Fixes in defragmentation

Implemented VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT. Fixed allocation mapping after defragmentation.
Also fixed tests - hopefully fixes #248
Code by @medranSolus
This commit is contained in:
Adam Sawicki 2022-03-02 16:10:41 +01:00
parent 01364c7970
commit bd39bed5e6
2 changed files with 181 additions and 45 deletions

View File

@ -2116,6 +2116,9 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckCorruption(
\param allocator Allocator object. \param allocator Allocator object.
\param pInfo Structure filled with parameters of defragmentation. \param pInfo Structure filled with parameters of defragmentation.
\param[out] pContext Context object that must be passed to vmaEndDefragmentation() to finish defragmentation. \param[out] pContext Context object that must be passed to vmaEndDefragmentation() to finish defragmentation.
\returns
- `VK_SUCCESS` if defragmentation can begin.
- `VK_ERROR_FEATURE_NOT_PRESENT` if defragmentation is not supported.
For more information about defragmentation, see documentation chapter: For more information about defragmentation, see documentation chapter:
[Defragmentation](@ref defragmentation). [Defragmentation](@ref defragmentation).
@ -5987,7 +5990,7 @@ public:
bool IsMappingAllowed() const { return (m_Flags & FLAG_MAPPING_ALLOWED) != 0; } bool IsMappingAllowed() const { return (m_Flags & FLAG_MAPPING_ALLOWED) != 0; }
void SetUserData(VmaAllocator hAllocator, void* pUserData); void SetUserData(VmaAllocator hAllocator, void* pUserData);
void SwapBlockAllocation(VmaAllocation allocation); uint8_t SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocation allocation);
VmaAllocHandle GetAllocHandle() const; VmaAllocHandle GetAllocHandle() const;
VkDeviceSize GetOffset() const; VkDeviceSize GetOffset() const;
VmaPool GetParentPool() const; VmaPool GetParentPool() const;
@ -6280,6 +6283,7 @@ public:
// Validates all data structures inside this object. If not valid, returns false. // Validates all data structures inside this object. If not valid, returns false.
virtual bool Validate() const = 0; virtual bool Validate() const = 0;
virtual size_t GetAllocationCount() const = 0; virtual size_t GetAllocationCount() const = 0;
virtual size_t GetFreeRegionsCount() const = 0;
virtual VkDeviceSize GetSumFreeSize() const = 0; virtual VkDeviceSize GetSumFreeSize() const = 0;
// Returns true if this block is empty - contains only single free suballocation. // Returns true if this block is empty - contains only single free suballocation.
virtual bool IsEmpty() const = 0; virtual bool IsEmpty() const = 0;
@ -6289,6 +6293,7 @@ public:
virtual VmaAllocHandle GetAllocationListBegin() const = 0; virtual VmaAllocHandle GetAllocationListBegin() const = 0;
virtual VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const = 0; virtual VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const = 0;
virtual VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const = 0;
// Shouldn't modify blockCount. // Shouldn't modify blockCount.
