bullet3/Demos3/GpuDemos/gwenUserInterface.h

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#ifndef _GWEN_USER_INTERFACE_H
#define _GWEN_USER_INTERFACE_H
struct GwenInternalData;
typedef void (*b3ComboBoxCallback) (int combobox, const char* item);
typedef void (*b3ToggleButtonCallback)(int button, int state);
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class GwenUserInterface
{
GwenInternalData* m_data;
public:
GwenUserInterface();
virtual ~GwenUserInterface();
void init(int width, int height,struct sth_stash* stash,float retinaScale);
void draw(int width, int height);
void resize(int width, int height);
bool mouseMoveCallback( float x, float y);
bool mouseButtonCallback(int button, int state, float x, float y);
void setToggleButtonCallback(b3ToggleButtonCallback callback);
b3ToggleButtonCallback getToggleButtonCallback();
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void registerToggleButton(int buttonId, const char* name);
void setComboBoxCallback(b3ComboBoxCallback callback);
b3ComboBoxCallback getComboBoxCallback();
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void registerComboBox(int buttonId, int numItems, const char** items, int startItem = 0);
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void setStatusBarMessage(const char* message, bool isLeft=true);
GwenInternalData* getInternalData()
{
return m_data;
}
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};
#endif //_GWEN_USER_INTERFACE_H