Commit Graph

866 Commits

Author SHA1 Message Date
Adam Sawicki
0e2b4b2045 Fix std::min in VmaBlockVector::ProcessDefragmentations
Fixes #151 - thanks @rextimmy
2020-09-30 16:07:51 +02:00
Adam Sawicki
1420873213
Merge pull request #148 from res2k/vma_aligned_alloc-tweaks
Some tweaks to vma_aligned_alloc()
2020-08-31 12:41:41 +02:00
Adam Sawicki
6074de0c4a
Merge pull request #147 from res2k/move-some-preproc-defn
Move some preprocessor directives that may influence user code into "implementation" block
2020-08-31 12:38:43 +02:00
Adam Sawicki
27e343d3ad
Merge pull request #146 from AshkanAliabadi/master
Fix misspellings.
2020-08-31 12:36:32 +02:00
Frank Richter
4157367212 Let VMA_SYSTEM_ALIGNED_FREE fall back to VMA_SYSTEM_FREE, if defined 2020-08-24 00:40:19 +02:00
Frank Richter
59131844fe Add vma_aligned_free() for symmetry 2020-08-24 00:05:50 +02:00
Frank Richter
2dc44c1d9d Make vma_aligned_alloc() functions static 2020-08-24 00:02:35 +02:00
Frank Richter
449971111d Move preprocessor directives that may influence user code into implementation block 2020-08-23 21:14:46 +02:00
Ashkan Aliabadi
bead9eadfa Fix misspellings. 2020-08-21 11:51:19 -07:00
Adam Sawicki
21936114ff Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator 2020-08-18 16:43:58 +02:00
Adam Sawicki
0620c8e5e1 Add test and documentation for resource aliasing (overlap). 2020-08-18 16:43:44 +02:00
Adam Sawicki
b9ad5e79db
Merge pull request #145 from stricmp/master
Fix VMA_DYNAMIC_VULKAN_FUNCTIONS compilation errors when VK_NO_PROTOTYPES is defined
2020-08-18 14:44:55 +02:00
Adam Sawicki
0ef61c2fd5 Fix in documentation chapter "Finding out if memory is mappable"
Fixes #143
2020-08-18 14:20:37 +02:00
Adam Sawicki
e658b891ec Add "Atypical Games - proprietary game engine" to the list of software using this library 2020-08-18 14:15:36 +02:00
Tri S
416996cbff Fix VMA_DYNAMIC_VULKAN_FUNCTIONS compilation errors when VK_NO_PROTOTYPES is defined 2020-08-10 19:13:28 +07:00
Adam Sawicki
b0e97e5859
Merge pull request #141 from dkorkmazturk/master
Fix a typo in the explanation of VMA_ALLOCATION_CREATE_MAPPED_BIT
2020-07-28 10:15:04 +02:00
Doğukan Korkmaztürk
67bf13cd08 Fix a typo in the explanation of VMA_ALLOCATION_CREATE_MAPPED_BIT 2020-07-27 23:55:03 -04:00
Adam Sawicki
db4c1639bf Fix compilation errors 2020-07-16 16:41:53 +02:00
Adam Sawicki
d594faafee Replace usage of old VK_LAYER_LUNARG_standard_validation and extension VK_EXT_debug_report with new VK_LAYER_KHRONOS_validation and extension VK_EXT_debug_utils also in VmaReplay 2020-07-15 17:12:28 +02:00
Adam Sawicki
8caf0bd1c0 Replace usage of old layer VK_LAYER_LUNARG_standard_validation and extension VK_EXT_debug_report with new layer VK_LAYER_KHRONOS_validation and extension VK_EXT_debug_utils 2020-07-15 16:56:30 +02:00
Adam Sawicki
e9f387a31d
Merge pull request #137 from phuang/master
changes for fixing problems on mac
2020-07-07 10:41:13 +02:00
Nico Weber
08bce5328b mac: Only call system aligned_alloc() with the 11.0+ SDK.
The 10.15 SDK only declares it for C++17 and C11.  In Chromium, we only
call this from .cc files, and these are C++14 still for now.

The 11.0 SDK declares it independent of language version (as long as
__DARWIN_C_LEVEL >= __DARWIN_C_FULL, which it is by default, at least
on macOS).

So this calls the system version in fewer scenarios than possible,
but it keeps the preprocessor checks fairly small.

Bug: chromium:1098741
Change-Id: I1e30f88bb040876bca2b59adee0a1cff33b9ff03
2020-07-06 13:31:56 -04:00
Nico Weber
c331971b30 Only use system aligned_alloc on mac/ios if the SDK has them.
Bug: chromium:1098741
Change-Id: I4df73f581c2a6895c7f136ff974db0371c48cc5e
2020-07-06 13:31:48 -04:00
Nico Weber
5ef3d923d5 Fix argument order for aligned_alloc on mac.
I pasted this from the _aligned_malloc() branch, and _aligned_malloc()
apparently has the argments swapped compared to aligned_alloc() :/

Bug: chromium:1098741
Change-Id: Iddd92a7beb9e75ddc63b96f757457ec4258fd1ca
2020-07-06 13:31:41 -04:00
Nico Weber
1268da7b97 Make vulkan_memory_allocator build with the MacOSX11.0 SDK.
The 11.0 SDK adds a declaration of aligned_malloc() that's available
on macOS 10.15 and later. vulkan_memory_allocator also defines a
symbol with the same name, which causes problems.

