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https://github.com/bulletphysics/bullet3
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increase shared memory block size ( to reduce image copy steps)
reduce vertices in r2d2 finger stl files bump up pybullet vesion
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@ -23,7 +23,7 @@
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typedef unsigned long long int smUint64_t;
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#endif
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#define SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (512*1024)
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#define SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (8*1024*1024)
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#define SHARED_MEMORY_SERVER_TEST_C
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#define MAX_DEGREE_OF_FREEDOM 128
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2
setup.py
2
setup.py
@ -446,7 +446,7 @@ print("-----")
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setup(
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name = 'pybullet',
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version='1.9.1',
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version='1.9.3',
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description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
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long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
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url='https://github.com/bulletphysics/bullet3',
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