virtual void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const = 0; virtual void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const = 0;
@ -7590,6 +7595,7 @@ public:
void Init(VkDeviceSize size) override; void Init(VkDeviceSize size) override;
bool Validate() const override; bool Validate() const override;
size_t GetAllocationCount() const override; size_t GetAllocationCount() const override;
size_t GetFreeRegionsCount() const override;
void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const override; void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const override;
void AddStatistics(VmaStatistics& inoutStats) const override; void AddStatistics(VmaStatistics& inoutStats) const override;
@ -7618,6 +7624,7 @@ public:
void* GetAllocationUserData(VmaAllocHandle allocHandle) const override; void* GetAllocationUserData(VmaAllocHandle allocHandle) const override;
VmaAllocHandle GetAllocationListBegin() const override; VmaAllocHandle GetAllocationListBegin() const override;
VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override; VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override;
VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const override;
void Clear() override; void Clear() override;
void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override; void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
void DebugLogAllAllocations() const override; void DebugLogAllAllocations() const override;
@ -7856,6 +7863,13 @@ size_t VmaBlockMetadata_Linear::GetAllocationCount() const
AccessSuballocations2nd().size() - m_2ndNullItemsCount; AccessSuballocations2nd().size() - m_2ndNullItemsCount;
} }
size_t VmaBlockMetadata_Linear::GetFreeRegionsCount() const
{
// Function only used for defragmentation, which is disabled for this algorithm
VMA_ASSERT(0);
return SIZE_MAX;
}
void VmaBlockMetadata_Linear::AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const void VmaBlockMetadata_Linear::AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const
{ {
const VkDeviceSize size = GetSize(); const VkDeviceSize size = GetSize();
@ -8727,6 +8741,13 @@ VmaAllocHandle VmaBlockMetadata_Linear::GetNextAllocation(VmaAllocHandle prevAll
return VK_NULL_HANDLE; return VK_NULL_HANDLE;
} }
VkDeviceSize VmaBlockMetadata_Linear::GetNextFreeRegionSize(VmaAllocHandle alloc) const
{
// Function only used for defragmentation, which is disabled for this algorithm
VMA_ASSERT(0);
return 0;
}
void VmaBlockMetadata_Linear::Clear() void VmaBlockMetadata_Linear::Clear()
{ {
m_SumFreeSize = GetSize(); m_SumFreeSize = GetSize();
@ -9925,6 +9946,7 @@ public:
virtual ~VmaBlockMetadata_TLSF(); virtual ~VmaBlockMetadata_TLSF();
size_t GetAllocationCount() const override { return m_AllocCount; } size_t GetAllocationCount() const override { return m_AllocCount; }
size_t GetFreeRegionsCount() const override { return m_BlocksFreeCount + 1; }
VkDeviceSize GetSumFreeSize() const override { return m_BlocksFreeSize + m_NullBlock->size; } VkDeviceSize GetSumFreeSize() const override { return m_BlocksFreeSize + m_NullBlock->size; }
bool IsEmpty() const override { return m_NullBlock->offset == 0; } bool IsEmpty() const override { return m_NullBlock->offset == 0; }
VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return ((Block*)allocHandle)->offset; }; VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return ((Block*)allocHandle)->offset; };
@ -9958,6 +9980,7 @@ public:
void* GetAllocationUserData(VmaAllocHandle allocHandle) const override; void* GetAllocationUserData(VmaAllocHandle allocHandle) const override;
VmaAllocHandle GetAllocationListBegin() const override; VmaAllocHandle GetAllocationListBegin() const override;
VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override; VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override;
VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const override;
void Clear() override; void Clear() override;
void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override; void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
void DebugLogAllAllocations() const override; void DebugLogAllAllocations() const override;
@ -10634,6 +10657,16 @@ VmaAllocHandle VmaBlockMetadata_TLSF::GetNextAllocation(VmaAllocHandle prevAlloc
