Benelot
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faada023be
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Fix error happening when using btQuaternion() to create Unit quaternion
instead of btQuaternion::getIdentity(). Fix problems raised by Bullet CI.
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2016-09-13 09:48:45 +02:00 |
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Benelot
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c0285bc425
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Add slider to control number of parallel evaluations.
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2016-09-12 19:42:07 +02:00 |
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Benelot
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229d2501af
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Add 2m ground circles. Make population config printable. Add timeseries
plot of individual fitnesses of each generation.
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2016-09-12 16:36:37 +02:00 |
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Benelot
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88edbf8524
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Implement basic evoluationary algorithm.
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2016-09-11 22:25:22 +02:00 |
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Benelot
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d9a2113b28
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Implement simple body part drop strategy to resolve body
interpenetrations
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2016-09-06 22:30:46 +02:00 |
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Benjamin Ellenberger
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dcfa5a3ee2
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Clear gContactProcessedCallback on exiting physics.
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2016-08-02 20:38:36 +02:00 |
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Benjamin Ellenberger
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46af3ddc54
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Normal settings.
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2016-07-31 16:07:38 +02:00 |
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Benjamin Ellenberger
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a5b55e8fbf
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Randomize the dimensions of the creature within a certain dimension range.
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2016-07-05 18:57:51 +02:00 |
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Benjamin Ellenberger
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a71810e76f
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Change scalings of different body parts.
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2016-07-04 19:43:26 +02:00 |
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Benjamin Ellenberger
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40175b4700
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Changed header guard name.
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2016-07-04 19:26:27 +02:00 |
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Benjamin Ellenberger
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74aba8b8fd
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Correct the build files and fix the name of the create method in header
file.
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2016-07-04 19:17:50 +02:00 |
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Benjamin Ellenberger
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277e103b7b
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Move NN3DWalkers to the evolution folder.
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2016-07-04 19:17:10 +02:00 |
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Benjamin Ellenberger
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e652863baa
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Working random walkers.
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2016-07-03 19:54:47 +02:00 |
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