erwin.coumans
359c84d3b3
Fix previous commit, accidently removed some aabbMin/aabbMax assignments.
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move margin calculation for aabb before basis transform.
2008-09-05 00:26:02 +00:00
erwin.coumans
4f1a015b41
Added CUDA link + usage info for btCudaBroadphase demo.
2008-09-04 23:28:49 +00:00
erwin.coumans
aef74321d7
Added btCudaBroadphase, some early research & development work to accelerate Bullet using CUDA
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Re-uses the NVidia particle demo.
2008-09-04 23:24:11 +00:00
erwin.coumans
d8a5bf2c9c
Calculation of bounding box: margins should be added before basis transform.
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Disable btSphereBoxCollisionAlgorithm, it is broken.
More fixes for btSimpleBroadphase
Moved quickstep to Extras/quickstep folder, so developers don't get confused which constraint solver is default.
2008-09-04 22:53:24 +00:00
erwin.coumans
5334611f48
Added MSVC 2005 project and solution. Removed glutInit/GLUT dependency. Fixed minor bug (return of non-existing variable c)
2008-09-04 22:35:08 +00:00
erwin.coumans
7234a61910
fix btSimpleBroadphase, it shouldn't store the allocated handles, they are simply in m_pHandles.
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Thanks to Ole K. for reporting the issue:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2560
2008-09-04 19:31:37 +00:00
erwin.coumans
d2760b18aa
fix placement new[], see discussion here:
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http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1787&p=10252#p10252
2008-09-04 18:54:14 +00:00
erwin.coumans
ae1702cfca
Bugfix in btOptimizedBvh, update curNodeSubPart correctly.
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Thanks to Ole K. for the report and patch:
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2558&p=10251#p10251
2008-09-04 18:31:28 +00:00
erwin.coumans
7380db7653
Methods to compute more accurate inertia tensor for btCompoundShape and btConvexTriangleMeshShape.
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Thanks to Ole K. for the fixes, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2562
2008-09-04 18:20:32 +00:00
nicola.candussi
5d2720d267
Added "real" unique ids to the nodes
2008-09-04 12:39:11 +00:00
erwin.coumans
4019ae1c54
update autogenerated MSVC projectfiles
2008-09-02 19:29:14 +00:00
erwin.coumans
10b447760e
Glut/glew update with latest NVidia extensions, so we can use CUDA
2008-09-02 19:26:52 +00:00
erwin.coumans
cc3e3a851f
fix for btPolyhedralShape::setLocalScaling (and derived classes such as btConvexHullShape): recalcLocalAabb.
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Thanks to pico for the report: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2550&p=10207#p10207
2008-09-02 17:32:57 +00:00
nicola.candussi
21b0ccfcc2
2008-09-02 09:44:59 +00:00
erwin.coumans
932de57d4c
Updated CDTestFramework with the OPCODE Array SAP test.
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Thanks Pierre Terdiman for the latest update.
2008-09-01 18:46:57 +00:00
erwin.coumans
f655eff89f
add support for premade aabb in btStridingMeshInterface/btBvhTriangleMeshShape,
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Thanks Roy Eltham, http://code.google.com/p/bullet/issues/detail?id=70
2008-08-29 05:39:17 +00:00
erwin.coumans
80f80df7e3
set linear/angular velocity to zero when objects are asleep
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Thanks to http://code.google.com/p/bullet/issues/detail?id=73
improve performance of btConvexTriangleMeshShape::recalcLocalAabb
Thanks to fullmetalcoder, http://code.google.com/p/bullet/issues/detail?id=67#makechanges
2008-08-29 05:30:50 +00:00
erwin.coumans
8340a77aa8
ConvexResultCallback::hasHit() and RayResultCallback::hasHit() are both const now.
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Developers need to fix their derived classes too!
Thanks to bcsanches, http://code.google.com/p/bullet/issues/detail?id=81&can=1
2008-08-29 05:16:05 +00:00
erwin.coumans
66861ad334
bump up version to 2.71
2008-08-29 04:37:09 +00:00
erwin.coumans
6be5d00c95
Don't collide wheels with no-contact rigid bodies (sensors/triggers),
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Thanks Murphy for the report and bugfix,
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2510
2008-08-29 04:35:26 +00:00
erwin.coumans
1fbeedc7b9
added a #define around unaligned DMA in SpuFakeDma.cpp
2008-08-29 00:49:31 +00:00
john.mccutchan
32bf51aa47
Fixed memory leaks in ConvexDecomposition and ColladaConverter libraries
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Added ConvexDecompositionDemo to CMake build
2008-08-28 17:36:50 +00:00
erwin.coumans
5fd1a69f32
Added some comments for stepSimulation and fixed bug: uninitialized variable m_shapeDrawer(drawer) in DebugCastResult.h
2008-08-28 02:01:23 +00:00
erwin.coumans
dcefff0e0e
stack variable 'bounds' needs to be 16-byte aligned for SSE
2008-08-27 23:37:33 +00:00
erwin.coumans
b21d8caa9a
Added more Doxygen comments for classes in src/BulletCollision/CollisionShapes
2008-08-27 22:01:50 +00:00
erwin.coumans
42ad559b2d
Add some Doxygen comments for broadphase and linearmath classes.
2008-08-27 02:24:11 +00:00
erwin.coumans
db2514e930
provide serialization for btOptimizedBvh, using btQuantizedBvh.
