Commit Graph

14 Commits

Author SHA1 Message Date
erwincoumans
ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
Igor Kalevatykh
7c163f2163 Add VR/OpenVR support on Linux 2018-04-05 00:14:08 +02:00
Erwin Coumans
10527e12eb fix Mac OSX build, openvr 32bit/64bit was not selected, library out-of-date 2017-10-11 17:20:26 -07:00
Erwin Coumans
f2c64fdf40 bump up openvr to 1.0.10 for Linux and Mac 2017-10-10 22:25:36 -07:00
erwincoumans
254fd330f8 bump up ThirdPartyLibs/openvr to latest 1.0.10 from https://github.com/ValveSoftware/openvr
(Windows only, Linux/Mac will follow in next commit)
2017-10-10 22:13:04 -07:00
Erwin Coumans
793904fc89 fix windows 64bit openvr/lib/win64/openvr_api.lib to find openvr64pi.dll (different name from 32bit version, to co-exist) 2017-08-27 18:30:12 -07:00
Erwin Coumans
b80a387a1e upgrade to latest OpenVR 1.0.9 (https://github.com/ValveSoftware/openvr)
enable experimental Mac OSX OpenVR, tested using Apple External Graphics Development Kit.
2017-08-19 09:48:32 -07:00
Erwin Coumans
1bb133a01f update to OpenVR 1.07 from https://github.com/ValveSoftware/openvr 2017-05-03 08:40:29 -07:00
Erwin Coumans
0b27edf172 allow to compile/run 64bit version of VR lib, workaround for issue that both 32bit and 64bit version is called openvr_api.dll
Now 64bit version is called openvr64pi.dll (patched the 64bit binary library openvr_api.lib)
See also https://github.com/ValveSoftware/openvr/issues/412
2017-02-22 15:50:09 -08:00
Erwin Coumans
94c768bea8 cmake build support for VR demo (WIN32 only)
update to latest OpenVR 1.05 SDK from https://github.com/ValveSoftware/openvr
add keyboard support to tune default camera VR position
VR revert to double 'distorted' views on Desktop, since the single view isn't showing full scene
2017-01-25 19:17:57 -08:00
erwin coumans
a393074793 update to latest OpenVR 1.04 (and make minor API changes)
add premake5.exe (will remove premake4.exe soon)
2016-12-11 22:39:45 -08:00
erwincoumans
2329c00faa Add RtMidi for midi control, use the --midi option in premake, and see
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr
add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc)
tweak quadruped.py to move a bit
add mouse picking to physics server
2016-11-16 16:12:59 -08:00
erwin coumans
d0f20eafd1 Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR.
Add option to have Z as up-axis for VR examples.
Add OpenVR LICENSE + README file
Don't crash VR app when no HMD is detected, just exit.
For now, don't request debug lines in client, it slows down physics server in VR mode too much.
2016-07-02 18:53:19 -07:00
erwin coumans
58206b7962 Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift,
(Windows-only first, later Linux and OSX)
Use premake to build, use --enable_openvr flag
2016-06-30 16:03:38 -07:00