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< div class = "headertitle" > < div class = "title" > Vulkan Memory Allocator < / div > < / div >
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< div class = "textblock" > < p > < b > Version 3.1.0-development< / b > < / p >
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< p > Copyright (c) 2017-2024 Advanced Micro Devices, Inc. All rights reserved. < br / >
License: MIT < br / >
See also: < a href = "https://gpuopen.com/gaming-product/vulkan-memory-allocator/" > product page on GPUOpen< / a > , < a href = "https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator" > repository on GitHub< / a > < / p >
< p > < b > API documentation divided into groups:< / b > < a href = "topics.html" > Topics< / a > < / p >
< p > < b > General documentation chapters:< / b > < / p >
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< ul >
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< li > < b > User guide< / b > < ul >
< li > < a class = "el" href = "quick_start.html" > Quick start< / a > < ul >
< li > < a class = "el" href = "quick_start.html#quick_start_project_setup" > Project setup< / a > < / li >
< li > < a class = "el" href = "quick_start.html#quick_start_initialization" > Initialization< / a > < / li >
< li > < a class = "el" href = "quick_start.html#quick_start_resource_allocation" > Resource allocation< / a > < / li >
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< / li >
< li > < a class = "el" href = "choosing_memory_type.html" > Choosing memory type< / a > < ul >
< li > < a class = "el" href = "choosing_memory_type.html#choosing_memory_type_usage" > Usage< / a > < / li >
< li > < a class = "el" href = "choosing_memory_type.html#choosing_memory_type_required_preferred_flags" > Required and preferred flags< / a > < / li >
< li > < a class = "el" href = "choosing_memory_type.html#choosing_memory_type_explicit_memory_types" > Explicit memory types< / a > < / li >
< li > < a class = "el" href = "choosing_memory_type.html#choosing_memory_type_custom_memory_pools" > Custom memory pools< / a > < / li >
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< li > < a class = "el" href = "choosing_memory_type.html#choosing_memory_type_dedicated_allocations" > Dedicated allocations< / a > < / li >
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< / ul >
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< li > < a class = "el" href = "memory_mapping.html" > Memory mapping< / a > < ul >
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< li > < a class = "el" href = "memory_mapping.html#memory_mapping_copy_functions" > Copy functions< / a > < / li >
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< li > < a class = "el" href = "memory_mapping.html#memory_mapping_mapping_functions" > Mapping functions< / a > < / li >
< li > < a class = "el" href = "memory_mapping.html#memory_mapping_persistently_mapped_memory" > Persistently mapped memory< / a > < / li >
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< li > < a class = "el" href = "memory_mapping.html#memory_mapping_cache_control" > Cache flush and invalidate< / a > < / li >
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< / li >
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< li > < a class = "el" href = "staying_within_budget.html" > Staying within budget< / a > < ul >
< li > < a class = "el" href = "staying_within_budget.html#staying_within_budget_querying_for_budget" > Querying for budget< / a > < / li >
< li > < a class = "el" href = "staying_within_budget.html#staying_within_budget_controlling_memory_usage" > Controlling memory usage< / a > < / li >
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< / li >
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< li > < a class = "el" href = "resource_aliasing.html" > Resource aliasing (overlap)< / a > < / li >
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< li > < a class = "el" href = "custom_memory_pools.html" > Custom memory pools< / a > < ul >
< li > < a class = "el" href = "custom_memory_pools.html#custom_memory_pools_MemTypeIndex" > Choosing memory type index< / a > < / li >
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< li > < a class = "el" href = "custom_memory_pools.html#custom_memory_pools_when_not_use" > When not to use custom pools< / a > < / li >
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< li > < a class = "el" href = "custom_memory_pools.html#linear_algorithm" > Linear allocation algorithm< / a > < ul >
< li > < a class = "el" href = "custom_memory_pools.html#linear_algorithm_free_at_once" > Free-at-once< / a > < / li >
< li > < a class = "el" href = "custom_memory_pools.html#linear_algorithm_stack" > Stack< / a > < / li >
< li > < a class = "el" href = "custom_memory_pools.html#linear_algorithm_double_stack" > Double stack< / a > < / li >
< li > < a class = "el" href = "custom_memory_pools.html#linear_algorithm_ring_buffer" > Ring buffer< / a > < / li >
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< / ul >
< / li >
New API for defragmentation. COMPATIBILITY BREAKING!
