Change samples from resetting command buffers to resetting command pool (#1638)

This commit is contained in:
Andreas Süßenbach 2023-08-14 16:09:11 +02:00 committed by GitHub
parent e2f5348e28
commit a6b2199409
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GPG Key ID: 4AEE18F83AFDEB23
44 changed files with 80 additions and 98 deletions

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@ -50,8 +50,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -54,8 +54,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -46,8 +46,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
@ -140,7 +139,9 @@ int main( int /*argc*/, char ** /*argv*/ )
device.flushMappedMemoryRanges( mappedMemoryRange ); device.flushMappedMemoryRanges( mappedMemoryRange );
deviceMemory.unmapMemory(); deviceMemory.unmapMemory();
commandBuffer.reset( {} ); // reset the command buffer by resetting the complete command pool
commandPool.reset();
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
// Intend to blit from this image, set the layout accordingly // Intend to blit from this image, set the layout accordingly

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@ -44,8 +44,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -48,8 +48,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -36,7 +36,7 @@ int main( int /*argc*/, char ** /*argv*/ )
uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() ); uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsQueueFamilyIndex } ); vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsQueueFamilyIndex } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsQueueFamilyIndex, 0 ); vk::raii::Queue graphicsQueue( device, graphicsQueueFamilyIndex, 0 );
@ -71,7 +71,9 @@ int main( int /*argc*/, char ** /*argv*/ )
// Now create an event and wait for it on the GPU // Now create an event and wait for it on the GPU
vk::raii::Event event( device, vk::EventCreateInfo() ); vk::raii::Event event( device, vk::EventCreateInfo() );
commandBuffer.reset( vk::CommandBufferResetFlags() ); // reset the command buffer by resetting the complete command pool of this frame
commandPool.reset();
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
commandBuffer.waitEvents( { *event }, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr ); commandBuffer.waitEvents( { *event }, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr );
commandBuffer.end(); commandBuffer.end();
@ -98,10 +100,12 @@ int main( int /*argc*/, char ** /*argv*/ )
} while ( result == vk::Result::eTimeout ); } while ( result == vk::Result::eTimeout );
assert( result == vk::Result::eSuccess ); assert( result == vk::Result::eSuccess );
commandBuffer.reset( {} );
device.resetFences( { *fence } ); device.resetFences( { *fence } );
event.reset(); event.reset();
// reset the command buffer by resetting the complete command pool
commandPool.reset();
// Now set the event from the GPU and wait on the CPU // Now set the event from the GPU and wait on the CPU
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
commandBuffer.setEvent( *event, vk::PipelineStageFlagBits::eBottomOfPipe ); commandBuffer.setEvent( *event, vk::PipelineStageFlagBits::eBottomOfPipe );

