2017-06-20 09:17:23 +00:00
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New API for defragmentation. COMPATIBILITY BREAKING!
See structure VmaDefragmentationInfo, VmaDefragmentationMove, VmaDefragmentationPassMoveInfo, VmaDefragmentationStats, function vmaBeginDefragmentation, vmaEndDefragmentation, vmaBeginDefragmentationPass, vmaEndDefragmentationPass.
Switched to TLSF as the default algorithm - in default pools, custom pools, virtual blocks. Removed generic and buddy algorithm. Removed flags: VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT, VMA_POOL_CREATE_TLSF_ALGORITHM_BIT, VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT, VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT.
Updated and regenerated documentation.
2022-02-22 22:38:19 +00:00
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['offset_0',['offset',['../struct_vma_allocation_info.html#a4a3c732388dbdc7a23f9365b00825268',1,'VmaAllocationInfo::offset()'],['../struct_vma_virtual_allocation_info.html#accb40a8205f49ccca3de975da7d1a2b5',1,'VmaVirtualAllocationInfo::offset()']]],
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['opengl_20interop_1',['OpenGL Interop',['../opengl_interop.html',1,'index']]],
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['operation_2',['operation',['../struct_vma_defragmentation_move.html#a20996a4686c9246dff77b375ac4a91e2',1,'VmaDefragmentationMove']]]
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2017-06-20 09:17:23 +00:00
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