erwin.coumans
cd15b314c1
revert minor local change
2010-01-27 02:16:17 +00:00
erwin.coumans
00f58e5a91
added basic serialization for several constraints including btPoint2PointConstraint, btHingeConstraint, btSliderConstraint, btConeTwistConstraint, btGeneric6DofConstraint
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(no motor support or advanced settings yet)
added btStaticPlaneShape serialization
Added toggle in cmake for BenchmarksDemo to enable/disable graphics rendering
2010-01-27 02:13:56 +00:00
erwin.coumans
7003823bed
minor tweak to BenchmarkDemo to enable toggling between console/graphical output
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Disable island manager for 3000 falling boxes: we need to add some batching rather then running thousands of single-body islands
2010-01-26 08:32:39 +00:00
erwin.coumans
e6922f2af6
revert accidental commit of btSerializer.h
2010-01-26 02:25:48 +00:00
erwin.coumans
44565d20f4
added serialization support for btCompoundShape, btCapsuleShapeX/Z, btCylinderShapeX,Z
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make some serialization methods const
prepare for constraint serialization
2010-01-26 02:24:03 +00:00
erwin.coumans
2f44eabd7d
fix, no argument to setZero
2010-01-25 23:41:22 +00:00
erwin.coumans
8bab40b49b
initialize inertia to zero
2010-01-25 23:39:55 +00:00
erwin.coumans
362a0faf0f
re-add 64bit serialization structures
2010-01-25 21:59:58 +00:00
erwin.coumans
a7a6ab8835
Add BulletWorldImporter: it takes the in-memory data from BulletFileLoader and instantiates objects in a BulletDynamicsWorld.
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Note that BulletFileLoader is has no dependencies on BulletDynamics/BulletCollision.
Also added a custom build step to copy asset (.bullet and .obj file) into the executable folder
Made a few 'char*' 'const char*' to avoid compiler warnings
2010-01-25 21:58:32 +00:00
erwin.coumans
b68f2710cd
change link order, hopefully fixes some link errors on systems that need strict order of libraries (gcc/linux)
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Thanks elLolo for the report, see http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4635
2010-01-25 19:50:30 +00:00
erwin.coumans
e7ff71d99b
add support for double precision and 64bit serialization (and compatibility between all versions)
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fix some issue in serialization of nested array data
add some tesing files
2010-01-25 19:42:51 +00:00
erwin.coumans
5d8e6dc3f3
improved btTriangleMeshShape/btBvhTriangleMeshShape serialization
2010-01-24 16:48:14 +00:00
erwin.coumans
9d7d1c3983
more work on serialization, initial for btTriangleMeshShape/btBvhTriangleMeshShape (only for floating point vertices, integer indices) work-in-progress
2010-01-23 20:59:41 +00:00
rponom
e459145b91
Crash bug when "mesh" applied twice fixed
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Constraints reworked - all of them could now work with one or two bodies
Modification of constraint frames and initial positions of rigid bodies
now allowed at start frame only
Plugin version is set to 2.76
2010-01-23 03:15:43 +00:00
erwin.coumans
5e85d43b0b
more Bullet serialization (uncompleted triangle mesh saving, work-in-progress)
2010-01-23 02:13:25 +00:00
erwin.coumans
5378cf4c8a
more work on Bullet serialization (added support for btConvexHullSupport)
2010-01-23 00:58:47 +00:00
erwin.coumans
0f707603f1
more work on serialization, work-in-progress
2010-01-23 00:04:58 +00:00
erwin.coumans
76eccc39fc
more work on serialization (work-in-progress)
2010-01-22 03:36:58 +00:00
erwin.coumans
e899845fc1
fix type in CMake build files
2010-01-22 00:19:25 +00:00
erwin.coumans
26a056e629
More work on serialization and BulletFileLoader
2010-01-22 00:15:33 +00:00
erwin.coumans
50aa82a240
for now use btScalar as type for serialization (need to look further into it)
2010-01-21 00:47:34 +00:00
erwin.coumans
90ecf8ccc3
fix some recent compile issues
2010-01-21 00:34:30 +00:00
erwin.coumans
fbc0d86cf6
updated binary serialization structure DNA (type/size/name info)
2010-01-21 00:23:41 +00:00
erwin.coumans
6af9f9434f
worked a bit more on the serialization, and added a preliminary SerializeDemo.
2010-01-21 00:17:18 +00:00
erwin.coumans
901ff7a4f8
remove readblend, it will be replaced by Serialize
2010-01-20 22:50:37 +00:00
erwin.coumans
b010233e7b
Only use a system-wide vectormath_aos.h on CELLOS_LV2 or if USE_SYSTEM_VECTORMATH
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(otherwise use the included version in Bullet/src/BulletMultiThreaded/vectormath
2010-01-20 22:46:56 +00:00
erwin.coumans
01351ff76f
removed jam-2.5 sources
2010-01-20 22:21:06 +00:00
erwin.coumans
6b89f028bf
add newlines to files, thanks to tasioga for the patch
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http://code.google.com/p/bullet/issues/detail?id=334
2010-01-20 21:33:35 +00:00
erwin.coumans
099c36a71e
Add a new flag btCollisionObject::CF_DISABLE_VISUALIZE_OBJECT to give control over what objects are drawn using the debug drawer
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This solves Issue 238 , thanks to Linzner for the suggestion
Remove some warnings from GL_DialogDynamicsWorld.