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@ -56,8 +56,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -53,8 +53,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -89,8 +89,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -113,8 +113,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -51,8 +51,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -85,8 +85,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -52,8 +52,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -94,8 +94,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -77,8 +77,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, deviceExtensions ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, deviceExtensions );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -169,7 +169,7 @@ AccelerationStructureData createAccelerationStructureData( vk::raii::PhysicalDev
struct PerFrameData struct PerFrameData
{ {
PerFrameData( vk::raii::Device const & device, uint32_t queueFamilyIndex ) PerFrameData( vk::raii::Device const & device, uint32_t queueFamilyIndex )
: commandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, queueFamilyIndex } ) : commandPool( device, { {}, queueFamilyIndex } )
, commandBuffer( vk::raii::su::makeCommandBuffer( device, commandPool ) ) , commandBuffer( vk::raii::su::makeCommandBuffer( device, commandPool ) )
, fence( device, vk::FenceCreateInfo( vk::FenceCreateFlagBits::eSignaled ) ) , fence( device, vk::FenceCreateInfo( vk::FenceCreateFlagBits::eSignaled ) )
, presentCompleteSemaphore( device, vk::SemaphoreCreateInfo() ) , presentCompleteSemaphore( device, vk::SemaphoreCreateInfo() )
@ -1109,8 +1109,6 @@ int main( int /*argc*/, char ** /*argv*/ )
double startTime = glfwGetTime(); double startTime = glfwGetTime();
glfwPollEvents(); glfwPollEvents();
vk::raii::CommandBuffer const & commandBuffer = perFrameData[frameIndex].commandBuffer;
int w, h; int w, h;
glfwGetWindowSize( window, &w, &h ); glfwGetWindowSize( window, &w, &h );
if ( ( w != static_cast<int>( windowExtent.width ) ) || ( h != static_cast<int>( windowExtent.height ) ) ) if ( ( w != static_cast<int>( windowExtent.width ) ) || ( h != static_cast<int>( windowExtent.height ) ) )
@ -1129,7 +1127,8 @@ int main( int /*argc*/, char ** /*argv*/ )
depthBufferData = vk::raii::su::DepthBufferData( physicalDevice, device, vk::raii::su::pickDepthFormat( physicalDevice ), windowExtent ); depthBufferData = vk::raii::su::DepthBufferData( physicalDevice, device, vk::raii::su::pickDepthFormat( physicalDevice ), windowExtent );
vk::raii::su::oneTimeSubmit( vk::raii::su::oneTimeSubmit(
commandBuffer, device,
perFrameData[frameIndex].commandPool,
graphicsQueue, graphicsQueue,
[&]( vk::raii::CommandBuffer const & commandBuffer ) [&]( vk::raii::CommandBuffer const & commandBuffer )
{ {
@ -1160,6 +1159,11 @@ int main( int /*argc*/, char ** /*argv*/ )
; ;
device.resetFences( { *perFrameData[frameIndex].fence } ); device.resetFences( { *perFrameData[frameIndex].fence } );
// reset the command buffer by resetting the complete command pool of this frame
perFrameData[frameIndex].commandPool.reset();
vk::raii::CommandBuffer const & commandBuffer = perFrameData[frameIndex].commandBuffer;
commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) ); commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
if ( appInfo.useRasterRender ) if ( appInfo.useRasterRender )

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@ -54,8 +54,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -82,8 +82,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -44,8 +44,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -86,8 +86,7 @@ int main( int /*argc*/, char ** /*argv*/ )
vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::raii::CommandPool commandPool = vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool ); vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 ); vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );

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@ -83,8 +83,9 @@ namespace vk
} }
template <typename Func> template <typename Func>
void oneTimeSubmit( vk::raii::CommandBuffer const & commandBuffer, vk::raii::Queue const & queue, Func const & func ) void oneTimeSubmit( vk::raii::Device const & device, vk::raii::CommandPool const & commandPool, vk::raii::Queue const & queue, Func const & func )
{ {
vk::raii::CommandBuffer commandBuffer = std::move( vk::raii::CommandBuffers( device, { *commandPool, vk::CommandBufferLevel::ePrimary, 1 } ).front() );
commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) ); commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
func( commandBuffer ); func( commandBuffer );
commandBuffer.end(); commandBuffer.end();
@ -93,13 +94,6 @@ namespace vk
queue.waitIdle(); queue.waitIdle();
} }
template <typename Func>
void oneTimeSubmit( vk::raii::Device const & device, vk::raii::CommandPool const & commandPool, vk::raii::Queue const & queue, Func const & func )
{
vk::raii::CommandBuffers commandBuffers( device, { *commandPool, vk::CommandBufferLevel::ePrimary, 1 } );
oneTimeSubmit( commandBuffers.front(), queue, func );
}
void setImageLayout( void setImageLayout(
vk::raii::CommandBuffer const & commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout ) vk::raii::CommandBuffer const & commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout )
{ {

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@ -39,7 +39,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -43,7 +43,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -45,7 +45,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
@ -131,7 +131,9 @@ int main( int /*argc*/, char ** /*argv*/ )
device.flushMappedMemoryRanges( vk::MappedMemoryRange( deviceMemory, 0, memoryRequirements.size ) ); device.flushMappedMemoryRanges( vk::MappedMemoryRange( deviceMemory, 0, memoryRequirements.size ) );
device.unmapMemory( deviceMemory ); device.unmapMemory( deviceMemory );
commandBuffer.reset( {} ); // reset the command buffer by resetting the complete command pool
device.resetCommandPool( commandPool );
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
// Intend to blit from this image, set the layout accordingly // Intend to blit from this image, set the layout accordingly

