mirror of
https://github.com/KhronosGroup/SPIRV-Tools
synced 2024-12-29 03:01:08 +00:00
8d2d66f30c
...instead of VertexId and InstanceId
136 lines
5.0 KiB
C++
136 lines
5.0 KiB
C++
// Copyright (c) 2018 The Khronos Group Inc.
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// Copyright (c) 2018 Valve Corporation
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// Copyright (c) 2018 LunarG Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef INCLUDE_SPIRV_TOOLS_INSTRUMENT_HPP_
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#define INCLUDE_SPIRV_TOOLS_INSTRUMENT_HPP_
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// Shader Instrumentation Interface
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//
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// This file provides an external interface for applications that wish to
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// communicate with shaders instrumented by passes created by:
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//
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// CreateInstBindlessCheckPass
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//
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// More detailed documentation of this routine can be found in optimizer.hpp
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namespace spvtools {
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// Stream Output Buffer Offsets
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//
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// The following values provide 32-bit word offsets into the output buffer
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// generated by InstrumentPass::GenDebugStreamWrite. This method is utilized
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// by InstBindlessCheckPass.
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//
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// The first word of the debug output buffer contains the next available word
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// in the data stream to be written. Shaders will atomically read and update
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// this value so as not to overwrite each others records. This value must be
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// initialized to zero
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static const int kDebugOutputSizeOffset = 0;
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// The second word of the output buffer is the start of the stream of records
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// written by the instrumented shaders. Each record represents a validation
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// error. The format of the records is documented below.
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static const int kDebugOutputDataOffset = 1;
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// Common Stream Record Offsets
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//
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// The following are offsets to fields which are common to all records written
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// to the output stream.
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//
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// Each record first contains the size of the record in 32-bit words, including
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// the size word.
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static const int kInstCommonOutSize = 0;
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// This is the shader id passed by the layer when the instrumentation pass is
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// created.
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static const int kInstCommonOutShaderId = 1;
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// This is the ordinal position of the instruction within the SPIR-V shader
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// which generated the validation error.
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static const int kInstCommonOutInstructionIdx = 2;
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// This is the stage which generated the validation error. This word is used
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// to determine the contents of the next two words in the record.
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// 0:Vert, 1:TessCtrl, 2:TessEval, 3:Geom, 4:Frag, 5:Compute
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static const int kInstCommonOutStageIdx = 3;
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static const int kInstCommonOutCnt = 4;
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// Stage-specific Stream Record Offsets
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//
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// Each stage will contain different values in the next two words of the record
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// used to identify which instantiation of the shader generated the validation
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// error.
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//
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// Vertex Shader Output Record Offsets
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static const int kInstVertOutVertexIndex = kInstCommonOutCnt;
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static const int kInstVertOutInstanceIndex = kInstCommonOutCnt + 1;
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// Frag Shader Output Record Offsets
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static const int kInstFragOutFragCoordX = kInstCommonOutCnt;
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static const int kInstFragOutFragCoordY = kInstCommonOutCnt + 1;
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// Compute Shader Output Record Offsets
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static const int kInstCompOutGlobalInvocationId = kInstCommonOutCnt;
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static const int kInstCompOutUnused = kInstCommonOutCnt + 1;
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// Tessellation Shader Output Record Offsets
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static const int kInstTessOutInvocationId = kInstCommonOutCnt;
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static const int kInstTessOutUnused = kInstCommonOutCnt + 1;
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// Geometry Shader Output Record Offsets
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static const int kInstGeomOutPrimitiveId = kInstCommonOutCnt;
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static const int kInstGeomOutInvocationId = kInstCommonOutCnt + 1;
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// Size of Common and Stage-specific Members
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static const int kInstStageOutCnt = kInstCommonOutCnt + 2;
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// Validation Error Code
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//
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// This identifies the validation error. It also helps to identify
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// how many words follow in the record and their meaning.
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static const int kInstValidationOutError = kInstStageOutCnt;
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// Validation-specific Output Record Offsets
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//
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// Each different validation will generate a potentially different
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// number of words at the end of the record giving more specifics
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// about the validation error.
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//
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// A bindless bounds error will output the index and the bound.
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static const int kInstBindlessOutDescIndex = kInstStageOutCnt + 1;
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static const int kInstBindlessOutDescBound = kInstStageOutCnt + 2;
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static const int kInstBindlessOutCnt = kInstStageOutCnt + 3;
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// Maximum Output Record Member Count
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static const int kInstMaxOutCnt = kInstStageOutCnt + 3;
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// Validation Error Codes
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//
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// These are the possible validation error codes.
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static const int kInstErrorBindlessBounds = 0;
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// Debug Buffer Bindings
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//
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// These are the bindings for the different buffers which are
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// read or written by the instrumentation passes.
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//
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// This is the output buffer written by InstBindlessCheckPass.
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static const int kDebugOutputBindingStream = 0;
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} // namespace spvtools
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#endif // INCLUDE_SPIRV_TOOLS_INSTRUMENT_HPP_
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