As fix, rename the vulkan_memory_allocator version to
vma_aligned_malloc(). Use this opportunity to use the same mechanism on
Windows (a no-op), and, while here, call the system aligned_malloc()
on macOS 10.15 from there too.

Bug: chromium:1098741
Change-Id: If738a1451a08c0813532fc4b778d9118a23210b7
2020-07-06 13:31:32 -04:00
Adam Sawicki
7cb859d3a0 Improvement in VmaAlignUp, VmaAlignDown 2020-07-06 17:39:20 +02:00
Adam Sawicki
376ada32fc
Merge pull request #136 from GreenFoxLight/master
Correct if in mapping example
2020-07-06 13:34:37 +02:00
Kevin Trogant
67824c5b00
Correct if in mapping example
We want to know if the memory is mappable, which means that the memory properties should include the `VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT`.
2020-07-03 12:20:36 +02:00
Adam Sawicki
aaa1a56167 Clarify documentation of VmaAllocationInfo::size
Added test for it. Regenerated documentation.
2020-06-24 17:41:09 +02:00
Adam Sawicki
1ebda1eecc Add assert to check success of a CPU memory allocation 2020-06-24 17:16:26 +02:00
Adam Sawicki
f9921aefdd Fix VmaAllocator_T::ImportVulkanFunctions_Dynamic for cases when Vulkan 1.1 is used
#133
2020-06-04 13:31:31 +02:00
Adam Sawicki
650ebdf783 Remove invalid outdated assert in vmaBeginDefragmentationPass
Closes #132
2020-05-25 17:17:11 +02:00
Adam Sawicki
72983b0aa1 Clarified documentation in few places to mention textures need to use LINEAR layout when accessed from the host
Rebuilt HTML documentation. Used new Doxygen 1.8.18.
Closes #129
2020-05-08 18:43:25 +02:00
Adam Sawicki
309fa0e613
Merge pull request #128 from hartmutbehrens/fix/docs
Update quick start docs to reflect that instance is not optional
2020-05-04 16:48:41 +02:00
Hartmut Behrens
1e11595592 fix(docs): instance not optional in quick start 2020-05-03 13:06:27 +02:00
Adam Sawicki
755fd47121 Minor fix in comment 2020-04-24 17:05:07 +02:00
Adam Sawicki
72740d8d63 Fix indentation - always use 4 spaces instead of tabs 2020-04-24 17:02:50 +02:00
Adam Sawicki
74bc7c78fe Port memory recording in VMA to C++11
Closes #126
2020-04-24 16:59:34 +02:00
Adam Sawicki
ff472352b9 Add .editorconfig file to configure supporting editors to use proper whitespaces for indentation 2020-04-24 12:42:06 +02:00
Adam Sawicki
25d9b2c0ec Add function vmaFlushAllocations, vmaInvalidateAllocations for multiple allocations at once
Closes #119
Added internal class VmaSmallVector.
Refactored common code into a new function VmaAllocator_T::GetFlushOrInvalidateRange.
Regenerated docs.
2020-04-19 19:02:28 +02:00
Adam Sawicki
a8a5b1f81b
Merge pull request #122 from expipiplus1/joe-120
Return VkResult in vmaInvalidateAllocation and vmaFlushAllocation
2020-04-19 17:20:57 +02:00
Adam Sawicki
ba9d4b3323
Merge pull request #121 from expipiplus1/joe-len
Add missing length annotation in vmaAllocateMemoryPages
2020-04-19 17:18:47 +02:00
Adam Sawicki
f6a4037af4 VmaDumpVis: Gracefully handle cases where there is nothing to put on the image, e.g. the stats string was generated without detailed map enabled
Message is printed in that case and 1 is returned instead of division by zero error.
Closes #125
2020-04-19 17:14:04 +02:00
Adam Sawicki
115d2971ae Minor fix in README 2020-04-15 13:50:18 +02:00
Adam Sawicki
d9c1c2abeb
Merge pull request #124 from expipiplus1/joe-mention-bindings
Mention Haskell bindings in readme
2020-04-15 13:47:18 +02:00
Joe Hermaszewski
b605c64f3d Mention Haskell bindings in readme 2020-04-11 12:46:05 +08:00
Joe Hermaszewski
b52c5a3e84 Return VkResult in vmaInvalidateAllocation and vmaFlushAllocation
Fixes #120
2020-04-10 21:39:27 +08:00
Joe Hermaszewski
fc931bd5ac Add missing length annotation in vmaAllocateMemoryPages 2020-04-10 21:27:55 +08:00
Adam Sawicki
6be35971a2 Minor fixes for #115 2020-04-09 16:20:13 +02:00
Adam Sawicki
3f35a0c9a1
Merge pull request #117 from expipiplus1/joe-const
Add const qualifier to handles where possible
2020-04-08 17:16:04 +02:00