See structure VmaDefragmentationInfo, VmaDefragmentationMove, VmaDefragmentationPassMoveInfo, VmaDefragmentationStats, function vmaBeginDefragmentation, vmaEndDefragmentation, vmaBeginDefragmentationPass, vmaEndDefragmentationPass.
Switched to TLSF as the default algorithm - in default pools, custom pools, virtual blocks. Removed generic and buddy algorithm. Removed flags: VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT, VMA_POOL_CREATE_TLSF_ALGORITHM_BIT, VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT, VMA_VIRTUAL_BLOCK_CREATE_TLSF_ALGORITHM_BIT.
Updated and regenerated documentation.
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< li > < a class = "el" href = "defragmentation.html" > Defragmentation< / a > < / li >
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< li > < a class = "el" href = "statistics.html" > Statistics< / a > < ul >
< li > < a class = "el" href = "statistics.html#statistics_numeric_statistics" > Numeric statistics< / a > < / li >
< li > < a class = "el" href = "statistics.html#statistics_json_dump" > JSON dump< / a > < / li >
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< / li >
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< li > < a class = "el" href = "allocation_annotation.html" > Allocation names and user data< / a > < ul >
< li > < a class = "el" href = "allocation_annotation.html#allocation_user_data" > Allocation user data< / a > < / li >
< li > < a class = "el" href = "allocation_annotation.html#allocation_names" > Allocation names< / a > < / li >
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< li > < a class = "el" href = "virtual_allocator.html" > Virtual allocator< / a > < / li >
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< li > < a class = "el" href = "debugging_memory_usage.html" > Debugging incorrect memory usage< / a > < ul >
< li > < a class = "el" href = "debugging_memory_usage.html#debugging_memory_usage_initialization" > Memory initialization< / a > < / li >
< li > < a class = "el" href = "debugging_memory_usage.html#debugging_memory_usage_margins" > Margins< / a > < / li >
< li > < a class = "el" href = "debugging_memory_usage.html#debugging_memory_usage_corruption_detection" > Corruption detection< / a > < / li >
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< li > < a class = "el" href = "debugging_memory_usage.html#debugging_memory_usage_leak_detection" > Leak detection features< / a > < / li >
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< li > < a class = "el" href = "usage_patterns.html" > Recommended usage patterns< / a > < ul >
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< li > < a class = "el" href = "usage_patterns.html#usage_patterns_gpu_only" > GPU-only resource< / a > < / li >
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< li > < a class = "el" href = "configuration.html" > Configuration< / a > < ul >
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< li > < a class = "el" href = "configuration.html#config_Vulkan_functions" > Pointers to Vulkan functions< / a > < / li >
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< li > < a class = "el" href = "configuration.html#custom_memory_allocator" > Custom host memory allocator< / a > < / li >
< li > < a class = "el" href = "configuration.html#allocation_callbacks" > Device memory allocation callbacks< / a > < / li >
< li > < a class = "el" href = "configuration.html#heap_memory_limit" > Device heap memory limit< / a > < / li >
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< li > < b > Extension support< / b > < ul >
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< li > < a class = "el" href = "vk_khr_dedicated_allocation.html" > VK_KHR_dedicated_allocation< / a > < / li >
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< li > < a class = "el" href = "enabling_buffer_device_address.html" > Enabling buffer device address< / a > < / li >
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< li > < a class = "el" href = "vk_ext_memory_priority.html" > VK_EXT_memory_priority< / a > < / li >
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< li > < a class = "el" href = "vk_amd_device_coherent_memory.html" > VK_AMD_device_coherent_memory< / a > < / li >
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< li > < a class = "el" href = "general_considerations.html" > General considerations< / a > < ul >
< li > < a class = "el" href = "general_considerations.html#general_considerations_thread_safety" > Thread safety< / a > < / li >
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< li > < a class = "el" href = "general_considerations.html#general_considerations_versioning_and_compatibility" > Versioning and compatibility< / a > < / li >
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< li > < a class = "el" href = "general_considerations.html#general_considerations_validation_layer_warnings" > Validation layer warnings< / a > < / li >
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< li > < a class = "el" href = "general_considerations.html#general_considerations_allocation_algorithm" > Allocation algorithm< / a > < / li >
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< li > < a class = "el" href = "general_considerations.html#general_considerations_features_not_supported" > Features not supported< / a > < / li >
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