mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Changed behavior of VMA_DEBUG_MARGIN macro - it now adds margin also before first and after last allocation in a block. Improved validation of VMA_DEBUG_MARGIN. Added test for it - function TestDebugMargin().
This commit is contained in:
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82c3f33547
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73b1665ea4
@ -1322,6 +1322,57 @@ void TestHeapSizeLimit()
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vmaDestroyAllocator(hAllocator);
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vmaDestroyAllocator(hAllocator);
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}
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}
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static void TestDebugMargin()
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{
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if(VMA_DEBUG_MARGIN == 0)
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{
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return;
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}
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VkBufferCreateInfo bufInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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bufInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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// Create few buffers of different size.
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const size_t BUF_COUNT = 10;
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BufferInfo buffers[BUF_COUNT];
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VmaAllocationInfo allocInfo[BUF_COUNT];
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for(size_t i = 0; i < 10; ++i)
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{
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bufInfo.size = (VkDeviceSize)(i + 1) * 64;
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VkResult res = vmaCreateBuffer(g_hAllocator, &bufInfo, &allocCreateInfo, &buffers[i].Buffer, &buffers[i].Allocation, &allocInfo[i]);
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assert(res == VK_SUCCESS);
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// Margin is preserved also at the beginning of a block.
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assert(allocInfo[i].offset >= VMA_DEBUG_MARGIN);
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}
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// Check if their offsets preserve margin between them.
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std::sort(allocInfo, allocInfo + BUF_COUNT, [](const VmaAllocationInfo& lhs, const VmaAllocationInfo& rhs) -> bool
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{
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if(lhs.deviceMemory != rhs.deviceMemory)
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{
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return lhs.deviceMemory < rhs.deviceMemory;
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}
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return lhs.offset < rhs.offset;
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});
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for(size_t i = 1; i < BUF_COUNT; ++i)
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{
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if(allocInfo[i].deviceMemory == allocInfo[i - 1].deviceMemory)
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{
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assert(allocInfo[i].offset >= allocInfo[i - 1].offset + VMA_DEBUG_MARGIN);
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}
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}
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// Destroy all buffers.
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for(size_t i = BUF_COUNT; i--; )
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{
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vmaDestroyBuffer(g_hAllocator, buffers[i].Buffer, buffers[i].Allocation);
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}
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}
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static void TestPool_SameSize()
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static void TestPool_SameSize()
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{
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{
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const VkDeviceSize BUF_SIZE = 1024 * 1024;
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const VkDeviceSize BUF_SIZE = 1024 * 1024;
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@ -2956,8 +3007,15 @@ void Test()
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// # Simple tests
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// # Simple tests
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TestBasics();
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TestBasics();
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if(VMA_DEBUG_MARGIN)
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{
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TestDebugMargin();
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}
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else
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{
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TestPool_SameSize();
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TestPool_SameSize();
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TestHeapSizeLimit();
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TestHeapSizeLimit();
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}
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TestMapping();
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TestMapping();
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TestMappingMultithreaded();
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TestMappingMultithreaded();
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TestDefragmentationSimple();
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TestDefragmentationSimple();
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@ -2447,7 +2447,7 @@ If providing your own implementation, you need to implement a subset of std::ato
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#ifndef VMA_DEBUG_MARGIN
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#ifndef VMA_DEBUG_MARGIN
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/**
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/**
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Minimum margin between suballocations, in bytes.
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Minimum margin before and after every allocation, in bytes.
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Set nonzero for debugging purposes only.
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Set nonzero for debugging purposes only.
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*/
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*/
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#define VMA_DEBUG_MARGIN (0)
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#define VMA_DEBUG_MARGIN (0)
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@ -4081,9 +4081,6 @@ public:
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void PrintDetailedMap(class VmaJsonWriter& json) const;
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void PrintDetailedMap(class VmaJsonWriter& json) const;
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#endif
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#endif
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// Creates trivial request for case when block is empty.
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void CreateFirstAllocationRequest(VmaAllocationRequest* pAllocationRequest);
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// Tries to find a place for suballocation with given parameters inside this block.
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// Tries to find a place for suballocation with given parameters inside this block.
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// If succeeded, fills pAllocationRequest and returns true.
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// If succeeded, fills pAllocationRequest and returns true.
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// If failed, returns false.
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// If failed, returns false.
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@ -5486,7 +5483,7 @@ bool VmaBlockMetadata::Validate() const
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// Expected number of free suballocations that should be registered in
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// Expected number of free suballocations that should be registered in
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// m_FreeSuballocationsBySize calculated from traversing their list.
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// m_FreeSuballocationsBySize calculated from traversing their list.
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size_t freeSuballocationsToRegister = 0;
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size_t freeSuballocationsToRegister = 0;
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// True if previous visisted suballocation was free.
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// True if previous visited suballocation was free.
