Add Godot Engine to the list of known usages

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Pedro J. Estébanez 2022-02-25 19:18:49 +01:00
parent 88bf8cb9a8
commit 30b122478f

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@ -149,6 +149,7 @@ See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAll
- **[Filament](https://github.com/google/filament)** - physically based rendering engine for Android, Windows, Linux and macOS, from Google. Apache License 2.0. - **[Filament](https://github.com/google/filament)** - physically based rendering engine for Android, Windows, Linux and macOS, from Google. Apache License 2.0.
- **[Atypical Games - proprietary game engine](https://developer.samsung.com/galaxy-gamedev/gamedev-blog/infinitejet.html)** - **[Atypical Games - proprietary game engine](https://developer.samsung.com/galaxy-gamedev/gamedev-blog/infinitejet.html)**
- **[Flax Engine](https://flaxengine.com/)** - **[Flax Engine](https://flaxengine.com/)**
- **[Godot Engine](https://github.com/godotengine/godot/)** - multi-platform 2D and 3D game engine. License: MIT.
- **[Lightweight Java Game Library (LWJGL)](https://www.lwjgl.org/)** - includes binding of the library for Java. License: BSD. - **[Lightweight Java Game Library (LWJGL)](https://www.lwjgl.org/)** - includes binding of the library for Java. License: BSD.
- **[PowerVR SDK](https://github.com/powervr-graphics/Native_SDK)** - C++ cross-platform 3D graphics SDK, from Imagination. License: MIT. - **[PowerVR SDK](https://github.com/powervr-graphics/Native_SDK)** - C++ cross-platform 3D graphics SDK, from Imagination. License: MIT.
- **[Skia](https://github.com/google/skia)** - complete 2D graphic library for drawing Text, Geometries, and Images, from Google. - **[Skia](https://github.com/google/skia)** - complete 2D graphic library for drawing Text, Geometries, and Images, from Google.