return VK_NULL_HANDLE; return VK_NULL_HANDLE;
} }
VkDeviceSize VmaBlockMetadata_TLSF::GetNextFreeRegionSize(VmaAllocHandle alloc) const
{
Block* block = (Block*)alloc;
VMA_ASSERT(!block->IsFree() && "Incorrect block!");
if (block->prevPhysical)
return block->prevPhysical->IsFree() ? block->prevPhysical->size : 0;
return 0;
}
void VmaBlockMetadata_TLSF::Clear() void VmaBlockMetadata_TLSF::Clear()
{ {
m_AllocCount = 0; m_AllocCount = 0;
@ -10975,11 +11008,16 @@ public:
VkResult DefragmentPassEnd(VmaDefragmentationPassMoveInfo& moveInfo); VkResult DefragmentPassEnd(VmaDefragmentationPassMoveInfo& moveInfo);
private: private:
struct ImmovableBlock struct FragmentedBlock
{ {
uint32_t vectorIndex; uint32_t data;
VmaDeviceMemoryBlock* block; VmaDeviceMemoryBlock* block;
}; };
struct StateBalanced
{
VkDeviceSize avgFreeSize = 0;
VkDeviceSize avgAllocSize = UINT64_MAX;
};
struct StateExtensive struct StateExtensive
{ {
enum class Operation : uint8_t enum class Operation : uint8_t
@ -11022,10 +11060,11 @@ private:
bool ComputeDefragmentation(VmaBlockVector& vector, size_t index); bool ComputeDefragmentation(VmaBlockVector& vector, size_t index);
bool ComputeDefragmentation_Fast(VmaBlockVector& vector); bool ComputeDefragmentation_Fast(VmaBlockVector& vector);
bool ComputeDefragmentation_Balanced(VmaBlockVector& vector); bool ComputeDefragmentation_Balanced(VmaBlockVector& vector, size_t index, bool update);
bool ComputeDefragmentation_Full(VmaBlockVector& vector); bool ComputeDefragmentation_Full(VmaBlockVector& vector);
bool ComputeDefragmentation_Extensive(VmaBlockVector& vector, size_t index); bool ComputeDefragmentation_Extensive(VmaBlockVector& vector, size_t index);
void UpdateVectorStatistics(VmaBlockVector& vector, StateBalanced& state);
bool MoveDataToFreeBlocks(VmaSuballocationType currentType, bool MoveDataToFreeBlocks(VmaSuballocationType currentType,
VmaBlockVector& vector, size_t firstFreeBlock, VmaBlockVector& vector, size_t firstFreeBlock,
bool& texturePresent, bool& bufferPresent, bool& otherPresent); bool& texturePresent, bool& bufferPresent, bool& otherPresent);
@ -12008,12 +12047,17 @@ void VmaAllocation_T::SetUserData(VmaAllocator hAllocator, void* pUserData)
} }
} }
void VmaAllocation_T::SwapBlockAllocation(VmaAllocation allocation) uint8_t VmaAllocation_T::SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocation allocation)
{ {
VMA_ASSERT(allocation != VMA_NULL); VMA_ASSERT(allocation != VMA_NULL);
VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK); VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK);
VMA_ASSERT(allocation->m_Type == ALLOCATION_TYPE_BLOCK); VMA_ASSERT(allocation->m_Type == ALLOCATION_TYPE_BLOCK);
m_MapCount = allocation->m_MapCount;
if (m_MapCount != 0)
m_BlockAllocation.m_Block->Unmap(hAllocator, m_MapCount);
allocation->m_MapCount = 0;
m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, allocation); m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, allocation);
VMA_SWAP(m_BlockAllocation, allocation->m_BlockAllocation); VMA_SWAP(m_BlockAllocation, allocation->m_BlockAllocation);
m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, this); m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, this);
@ -12021,6 +12065,7 @@ void VmaAllocation_T::SwapBlockAllocation(VmaAllocation allocation)
#if VMA_STATS_STRING_ENABLED #if VMA_STATS_STRING_ENABLED
VMA_SWAP(m_BufferImageUsage, allocation->m_BufferImageUsage); VMA_SWAP(m_BufferImageUsage, allocation->m_BufferImageUsage);
#endif #endif
return m_MapCount;
} }
VmaAllocHandle VmaAllocation_T::GetAllocHandle() const VmaAllocHandle VmaAllocation_T::GetAllocHandle() const
@ -12988,6 +13033,13 @@ VmaDefragmentationContext_T::VmaDefragmentationContext_T(
switch (m_Algorithm) switch (m_Algorithm)
{ {
case 0: // Default algorithm
m_Algorithm = VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT;
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
{
m_AlgorithmState = vma_new_array(hAllocator, StateBalanced, m_BlockVectorCount);
break;
}
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT: case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
{ {
if (hAllocator->GetBufferImageGranularity() > 1) if (hAllocator->GetBufferImageGranularity() > 1)