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bool prevFree = false;
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bool prevFree = false;
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for(VmaSuballocationList::const_iterator suballocItem = m_Suballocations.cbegin();
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for(VmaSuballocationList::const_iterator suballocItem = m_Suballocations.cbegin();
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@ -5521,6 +5518,12 @@ bool VmaBlockMetadata::Validate() const
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{
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{
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++freeSuballocationsToRegister;
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++freeSuballocationsToRegister;
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}
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}
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// Margin required between allocations - every free space must be at least that large.
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if(subAlloc.size < VMA_DEBUG_MARGIN)
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{
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return false;
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}
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}
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}
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else
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else
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{
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{
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@ -5532,6 +5535,12 @@ bool VmaBlockMetadata::Validate() const
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{
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{
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return false;
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return false;
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}
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}
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// Margin required between allocations - previous allocation must be free.
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if(VMA_DEBUG_MARGIN > 0 && !prevFree)
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{
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return false;
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}
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}
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}
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calculatedOffset += subAlloc.size;
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calculatedOffset += subAlloc.size;
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@ -5700,16 +5709,6 @@ How many suitable free suballocations to analyze before choosing best one.
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*/
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*/
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//static const uint32_t MAX_SUITABLE_SUBALLOCATIONS_TO_CHECK = 8;
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//static const uint32_t MAX_SUITABLE_SUBALLOCATIONS_TO_CHECK = 8;
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void VmaBlockMetadata::CreateFirstAllocationRequest(VmaAllocationRequest* pAllocationRequest)
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{
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VMA_ASSERT(IsEmpty());
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pAllocationRequest->offset = 0;
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pAllocationRequest->sumFreeSize = m_SumFreeSize;
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pAllocationRequest->sumItemSize = 0;
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pAllocationRequest->item = m_Suballocations.begin();
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pAllocationRequest->itemsToMakeLostCount = 0;
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}
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bool VmaBlockMetadata::CreateAllocationRequest(
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bool VmaBlockMetadata::CreateAllocationRequest(
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uint32_t currentFrameIndex,
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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uint32_t frameInUseCount,
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@ -5726,7 +5725,7 @@ bool VmaBlockMetadata::CreateAllocationRequest(
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VMA_HEAVY_ASSERT(Validate());
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VMA_HEAVY_ASSERT(Validate());
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// There is not enough total free space in this block to fullfill the request: Early return.
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// There is not enough total free space in this block to fullfill the request: Early return.
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if(canMakeOtherLost == false && m_SumFreeSize < allocSize)
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if(canMakeOtherLost == false && m_SumFreeSize < allocSize + 2 * VMA_DEBUG_MARGIN)
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{
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{
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return false;
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return false;
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}
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}
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@ -5737,11 +5736,11 @@ bool VmaBlockMetadata::CreateAllocationRequest(
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{
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{
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if(VMA_BEST_FIT)
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if(VMA_BEST_FIT)
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{
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{
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// Find first free suballocation with size not less than allocSize.
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// Find first free suballocation with size not less than allocSize + 2 * VMA_DEBUG_MARGIN.
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VmaSuballocationList::iterator* const it = VmaBinaryFindFirstNotLess(
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VmaSuballocationList::iterator* const it = VmaBinaryFindFirstNotLess(
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m_FreeSuballocationsBySize.data(),
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m_FreeSuballocationsBySize.data(),
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m_FreeSuballocationsBySize.data() + freeSuballocCount,
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m_FreeSuballocationsBySize.data() + freeSuballocCount,
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allocSize,
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allocSize + 2 * VMA_DEBUG_MARGIN,
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VmaSuballocationItemSizeLess());
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VmaSuballocationItemSizeLess());
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size_t index = it - m_FreeSuballocationsBySize.data();
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size_t index = it - m_FreeSuballocationsBySize.data();
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for(; index < freeSuballocCount; ++index)
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for(; index < freeSuballocCount; ++index)
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@ -6067,7 +6066,7 @@ bool VmaBlockMetadata::CheckAllocation(
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*pOffset = suballocItem->offset;
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*pOffset = suballocItem->offset;
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// Apply VMA_DEBUG_MARGIN at the beginning.
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// Apply VMA_DEBUG_MARGIN at the beginning.
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if((VMA_DEBUG_MARGIN > 0) && suballocItem != m_Suballocations.cbegin())
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if(VMA_DEBUG_MARGIN > 0)
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{
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{
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*pOffset += VMA_DEBUG_MARGIN;
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*pOffset += VMA_DEBUG_MARGIN;
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}
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}
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@ -6113,11 +6112,8 @@ bool VmaBlockMetadata::CheckAllocation(
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// Calculate padding at the beginning based on current offset.
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// Calculate padding at the beginning based on current offset.
