mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-12 12:50:08 +00:00
Fix bug due to missing swap
This commit is contained in:
parent
5795bd676f
commit
61d5bdb783
@ -8078,74 +8078,74 @@ bool PhysicsServerCommandProcessor::processRequestDeformableContactpointHelper(c
|
||||
btSoftBody::Node* node = contact->m_face->m_n[contactNodeIdx];
|
||||
// check if node is already in the list
|
||||
int idx = nodesInContact.findLinearSearch2(node);
|
||||
|
||||
//apply the filter, if the user provides it
|
||||
int linkIndexA = -1;
|
||||
int linkIndexB = -1;
|
||||
int objectIndexA = psb->getUserIndex2();
|
||||
|
||||
int objectIndexB = -1;
|
||||
const btRigidBody* bodyB = btRigidBody::upcast(contact->m_cti.m_colObj);
|
||||
if (bodyB)
|
||||
{
|
||||
objectIndexB = bodyB->getUserIndex2();
|
||||
}
|
||||
const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(contact->m_cti.m_colObj);
|
||||
if (mblB && mblB->m_multiBody)
|
||||
{
|
||||
linkIndexB = mblB->m_link;
|
||||
objectIndexB = mblB->m_multiBody->getUserIndex2();
|
||||
}
|
||||
bool swap = false;
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter >= 0)
|
||||
{
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexA)
|
||||
{
|
||||
swap = false;
|
||||
}
|
||||
else if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexB)
|
||||
{
|
||||
swap = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (swap)
|
||||
{
|
||||
std::swap(objectIndexA, objectIndexB);
|
||||
std::swap(linkIndexA, linkIndexB);
|
||||
}
|
||||
|
||||
//apply the second object filter, if the user provides it
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter >= 0)
|
||||
{
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter != objectIndexB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (
|
||||
(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER) &&
|
||||
clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter != linkIndexA)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER) &&
|
||||
clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter != linkIndexB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (idx < 0)
|
||||
{
|
||||
// add new node and contact point
|
||||
nodesInContact.push_back(node);
|
||||
//convert rigidbody contact
|
||||
int linkIndexA = -1;
|
||||
int linkIndexB = -1;
|
||||
int objectIndexA = psb->getUserIndex2();
|
||||
|
||||
int objectIndexB = -1;
|
||||
const btRigidBody* bodyB = btRigidBody::upcast(contact->m_cti.m_colObj);
|
||||
if (bodyB)
|
||||
{
|
||||
objectIndexB = bodyB->getUserIndex2();
|
||||
}
|
||||
const btMultiBodyLinkCollider* mblB = btMultiBodyLinkCollider::upcast(contact->m_cti.m_colObj);
|
||||
if (mblB && mblB->m_multiBody)
|
||||
{
|
||||
linkIndexB = mblB->m_link;
|
||||
objectIndexB = mblB->m_multiBody->getUserIndex2();
|
||||
}
|
||||
|
||||
//apply the filter, if the user provides it
|
||||
bool swap = false;
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter >= 0)
|
||||
{
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexA)
|
||||
{
|
||||
swap = false;
|
||||
}
|
||||
else if (clientCmd.m_requestContactPointArguments.m_objectAIndexFilter == objectIndexB)
|
||||
{
|
||||
swap = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (swap)
|
||||
{
|
||||
std::swap(objectIndexA, objectIndexB);
|
||||
std::swap(linkIndexA, linkIndexB);
|
||||
}
|
||||
|
||||
//apply the second object filter, if the user provides it
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter >= 0)
|
||||
{
|
||||
if (clientCmd.m_requestContactPointArguments.m_objectBIndexFilter != objectIndexB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (
|
||||
(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER) &&
|
||||
clientCmd.m_requestContactPointArguments.m_linkIndexAIndexFilter != linkIndexA)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
(clientCmd.m_updateFlags & CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER) &&
|
||||
clientCmd.m_requestContactPointArguments.m_linkIndexBIndexFilter != linkIndexB)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
b3ContactPointData pt;
|
||||
pt.m_bodyUniqueIdA = objectIndexA;
|
||||
pt.m_bodyUniqueIdB = objectIndexB;
|
||||
@ -8188,12 +8188,13 @@ bool PhysicsServerCommandProcessor::processRequestDeformableContactpointHelper(c
|
||||
btVector3 normalForce = btVector3(btScalar(pt->m_contactNormalOnBInWS[0]),
|
||||
btScalar(pt->m_contactNormalOnBInWS[1]),
|
||||
btScalar(pt->m_contactNormalOnBInWS[2])) * pt->m_normalForce;
|
||||
// add normal force of additional node contact
|
||||
normalForce += contact->m_cti.m_normal * (impulseNormal / m_data->m_physicsDeltaTime).norm();
|
||||
// add normal force of additional node contact
|
||||
btScalar swapFactor = swap ? -1.0 : 1.0;
|
||||
normalForce += swapFactor * contact->m_cti.m_normal * (impulseNormal / m_data->m_physicsDeltaTime).norm();
|
||||
// get magnitude of normal force
|
||||
pt->m_normalForce = normalForce.norm();
|
||||
// get direction of normal force
|
||||
if (!normalForce.fuzzyZero())
|
||||
if (!normalForce.fuzzyZero())
|
||||
{
|
||||
// normalize for unit vectors if above numerical threshold
|
||||
normalForce.normalize();
|
||||
|
Loading…
Reference in New Issue
Block a user