2008-08-27 01:15:34 +00:00
erwin.coumans
79b6f7a772
Removed (circular) dependency between broadphase and collision shapes: moved parts CollisionShapes/btOptimizedBvh into BroadphaseCollision/btQuantizedBvh
2008-08-26 23:40:51 +00:00
erwin.coumans
110e8313da
fixes in Doxyfile to generate proper documentation for classes that are aligned using a macro.
2008-08-26 23:01:46 +00:00
nicola.candussi
d78a46fea2
First MayaPlugin, still need to fix the makefiles and get unique ids for
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the Maya nodes.
Got rid of boost dependencies.
Cleaned up mvl library
2008-08-25 15:11:33 +00:00
erwin.coumans
07b577fd86
make debugDrawWorld virtual for btSoftRigidDynamicsWorld
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Move btSoftBodyWorldInfo to public, instead of nested, so it can be easier forward declared.
See http://code.google.com/p/bullet/issues/detail?id=78
Add get methods for damping/thresholds, see http://code.google.com/p/bullet/issues/detail?id=77
2008-08-19 16:09:04 +00:00
erwin.coumans
8eafab367f
syntax error fix, removed comma, see http://code.google.com/p/bullet/issues/detail?id=76&can=1
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Fix btOptimizedBvh, thanks to reltham, http://code.google.com/p/bullet/issues/detail?id=72&can=1
2008-08-19 15:57:01 +00:00
erwin.coumans
c66b5531a3
Fix memory leak, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2500&p=9848
2008-08-19 15:40:21 +00:00
id0x1234
2db430ca4f
+Changed process/thread priority for more accurate benchmarking.
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+btDbvt benchmarking can be enable/run in main()
2008-08-14 23:44:39 +00:00
id0x1234
79a1e5b8f4
- General performances improvement (25%) on insert/update/collideTT.
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- ~30% additional performance improvement for win32 using SSE implementation for critical methods.
2008-08-13 04:46:01 +00:00
erwin.coumans
05e64d6715
Add/fix CMake build support for BulletDinoDemo, thanks to slackydeb ( http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2465 )
2008-08-09 21:30:21 +00:00
john.mccutchan
551f0fa1ec
Keep track of raw pointer returned from btAlignedAlloc when using placement new on an array.
2008-08-07 16:02:59 +00:00
erwin.coumans
7838a5c980
provide interface for setting the number of tasks (unused in the btDiscreteDynamicsWorld).
2008-08-07 00:02:37 +00:00
erwin.coumans
1150183300
fix case issue in CMakeLists.txt, tMultimaterialTriangleMeshShape.
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Thanks riko and mi076 for reporting.
2008-08-02 06:00:16 +00:00
erwin.coumans
20ebf711e1
updated ChangeLog.txt
2008-08-01 06:16:58 +00:00
erwin.coumans
9c776c6ed0
some finishing touches for drawing shadows/clusters/textures.
2008-08-01 06:11:11 +00:00
erwin.coumans
7bf65e95f4
add patch for Havok 5.5 to add COLLADA Physics conversion
2008-08-01 05:15:50 +00:00
erwin.coumans
bc73c91a39
Converter from Havok .hkx to COLLADA Physics .dae files. Patch for SimpleLoadDemo.cpp. Requires Havok 5.5 SDK, free for download from Intel website.
2008-08-01 04:57:26 +00:00
erwin.coumans
23d9483ea9
use k/l to steer Bunny car (avoid keyboard conflicts)
2008-08-01 02:45:13 +00:00
erwin.coumans
e61e1878cd
start with Bunny car
2008-08-01 02:43:30 +00:00
erwin.coumans
e2daa1c277
fixes to compile on OSX, minor addition to ChangeLog
2008-08-01 02:19:26 +00:00
erwin.coumans
4894f24c9a
Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
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Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
erwin.coumans
af4520801b
+ Fix btSubsimplexConvexCast
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Thanks to Nacho, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2422 )
Fix in rendering, GL_STENCIL
+ btTriangleIndexVertexArray indices should be unsigned int/unsigned short int,
+ Made InternalProcessAllTriangles virtual, thanks to
Both thank to Fullmetalcoder, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2401
+clamp impulse for btPoint2PointConstraint
Thanks to Martijn Reuvers, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2418
+ Free memory of bvh, pass in scaling factor (optional)
Thanks to Roy Eltham, http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2375
2008-07-31 19:44:28 +00:00
erwin.coumans
9cd83c004b
+ add dummy getcwd/getenv for PS3 compatibility
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+ disable HAVE_SIGNAL_H 0 for LibXML
+ removed unused variable in btCollisionWorld
+ removed unused variable in btSequentialImpulseConstraintSolver
2008-07-28 23:15:43 +00:00
erwin.coumans
3ca977e39f
Patch by Nathanael Presson: (needs some more work, some of the demos don't show properly (RayCaster, CollisionInterfaceDemo,'g' key is already occupied in ConcaveDemo etc)
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btDbvtBroadphase:
- Fixed a performance issues reported by 'reltham'
- Added btDbvtBroadphase::optimize() for people who want good performances right away or don't do dynamics.
- fixed compilation issues when DBVT_BP_PROFILE was set.
btSoftBody:
- Fixed singular matrix issues related to polar decomposition (flat meshes).
DemoApplication:
- Shadows (enable/disable through 'g' or DemoApplication::setShadows(bool)).
- Texture can be enable/disable through 'u'
CDFramework:
- fixed compilation issues.
2008-07-28 04:33:55 +00:00