Updated README.md - added RPCS3 to the list of known usages.

Also changed sample app to use Vulkan 1.2 by default.
This commit is contained in:
Adam Sawicki 2021-02-16 16:54:27 +01:00
parent b6541426e6
commit 0d4f5234fd
2 changed files with 3 additions and 2 deletions

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@ -118,6 +118,7 @@ See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAll
- **[vkDOOM3](https://github.com/DustinHLand/vkDOOM3)** - Vulkan port of GPL DOOM 3 BFG Edition. License: GNU GPL.
- **[vkQuake2](https://github.com/kondrak/vkQuake2)** - vanilla Quake 2 with Vulkan support. License: GNU GPL.
- **[Vulkan Best Practice for Mobile Developers](https://github.com/ARM-software/vulkan_best_practice_for_mobile_developers)** from ARM. License: MIT.
- **[RPCS3](https://github.com/RPCS3/rpcs3)** - PlayStation 3 emulator/debugger. License: GNU GPLv2.
[Many other projects on GitHub](https://github.com/search?q=AMD_VULKAN_MEMORY_ALLOCATOR_H&type=Code) and some game development studios that use Vulkan in their games.

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@ -61,8 +61,8 @@ include all public interface declarations. Example:
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
//#define VMA_VULKAN_VERSION 1002000 // Vulkan 1.2
#define VMA_VULKAN_VERSION 1001000 // Vulkan 1.1
#define VMA_VULKAN_VERSION 1002000 // Vulkan 1.2
//#define VMA_VULKAN_VERSION 1001000 // Vulkan 1.1
//#define VMA_VULKAN_VERSION 1000000 // Vulkan 1.0
/*