@ -13005,6 +13057,9 @@ VmaDefragmentationContext_T::~VmaDefragmentationContext_T()
{ {
switch (m_Algorithm) switch (m_Algorithm)
{ {
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast<StateBalanced*>(m_AlgorithmState), m_BlockVectorCount);
break;
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT: case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast<StateExtensive*>(m_AlgorithmState), m_BlockVectorCount); vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast<StateExtensive*>(m_AlgorithmState), m_BlockVectorCount);
break; break;
@ -13059,7 +13114,11 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
VMA_ASSERT(moveInfo.moveCount > 0 ? moveInfo.pMoves != VMA_NULL : true); VMA_ASSERT(moveInfo.moveCount > 0 ? moveInfo.pMoves != VMA_NULL : true);
VkResult result = VK_SUCCESS; VkResult result = VK_SUCCESS;
VmaVector<ImmovableBlock, VmaStlAllocator<ImmovableBlock>> immovableBlocks(VmaStlAllocator<ImmovableBlock>(m_MoveAllocator.m_pCallbacks)); VmaStlAllocator<FragmentedBlock> blockAllocator(m_MoveAllocator.m_pCallbacks);
VmaVector<FragmentedBlock, VmaStlAllocator<FragmentedBlock>> immovableBlocks(blockAllocator);
VmaVector<FragmentedBlock, VmaStlAllocator<FragmentedBlock>> mappedBlocks(blockAllocator);
VmaAllocator allocator = VMA_NULL;
for (uint32_t i = 0; i < moveInfo.moveCount; ++i) for (uint32_t i = 0; i < moveInfo.moveCount; ++i)
{ {
VmaDefragmentationMove& move = moveInfo.pMoves[i]; VmaDefragmentationMove& move = moveInfo.pMoves[i];
@ -13085,7 +13144,25 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
{ {
case VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY: case VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY:
{ {
move.srcAllocation->SwapBlockAllocation(dst); uint8_t mapCount = move.srcAllocation->SwapBlockAllocation(vector->m_hAllocator, dst);
if (mapCount > 0)
{
allocator = vector->m_hAllocator;
VmaDeviceMemoryBlock* newMapBlock = move.srcAllocation->GetBlock();
bool notPresent = true;
for (FragmentedBlock& block : mappedBlocks)
{
if (block.block == newMapBlock)
{
notPresent = false;
block.data += mapCount;
break;
}
}
if (notPresent)
mappedBlocks.push_back({ mapCount, newMapBlock });
}
prevCount = vector->GetBlockCount(); prevCount = vector->GetBlockCount();
freedBlockSize = dst->GetBlock()->m_pMetadata->GetSize(); freedBlockSize = dst->GetBlock()->m_pMetadata->GetSize();
vector->Free(dst, false); vector->Free(dst, false);
@ -13101,7 +13178,7 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
VmaDeviceMemoryBlock* newBlock = move.srcAllocation->GetBlock(); VmaDeviceMemoryBlock* newBlock = move.srcAllocation->GetBlock();
bool notPresent = true; bool notPresent = true;
for (const ImmovableBlock& block : immovableBlocks) for (const FragmentedBlock& block : immovableBlocks)
{ {
if (block.block == newBlock) if (block.block == newBlock)
{ {
@ -13173,12 +13250,12 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
{ {
bool swapped = false; bool swapped = false;
// Move to the start of free blocks range // Move to the start of free blocks range
for (const ImmovableBlock& block : immovableBlocks) for (const FragmentedBlock& block : immovableBlocks)
{ {
StateExtensive& state = reinterpret_cast<StateExtensive*>(m_AlgorithmState)[block.vectorIndex]; StateExtensive& state = reinterpret_cast<StateExtensive*>(m_AlgorithmState)[block.data];
if (state.operation != StateExtensive::Operation::Cleanup) if (state.operation != StateExtensive::Operation::Cleanup)
{ {
VmaBlockVector* vector = m_pBlockVectors[block.vectorIndex]; VmaBlockVector* vector = m_pBlockVectors[block.data];
for (size_t i = 0, count = vector->GetBlockCount() - m_ImmovableBlockCount; i < count; ++i) for (size_t i = 0, count = vector->GetBlockCount() - m_ImmovableBlockCount; i < count; ++i)
{ {
if (vector->GetBlock(i) == block.block) if (vector->GetBlock(i) == block.block)
@ -13205,9 +13282,9 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
default: default:
{ {
// Move to the begining // Move to the begining
for (const ImmovableBlock& block : immovableBlocks) for (const FragmentedBlock& block : immovableBlocks)
{ {
VmaBlockVector* vector = m_pBlockVectors[block.vectorIndex]; VmaBlockVector* vector = m_pBlockVectors[block.data];