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@ -43,7 +43,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -53,7 +53,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -36,7 +36,7 @@ int main( int /*argc*/, char ** /*argv*/ )
uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() ); uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsQueueFamilyIndex ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsQueueFamilyIndex );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsQueueFamilyIndex ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsQueueFamilyIndex } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
@ -72,7 +72,9 @@ int main( int /*argc*/, char ** /*argv*/ )
// Now create an event and wait for it on the GPU // Now create an event and wait for it on the GPU
vk::Event event = device.createEvent( vk::EventCreateInfo( vk::EventCreateFlags() ) ); vk::Event event = device.createEvent( vk::EventCreateInfo( vk::EventCreateFlags() ) );
commandBuffer.reset( vk::CommandBufferResetFlags() ); // reset the command buffer by resetting the complete command pool
device.resetCommandPool( commandPool );
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
commandBuffer.waitEvents( event, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr ); commandBuffer.waitEvents( event, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr );
commandBuffer.end(); commandBuffer.end();
@ -99,10 +101,12 @@ int main( int /*argc*/, char ** /*argv*/ )
} while ( result == vk::Result::eTimeout ); } while ( result == vk::Result::eTimeout );
assert( result == vk::Result::eSuccess ); assert( result == vk::Result::eSuccess );
commandBuffer.reset( {} );
device.resetFences( fence ); device.resetFences( fence );
device.resetEvent( event ); device.resetEvent( event );
// reset the command buffer by resetting the complete command pool
device.resetCommandPool( commandPool );
// Now set the event from the GPU and wait on the CPU // Now set the event from the GPU and wait on the CPU
commandBuffer.begin( vk::CommandBufferBeginInfo() ); commandBuffer.begin( vk::CommandBufferBeginInfo() );
commandBuffer.setEvent( event, vk::PipelineStageFlagBits::eBottomOfPipe ); commandBuffer.setEvent( event, vk::PipelineStageFlagBits::eBottomOfPipe );

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@ -52,7 +52,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -52,7 +52,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -88,7 +88,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -102,7 +102,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -43,7 +43,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -84,7 +84,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -51,7 +51,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -93,7 +93,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -81,7 +81,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, deviceExtensions ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, deviceExtensions );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -745,8 +745,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::array<PerFrameData, IMGUI_VK_QUEUED_FRAMES> perFrameData; std::array<PerFrameData, IMGUI_VK_QUEUED_FRAMES> perFrameData;
for ( int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++ ) for ( int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++ )
{ {
perFrameData[i].commandPool = perFrameData[i].commandPool = device.createCommandPool( vk::CommandPoolCreateInfo( {}, graphicsAndPresentQueueFamilyIndex.first ) );
device.createCommandPool( vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first ) );
perFrameData[i].commandBuffer = perFrameData[i].commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( perFrameData[i].commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( perFrameData[i].commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
perFrameData[i].fence = device.createFence( vk::FenceCreateInfo( vk::FenceCreateFlagBits::eSignaled ) ); perFrameData[i].fence = device.createFence( vk::FenceCreateInfo( vk::FenceCreateFlagBits::eSignaled ) );
@ -1102,8 +1101,6 @@ int main( int /*argc*/, char ** /*argv*/ )
double startTime = glfwGetTime(); double startTime = glfwGetTime();
glfwPollEvents(); glfwPollEvents();
vk::CommandBuffer const & commandBuffer = perFrameData[frameIndex].commandBuffer;
int w, h; int w, h;
glfwGetWindowSize( window, &w, &h ); glfwGetWindowSize( window, &w, &h );
if ( ( w != static_cast<int>( windowExtent.width ) ) || ( h != static_cast<int>( windowExtent.height ) ) ) if ( ( w != static_cast<int>( windowExtent.width ) ) || ( h != static_cast<int>( windowExtent.height ) ) )
@ -1122,7 +1119,8 @@ int main( int /*argc*/, char ** /*argv*/ )
depthBufferData = vk::su::DepthBufferData( physicalDevice, device, vk::su::pickDepthFormat( physicalDevice ), windowExtent ); depthBufferData = vk::su::DepthBufferData( physicalDevice, device, vk::su::pickDepthFormat( physicalDevice ), windowExtent );
vk::su::oneTimeSubmit( vk::su::oneTimeSubmit(
commandBuffer, device,
perFrameData[frameIndex].commandPool,
graphicsQueue, graphicsQueue,
[&]( vk::CommandBuffer const & commandBuffer ) [&]( vk::CommandBuffer const & commandBuffer )
{ {
@ -1152,6 +1150,11 @@ int main( int /*argc*/, char ** /*argv*/ )
; ;
device.resetFences( perFrameData[frameIndex].fence ); device.resetFences( perFrameData[frameIndex].fence );
// reset the command buffer by resetting the complete command pool of this frame
device.resetCommandPool( perFrameData[frameIndex].commandPool );
vk::CommandBuffer const & commandBuffer = perFrameData[frameIndex].commandBuffer;
commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) ); commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
if ( appInfo.useRasterRender ) if ( appInfo.useRasterRender )

