erwin.coumans
04b7a7fff4
remove dead btSliderConstraint code
2010-02-05 01:51:57 +00:00
rponom
c31e2ed064
getInfo2NonVirtual() merged to getInfo2NonVirtualUsingFrameOffset() to reduce code size
2010-02-04 23:56:08 +00:00
erwin.coumans
0cb44b169d
variables were initialized in the wrong order (warning)
2010-02-04 23:12:31 +00:00
erwin.coumans
2e094c62ac
remove a little bit of code duplication, small fix (nrow should be srow), and initialize return value to SIMD_INFINITY for nonvalid parameters/axis.
2010-02-04 23:06:25 +00:00
rponom
5eeb624585
Bug fixed (m_useOffsetForConstraintFrame initialization)
2010-02-04 21:24:47 +00:00
erwin.coumans
5364f22047
use #include "BulletHeaders.h" instead of #include <BulletHeader.h>
2010-02-04 20:37:06 +00:00
erwin.coumans
e83ef9cb1c
remove projectfiles from trunk for now, use cmake instead see INSTALL file
2010-02-04 06:40:33 +00:00
erwin.coumans
3598c01c9b
INSTALL file update: remove references to jam and msvc projectfiles and point to cmake as primary build system for all operating systems
2010-02-04 06:08:02 +00:00
erwin.coumans
efd37afac7
autogenerate projectfiles using cmake
2010-02-04 05:51:12 +00:00
erwin.coumans
8139ea3d83
update version to 2.76 in several places
2010-02-04 05:33:06 +00:00
erwin.coumans
99d9fddc42
add name for collision shape and constraint serialization (to objects, shapes and constaints can be mapped to user data)
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updated serialization structures and header files (for new 'm_name' field, replacing user pointer)
fix issue with btGeneric6DofConstraint::setParam in headerfile
2010-02-04 05:28:17 +00:00
rponom
af1dafc659
Fix for the slider constraint (case when useLinearReferenceFrameA == false)
2010-02-04 01:21:45 +00:00
erwin.coumans
58c5630d7f
Add new demos to cmake: SerializeDemo and InternalEdgeDemo
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Fix in btShapeHull for previous commit
Add support to serialize name for objects
Updated serialization structures.
2010-02-04 01:07:07 +00:00
rponom
43d82fc20c
Bug in command registration/deregistration fixed
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One more path to Maya SDK added
2010-02-04 00:38:15 +00:00
erwin.coumans
87b313d715
Add flags to btRigidBody to disable world gravity.
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Use setFlags/getFlags with BT_DISABLE_WORLD_GRAVITY
See http://code.google.com/p/bullet/issues/detail?id=324
2010-02-03 23:58:48 +00:00
erwin.coumans
219517db2d
move static globals inside static member functions, to avoid hassle with C#/CLI/C++ managed code, compile error C3820
2010-02-03 23:27:22 +00:00
erwin.coumans
c1e20e98c7
allow to compile all demos when USE_GLUT is enabled in cmake
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fix minor issue in ConcaveDemo (animation should be time-dependent)
remove COLLADA from the demos.
2010-02-03 23:04:39 +00:00
erwin.coumans
1cd52f3d11
Removed empty constructors for constraints, I don't recall why we added them (possibly SPU) but if we really need them we have to revert this.
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Moved static fixed body into a static function 'getFixedBody' to avoid issues when embedding Bullet in C#/CLI managed code.
2010-02-03 23:02:33 +00:00
erwin.coumans
d58081ce37
Provide easier access to CFM and ERP (and Stop ERP/Stop CFM) for constraints in a similar way to Open Dynamics Engine
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virtual void btTypedConstraint::setParam(int num, btScalar value, int axis = -1) = 0;
virtual btScalar btTypedConstraint::getParam(int num, int axis = -1) const = 0;
Parameter can be BT_CONSTRAINT_ERP,BT_CONSTRAINT_STOP_ERP,BT_CONSTRAINT_CFM,BT_CONSTRAINT_STOP_CFM
Axis is 0 .. 5, first 3 for linear degrees of freedom, last 3 for angular. If no axis is specified it will take the 'default' degree of freedom. For a btHingeConstraint this would be the hinge axis (5)
2010-02-03 22:16:09 +00:00
erwin.coumans
d2a55dee59
Add API to construct an optimized BVH for btBvhTriangleMeshShape,
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Thanks to Benoit see Issue 340
http://code.google.com/p/bullet/issues/detail?id=340#c0
2010-02-03 16:16:46 +00:00
erwin.coumans
f34bb0176c
minor compile fixes for __CELLOS_LV2_
2010-02-03 02:20:09 +00:00
erwin.coumans
23c814f699
show ".bullet" as file extension in the Maya plugin, by implementing MString filter() const;
2010-02-02 18:56:28 +00:00
erwin.coumans
d47ce6f46e
(untested) MayaPlugin for Linux 64bit Makefile, instead of linking against Bullet libs, directly include all source files
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(we should try to get the cmake build to work!)