for (size_t i = m_ImmovableBlockCount; vector->GetBlockCount(); ++i) for (size_t i = m_ImmovableBlockCount; vector->GetBlockCount(); ++i)
{ {
if (vector->GetBlock(i) == block.block) if (vector->GetBlock(i) == block.block)
@ -13221,6 +13298,13 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
} }
} }
} }
// Bulk-map destination blocks
for (const FragmentedBlock& block : mappedBlocks)
{
VkResult res = block.block->Map(allocator, block.data, VMA_NULL);
VMA_ASSERT(res == VK_SUCCESS);
}
return result; return result;
} }
@ -13230,9 +13314,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation(VmaBlockVector& vector,
{ {
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT: case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT:
return ComputeDefragmentation_Fast(vector); return ComputeDefragmentation_Fast(vector);
default: // Default algoritm default:
VMA_ASSERT(0);
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT: case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
return ComputeDefragmentation_Balanced(vector); return ComputeDefragmentation_Balanced(vector, index, true);
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT: case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT:
return ComputeDefragmentation_Full(vector); return ComputeDefragmentation_Full(vector);
case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT: case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
@ -13389,19 +13474,26 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Fast(VmaBlockVector& ve
return false; return false;
} }
bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector& vector) bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector& vector, size_t index, bool update)
{ {
// Go over every allocation and try to fit it in previous blocks at lowest offsets, // Go over every allocation and try to fit it in previous blocks at lowest offsets,
// if not possible: realloc within single block to minimize offset (exclude offset == 0), // if not possible: realloc within single block to minimize offset (exclude offset == 0),
// but only if there are noticable gaps between them (some heuristic, ex. average size of allocation in block) // but only if there are noticable gaps between them (some heuristic, ex. average size of allocation in block)
VMA_ASSERT(m_AlgorithmState != VMA_NULL);
VkDeviceSize currentBytesMoved = 0; VkDeviceSize currentBytesMoved = 0;
uint32_t currentAllocsMoved = 0; uint32_t currentAllocsMoved = 0;
StateBalanced& vectorState = reinterpret_cast<StateBalanced*>(m_AlgorithmState)[index];
if (update && vectorState.avgAllocSize == UINT64_MAX)
UpdateVectorStatistics(vector, vectorState);
VkDeviceSize minimalFreeRegion = vectorState.avgFreeSize / 2;
for (size_t i = vector.GetBlockCount() - 1; i > m_ImmovableBlockCount; --i) for (size_t i = vector.GetBlockCount() - 1; i > m_ImmovableBlockCount; --i)
{ {
VmaDeviceMemoryBlock* block = vector.GetBlock(i); VmaDeviceMemoryBlock* block = vector.GetBlock(i);
VmaBlockMetadata* metadata = block->m_pMetadata; VmaBlockMetadata* metadata = block->m_pMetadata;
VkDeviceSize prevFreeRegionSize = 0;
for (VmaAllocHandle handle = metadata->GetAllocationListBegin(); for (VmaAllocHandle handle = metadata->GetAllocationListBegin();
handle != VK_NULL_HANDLE; handle != VK_NULL_HANDLE;
@ -13417,9 +13509,16 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector
if (AllocInOtherBlock(0, i, moveData, vector)) if (AllocInOtherBlock(0, i, moveData, vector))
return true; return true;
VkDeviceSize nextFreeRegionSize = metadata->GetNextFreeRegionSize(handle);
// If no room found then realloc within block for lower offset // If no room found then realloc within block for lower offset
VkDeviceSize offset = moveData.move.srcAllocation->GetOffset(); VkDeviceSize offset = moveData.move.srcAllocation->GetOffset();
if (prevMoveCount == m_Moves.size() && offset != 0 && metadata->GetSumFreeSize() >= moveData.size) if (prevMoveCount == m_Moves.size() && offset != 0 && metadata->GetSumFreeSize() >= moveData.size)
{
// Check if realloc will make sense
if (prevFreeRegionSize >= minimalFreeRegion ||
nextFreeRegionSize >= minimalFreeRegion ||
moveData.size <= vectorState.avgFreeSize ||
moveData.size <= vectorState.avgAllocSize)
{ {
VmaAllocationRequest request = {}; VmaAllocationRequest request = {};