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@ -53,7 +53,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -81,7 +81,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -43,7 +43,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -85,7 +85,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface ); std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() ); vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first ); vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsAndPresentQueueFamilyIndex.first } );
vk::CommandBuffer commandBuffer = vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front(); device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();

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@ -59,12 +59,6 @@ namespace vk
return ( propertyIterator != extensionProperties.end() ); return ( propertyIterator != extensionProperties.end() );
} }
vk::CommandPool createCommandPool( vk::Device const & device, uint32_t queueFamilyIndex )
{
vk::CommandPoolCreateInfo commandPoolCreateInfo( vk::CommandPoolCreateFlagBits::eResetCommandBuffer, queueFamilyIndex );
return device.createCommandPool( commandPoolCreateInfo );
}
vk::DescriptorPool createDescriptorPool( vk::Device const & device, std::vector<vk::DescriptorPoolSize> const & poolSizes ) vk::DescriptorPool createDescriptorPool( vk::Device const & device, std::vector<vk::DescriptorPoolSize> const & poolSizes )
{ {
assert( !poolSizes.empty() ); assert( !poolSizes.empty() );

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@ -31,8 +31,10 @@ namespace vk
const uint64_t FenceTimeout = 100000000; const uint64_t FenceTimeout = 100000000;
template <typename Func> template <typename Func>
void oneTimeSubmit( vk::CommandBuffer const & commandBuffer, vk::Queue const & queue, Func const & func ) void oneTimeSubmit( vk::Device const & device, vk::CommandPool const & commandPool, vk::Queue const & queue, Func const & func )
{ {
vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) ); commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
func( commandBuffer ); func( commandBuffer );
commandBuffer.end(); commandBuffer.end();
@ -40,14 +42,6 @@ namespace vk
queue.waitIdle(); queue.waitIdle();
} }
template <typename Func>
void oneTimeSubmit( vk::Device const & device, vk::CommandPool const & commandPool, vk::Queue const & queue, Func const & func )
{
vk::CommandBuffer commandBuffer =
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
oneTimeSubmit( commandBuffer, queue, func );
}
template <class T> template <class T>
void copyToDevice( vk::Device const & device, vk::DeviceMemory const & deviceMemory, T const * pData, size_t count, vk::DeviceSize stride = sizeof( T ) ) void copyToDevice( vk::Device const & device, vk::DeviceMemory const & deviceMemory, T const * pData, size_t count, vk::DeviceSize stride = sizeof( T ) )
{ {
@ -360,7 +354,6 @@ namespace vk
vk::MemoryRequirements const & memoryRequirements, vk::MemoryRequirements const & memoryRequirements,
vk::MemoryPropertyFlags memoryPropertyFlags ); vk::MemoryPropertyFlags memoryPropertyFlags );
bool contains( std::vector<vk::ExtensionProperties> const & extensionProperties, std::string const & extensionName ); bool contains( std::vector<vk::ExtensionProperties> const & extensionProperties, std::string const & extensionName );
vk::CommandPool createCommandPool( vk::Device const & device, uint32_t queueFamilyIndex );
vk::DescriptorPool createDescriptorPool( vk::Device const & device, std::vector<vk::DescriptorPoolSize> const & poolSizes ); vk::DescriptorPool createDescriptorPool( vk::Device const & device, std::vector<vk::DescriptorPoolSize> const & poolSizes );
vk::DescriptorSetLayout createDescriptorSetLayout( vk::Device const & device, vk::DescriptorSetLayout createDescriptorSetLayout( vk::Device const & device,
std::vector<std::tuple<vk::DescriptorType, uint32_t, vk::ShaderStageFlags>> const & bindingData, std::vector<std::tuple<vk::DescriptorType, uint32_t, vk::ShaderStageFlags>> const & bindingData,