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const VkDeviceSize paddingBegin = *pOffset - suballocItem->offset;
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const VkDeviceSize paddingBegin = *pOffset - suballocItem->offset;
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// Calculate required margin at the end if this is not last suballocation.
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// Calculate required margin at the end.
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VmaSuballocationList::const_iterator next = suballocItem;
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const VkDeviceSize requiredEndMargin = VMA_DEBUG_MARGIN;
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++next;
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const VkDeviceSize requiredEndMargin =
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(next != m_Suballocations.cend()) ? VMA_DEBUG_MARGIN : 0;
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const VkDeviceSize totalSize = paddingBegin + allocSize + requiredEndMargin;
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const VkDeviceSize totalSize = paddingBegin + allocSize + requiredEndMargin;
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// Another early return check.
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// Another early return check.
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@ -6213,7 +6209,7 @@ bool VmaBlockMetadata::CheckAllocation(
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*pOffset = suballoc.offset;
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*pOffset = suballoc.offset;
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// Apply VMA_DEBUG_MARGIN at the beginning.
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// Apply VMA_DEBUG_MARGIN at the beginning.
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if((VMA_DEBUG_MARGIN > 0) && suballocItem != m_Suballocations.cbegin())
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if(VMA_DEBUG_MARGIN > 0)
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{
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{
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*pOffset += VMA_DEBUG_MARGIN;
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*pOffset += VMA_DEBUG_MARGIN;
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}
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}
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@ -6252,11 +6248,8 @@ bool VmaBlockMetadata::CheckAllocation(
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// Calculate padding at the beginning based on current offset.
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// Calculate padding at the beginning based on current offset.
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const VkDeviceSize paddingBegin = *pOffset - suballoc.offset;
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const VkDeviceSize paddingBegin = *pOffset - suballoc.offset;
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// Calculate required margin at the end if this is not last suballocation.
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// Calculate required margin at the end.
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VmaSuballocationList::const_iterator next = suballocItem;
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const VkDeviceSize requiredEndMargin = VMA_DEBUG_MARGIN;
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++next;
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const VkDeviceSize requiredEndMargin =
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(next != m_Suballocations.cend()) ? VMA_DEBUG_MARGIN : 0;
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// Fail if requested size plus margin before and after is bigger than size of this suballocation.
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// Fail if requested size plus margin before and after is bigger than size of this suballocation.
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if(paddingBegin + allocSize + requiredEndMargin > suballoc.size)
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if(paddingBegin + allocSize + requiredEndMargin > suballoc.size)
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@ -6695,7 +6688,7 @@ VkResult VmaBlockVector::Allocate(
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VmaAllocation* pAllocation)
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VmaAllocation* pAllocation)
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{
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{
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// Early reject: requested allocation size is larger that maximum block size for this block vector.
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// Early reject: requested allocation size is larger that maximum block size for this block vector.
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if(size > m_PreferredBlockSize)
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if(size + 2 * VMA_DEBUG_MARGIN > m_PreferredBlockSize)
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{
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{
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return VK_ERROR_OUT_OF_DEVICE_MEMORY;
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return VK_ERROR_OUT_OF_DEVICE_MEMORY;
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}
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}
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@ -6828,7 +6821,16 @@ VkResult VmaBlockVector::Allocate(
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// Allocate from pBlock. Because it is empty, dstAllocRequest can be trivially filled.
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// Allocate from pBlock. Because it is empty, dstAllocRequest can be trivially filled.
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VmaAllocationRequest allocRequest;
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VmaAllocationRequest allocRequest;
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pBlock->m_Metadata.CreateFirstAllocationRequest(&allocRequest);
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if(pBlock->m_Metadata.CreateAllocationRequest(
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currentFrameIndex,
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m_FrameInUseCount,
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m_BufferImageGranularity,
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size,
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alignment,
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suballocType,
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false, // canMakeOtherLost
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&allocRequest))
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{
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*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
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*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
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pBlock->m_Metadata.Alloc(allocRequest, suballocType, size, *pAllocation);
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pBlock->m_Metadata.Alloc(allocRequest, suballocType, size, *pAllocation);
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(*pAllocation)->InitBlockAllocation(
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(*pAllocation)->InitBlockAllocation(
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@ -6845,6 +6847,12 @@ VkResult VmaBlockVector::Allocate(
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(*pAllocation)->SetUserData(m_hAllocator, createInfo.pUserData);
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(*pAllocation)->SetUserData(m_hAllocator, createInfo.pUserData);
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return VK_SUCCESS;
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return VK_SUCCESS;
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}
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}
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else
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{
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// Allocation from empty block failed, possibly due to VMA_DEBUG_MARGIN or alignment.
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return VK_ERROR_OUT_OF_DEVICE_MEMORY;
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}
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}
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}
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}
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const bool canMakeOtherLost = (createInfo.flags & VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT) != 0;
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const bool canMakeOtherLost = (createInfo.flags & VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT) != 0;
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