2010-01-20 19:38:04 +00:00
erwin.coumans
ae6c59848f
fix OSX build
2010-01-20 04:52:07 +00:00
erwin.coumans
50a3c32a5f
Added preliminary binary serialization code in btCollisionWorld.cpp, with example in Bullet/Demos/BasicDemo.cpp
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(work-in-progress, some initial working version should be ready very soon, for Bullet 2.76)
2010-01-20 01:00:39 +00:00
erwin.coumans
677a0ca700
Removed Jam+msvcgen generated msvc projectfiles. Will move over to cmake build system for Bullet 2.76.
2010-01-20 00:59:39 +00:00
erwin.coumans
9bcc19a98f
enable Box2dDemo for Win32 app.
2010-01-19 23:37:14 +00:00
erwin.coumans
8da244b443
remove a few warnings in DemoApplication
2010-01-19 23:29:19 +00:00
erwin.coumans
7b41af1765
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
erwin.coumans
5d3ba1daa6
fix compile issue, and add BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp/h to CMakeLists.txt/Makefile.am
2010-01-19 20:12:45 +00:00
erwin.coumans
96d73d642d
fixes in debug drawer: always use rgba color with each component in range [0..1]
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use sphere/box rendering of debug drawer
Thanks accodejockey for the report: See http://code.google.com/p/bullet/issues/detail?id=280
Also see http://code.google.com/p/bullet/issues/detail?id=279
2010-01-19 19:38:18 +00:00
erwin.coumans
c6df06c6a1
Added btDbvtBroadphase::setAabbForceUpdate to always update the aabb (skip optimizations), to address this issue (helps with occlusion culling)
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///http://code.google.com/p/bullet/issues/detail?id=223
Also added a few missing 'virtual' keywords (the functions were virtual already because of the base class)
2010-01-19 19:06:47 +00:00
erwin.coumans
b57314c590
Added write access to implicitShapeDimensions, this allows to change the dimensions of a box, capsule etc.
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See also request here: http://code.google.com/p/bullet/issues/detail?id=325
Also added a warning. This warning also applies to all methods that change the collision shape:
"changing a collision shape while the body is in the world is not recommended,
it is best to remove the body from the world, then make the change, and re-add it
alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'"
2010-01-19 06:34:39 +00:00
erwin.coumans
67133c403d
remove the LinearMath/ prefix for includes within the LinearMath directory
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Thenks tasioga for the patch, see http://code.google.com/p/bullet/issues/detail?id=333
2010-01-19 06:13:44 +00:00
erwin.coumans
4280f54ccf
Get rid of some warnings, mainly unused parameters/variables.
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Thanks sparkprime for the patch, see http://code.google.com/p/bullet/issues/detail?id=330
2010-01-19 06:10:27 +00:00
erwin.coumans
086f80b206
Provide the index of the btCompoundShape child hit during a rayTest, available as "LocalShapeInfo.m_triangleIndex"
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Thanks sparkprime for the patch. See http://code.google.com/p/bullet/issues/detail?id=332 and
http://code.google.com/p/bullet/issues/detail?id=214
2010-01-19 05:50:14 +00:00
erwin.coumans
ab91e6a8b5
First version of btInternalEdgeUtility to filter internal edge collisions.
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See also http://code.google.com/p/bullet/issues/detail?id=27 for issue description and an example how to use this (a modified version of Bullet/Demos/ConcaveDemo)
This demo will be committed to Bullet/Demos/ConcaveDemo later.
2010-01-16 01:57:40 +00:00
john.mccutchan
9afab0b2b5
Fix configure.ac to be compatible with Autoconf 2.64
2010-01-15 22:52:00 +00:00
erwin.coumans
8a1a509e10
fix setConvexConvexMultipointIterations feature (broken in a recent commit)
2010-01-12 03:18:49 +00:00
erwin.coumans
c26f5e4b6e
apply patch to allow soft body rayTest. Minor change in patch: test for current hitfraction, so only report hits closer than current closest hit fraction.
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Thanks to Benoit Bolsee for the patch, see Issue 311
http://code.google.com/p/bullet/issues/detail?id=311
2010-01-06 00:41:03 +00:00
rponom
5dd43ab3a2
Various nail constraint improvements
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TODO: errors while scene loading / saving
2009-12-25 00:22:20 +00:00
erwin.coumans
63bb1bab94
fixes to make VC6 compiler (and its users) happy
2009-12-22 21:27:27 +00:00
erwin.coumans
ac3d52d81b
bugfix in aabb expansion, causing the convexSweepTest to fail in certain cases
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(when the AABB is not symmetric around the origin)
Thanks to fishboy82 for the report and fix:
See http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=4484
http://code.google.com/p/bullet/issues/detail?id=322
2009-12-22 21:19:41 +00:00
erwin.coumans
71a7da86e2
Use CreateEventA instead of CreateEvent to avoid breaking unicode builds.
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Thanks tom@sickheadgames.com for the report/fix, see Issue 320
2009-12-21 23:57:54 +00:00