if (metadata->CreateAllocationRequest( if (metadata->CreateAllocationRequest(
@ -13454,6 +13553,15 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector
} }
} }
} }
prevFreeRegionSize = nextFreeRegionSize;
}
}
// No moves perfomed, update statistics to current vector state
if (currentAllocsMoved == 0 && !update)
{
vectorState.avgAllocSize = UINT64_MAX;
return ComputeDefragmentation_Balanced(vector, index, false);
} }
m_Stats.bytesMoved += currentBytesMoved; m_Stats.bytesMoved += currentBytesMoved;
@ -13697,6 +13805,27 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto
return false; return false;
} }
void VmaDefragmentationContext_T::UpdateVectorStatistics(VmaBlockVector& vector, StateBalanced& state)
{
size_t allocCount = 0;
size_t freeCount = 0;
state.avgFreeSize = 0;
state.avgAllocSize = 0;
for (size_t i = 0; i < vector.GetBlockCount(); ++i)
{
VmaBlockMetadata* metadata = vector.GetBlock(i)->m_pMetadata;
allocCount += metadata->GetAllocationCount();
freeCount += metadata->GetFreeRegionsCount();
state.avgFreeSize += metadata->GetSumFreeSize();
state.avgAllocSize += metadata->GetSize();
}
state.avgAllocSize = (state.avgAllocSize - state.avgFreeSize) / allocCount;
state.avgFreeSize /= freeCount;
}
bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType currentType, bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType currentType,
VmaBlockVector& vector, size_t firstFreeBlock, VmaBlockVector& vector, size_t firstFreeBlock,
bool& texturePresent, bool& bufferPresent, bool& otherPresent) bool& texturePresent, bool& bufferPresent, bool& otherPresent)
@ -16610,6 +16739,13 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaBeginDefragmentation(
VMA_DEBUG_LOG("vmaBeginDefragmentation"); VMA_DEBUG_LOG("vmaBeginDefragmentation");
if (pInfo->pool != VMA_NULL)
{
// Check if run on supported algorithms
if (pInfo->pool->m_BlockVector.GetAlgorithm() & VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT)
return VK_ERROR_FEATURE_NOT_PRESENT;
}
VMA_DEBUG_GLOBAL_MUTEX_LOCK VMA_DEBUG_GLOBAL_MUTEX_LOCK
*pContext = vma_new(allocator, VmaDefragmentationContext_T)(allocator, *pInfo); *pContext = vma_new(allocator, VmaDefragmentationContext_T)(allocator, *pInfo);

View File

@ -1666,7 +1666,7 @@ void TestDefragmentationSimple()
const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4; const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4;
auto RandomBufSize = [&]() -> VkDeviceSize auto RandomBufSize = [&]() -> VkDeviceSize
{ {
return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 32); return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 64);
}; };
VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
@ -1941,14 +1941,14 @@ void TestDefragmentationAlgorithms()
const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4; const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4;
auto RandomBufSize = [&]() -> VkDeviceSize auto RandomBufSize = [&]() -> VkDeviceSize
{ {
return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 32); return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 64);
}; };
const uint32_t MIN_TEX_SIZE = 512; const uint32_t MIN_TEX_SIZE = 512;
const uint32_t MAX_TEX_SIZE = TEX_SIZE * 4; const uint32_t MAX_TEX_SIZE = TEX_SIZE * 4;
auto RandomTexSize = [&]() -> uint32_t auto RandomTexSize = [&]() -> uint32_t
{ {
return align_up<uint32_t>(rand.Generate() % (MAX_TEX_SIZE - MIN_TEX_SIZE + 1) + MIN_TEX_SIZE, 32); return align_up<uint32_t>(rand.Generate() % (MAX_TEX_SIZE - MIN_TEX_SIZE + 1) + MIN_TEX_SIZE, 64);
}; };
VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
@ -2084,7 +2084,7 @@ void TestDefragmentationAlgorithms()
// Destroy old buffers/images and replace them with new handles. // Destroy old buffers/images and replace them with new handles.
for (size_t i = 0; i < pass.moveCount; ++i) for (size_t i = 0; i < pass.moveCount; ++i)
{ {
if (pass.pMoves[i].operation != VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE) if (pass.pMoves[i].operation == VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY)
{ {
VmaAllocation const alloc = pass.pMoves[i].srcAllocation; VmaAllocation const alloc = pass.pMoves[i].srcAllocation;
VmaAllocationInfo vmaAllocInfo; VmaAllocationInfo vmaAllocInfo;