2010-02-02 07:58:53 +00:00
erwin.coumans
6850b72ef6
added Mac OSX XCode projectfile for BulletMayaPlugin, tested with Maya 2010
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unfortunately, cmake took too much time to get working on OSX (bundle and dylib doesn't combine)
2010-02-02 06:24:00 +00:00
erwin.coumans
34c7b38ac7
fixes for Mac Maya plugin. still need to figure out the flags for a 64bit build
2010-02-01 15:54:31 +00:00
erwin.coumans
2050afaa3c
remove binary (BulletMayaPlugin.mll) and fix name BulletMayaPlugin (to match previous NSI Installer script)
2010-01-31 19:38:29 +00:00
erwin.coumans
d734225345
Added initial cmake option to build Maya plugin (Bullet Dynamica), only tested under Windows so far.
2010-01-31 19:20:13 +00:00
erwin.coumans
4140a20552
fixed some compile issue for Mac Dynamica plugin, see
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http://code.google.com/p/bullet/issues/detail?id=221
added some missing file for autotools/Makefile.am
fix: btBulletWorldImporter::loadFileFromMemory always returned false, if it was succesful
2010-01-31 16:46:06 +00:00
erwin.coumans
c71b968110
fixes on unix (new lines and case)
2010-01-30 23:48:19 +00:00
erwin.coumans
e57f03599a
make Bullet compile on Visual Studio 6
2010-01-30 23:10:12 +00:00
erwin.coumans
788f48643b
remove all warnings on Mac OSX Snow Leopard
2010-01-30 22:31:56 +00:00
erwin.coumans
77b773f470
more improvements, copy testFile.bullet to target binary directory (cmake), fix some warnings
2010-01-30 21:46:50 +00:00
erwin.coumans
f9ad5cf587
fixes in serialization, should fix non-Windows platforms.
2010-01-30 21:31:56 +00:00
erwin.coumans
4fcea85c01
Changed options to BT_TRIANGLE_CONVEX_BACKFACE_MODE ,BT_TRIANGLE_CONCAVE_DOUBLE_SIDED and BT_TRIANGLE_CONVEX_DOUBLE_SIDED.
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Note that double sided options are experimental, single sided is recommended, and backfacing is default
2010-01-30 10:44:16 +00:00
erwin.coumans
fbc4089e3f
add btAdjustInternalEdgeContacts options for BT_TRIANGLE_CONVEX_BACKFACE_MODE (defaults to front facing) and BT_TRIANGLE_CONCAVE_SINGLE_SIDED
2010-01-30 10:21:40 +00:00
erwin.coumans
01b66a6799
fixes in serialization (don't serialize shapes multiple times), hull shape issue,
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fix InternalEdgeDemo compilation using GLUT
2010-01-30 06:55:39 +00:00
rponom
d5f5ddf2f1
Bullet debug draw added
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It is off by default, see attributes of dSolverNode to turn it on
2010-01-30 04:21:12 +00:00
erwin.coumans
08f597454a
minor fix for InternalEdgeDemo
2010-01-30 03:59:58 +00:00
erwin.coumans
e311597a7b
added InternalEdgeDemo and fixes for btInternalEdgeUtility
2010-01-30 03:48:57 +00:00
erwin.coumans
8616ea07d8
copy glut*.dll next to executable using cmake postbuild step
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re-add CollisionInterfaceDemo to cmake
2010-01-29 17:47:17 +00:00
erwin.coumans
37f6df2c32
added serialization support for gimpact mesh
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improved cmake build system for updating the serialization structures
2010-01-29 02:50:34 +00:00
erwin.coumans
701bc64ab7
re-enable the GenericJointDemo for CMake
2010-01-29 00:46:59 +00:00
rponom
133bb63dd8
Dynamica export to Bullet .bullet file, and some fixes in Hull scaling (not using btCompoundShape::setLocalScaling but directly appying the scaling to the hull vertices, and caching the local scaling)
2010-01-29 00:03:45 +00:00
rponom
ee3e231be5
+ more consistent 'setLocalScaling' for the btCompoundShape. Full non-uniform scaling is not supported when child shapes have a rotation. If any child shapes have rotation, the best you can do is either uniform scaling, or 'baking' the non-uniform scaling into the child geometry (vertices of a convex hull for example)
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+ fixed an issue with BulletWorldImporter, btBoxShape implicitShapeDimensions already includes local scaling.
2010-01-28 23:41:09 +00:00
erwin.coumans
ae0e78efd8
add support for serialization/writing DNA on big endian machines
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fix for swapping endianness for nested array of structures
2010-01-28 10:56:38 +00:00
erwin.coumans
0814473528
autogenerated MSVC projectfiles using a patched cmake-2.8 because of this pdb issue
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See patched cmake build here http://gamekit.googlecode.com/files/cmake2.8_patched.zip
2010-01-28 00:50:13 +00:00
erwin.coumans
a082716fe2
SerializeDemo only loads the testFile.bullet by default (making it a handy .bullet file viewer)
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Also note that pressing the '=' key while running any of the demos will create/serialize a physics snapshot to testFile.bullet
2010-01-28 00:22:26 +00:00
erwin.coumans
485d1a338e
fix btCompoundShaps serialization of child shapes
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added ConcaveDemo to cmake
added LinearMath/btSerializer.h to btBulletCollisionCommon.h
2010-01-27 23:37:46 +00:00
erwin.coumans
7a445d70b7
fix bug in serialization buffer allocation btAlignedAlloc(16,totalSize); should be btAlignedAlloc(totalSize, 16);
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added cmake-autogenerated MSVC 2008 projectfiles in msvc/2008
2010-01-27 22:24:07 +00:00
erwin.coumans
725411a1f3
added a warning to all serialization structures:
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///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
2010-01-27 02:41:38 +00:00