bullet3/btgui/OpenGLWindow/btgWindowInterface.h

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2013-03-13 07:22:35 +00:00
#ifndef BTG_WINDOW_INTERFACE_H
#define BTG_WINDOW_INTERFACE_H
typedef void (*btWheelCallback)(float deltax, float deltay);
typedef void (*btResizeCallback)( float width, float height);
typedef void (*btMouseMoveCallback)( float x, float y);
typedef void (*btMouseButtonCallback)(int button, int state, float x, float y);
typedef void (*btKeyboardCallback)(int keycode, int state);
typedef void (*btRenderCallback) ();
enum {
BTG_ESCAPE = 27,
BTG_F1 = 0xff00,
BTG_F2,
BTG_F3,
BTG_F4,
BTG_F5,
BTG_F6,
BTG_F7,
BTG_F8,
BTG_F9,
BTG_F10,
BTG_F11,
BTG_F12,
BTG_F13,
BTG_F14,
BTG_F15,
BTG_LEFT_ARROW,
BTG_RIGHT_ARROW,
BTG_UP_ARROW,
BTG_DOWN_ARROW,
BTG_PAGE_UP,
BTG_PAGE_DOWN,
BTG_END,
BTG_HOME,
BTG_INSERT,
BTG_DELETE
};
struct btgWindowConstructionInfo
{
int m_width;
int m_height;
bool m_fullscreen;
int m_colorBitsPerPixel;
void* m_windowHandle;
const char* m_title;
int m_openglVersion;
btgWindowConstructionInfo(int width=1024, int height=768)
:m_width(width),
m_height(height),
m_fullscreen(false),
m_colorBitsPerPixel(32),
m_windowHandle(0),
m_title("title"),
m_openglVersion(3)
{
}
};
class btgWindowInterface
{
public:
virtual ~btgWindowInterface()
{
}
virtual void createDefaultWindow(int width, int height, const char* title)
{
btgWindowConstructionInfo ci(width,height);
ci.m_title = title;
createWindow(ci);
}
virtual void createWindow(const btgWindowConstructionInfo& ci)=0;
virtual void closeWindow()=0;
virtual void runMainLoop()=0;
virtual float getTimeInSeconds()=0;
virtual bool requestedExit() const = 0;
virtual void setRequestExit() = 0;
virtual void startRendering()=0;
virtual void endRendering()=0;
virtual void setMouseMoveCallback(btMouseMoveCallback mouseCallback)=0;
virtual void setMouseButtonCallback(btMouseButtonCallback mouseCallback)=0;
virtual void setResizeCallback(btResizeCallback resizeCallback)=0;
virtual void setWheelCallback(btWheelCallback wheelCallback)=0;
virtual void setKeyboardCallback( btKeyboardCallback keyboardCallback)=0;
virtual void setRenderCallback( btRenderCallback renderCallback) = 0;
virtual void setWindowTitle(const char* title)=0;
virtual float getRetinaScale() const =0;
};
#endif //BTG_WINDOW_INTERFACE_H