bullet3/data/kuka_iiwa
Erwin Coumans 68424feb2d don't use empty frame for pose in sdf files
use hint for clang that if (0) is intentional
2021-08-30 19:40:20 +00:00
..
meshes add new .obj files for kuka_iiwa/model.urdf 2017-05-31 21:43:09 -07:00
kuka_with_gripper2.sdf don't use empty frame for pose in sdf files 2021-08-30 19:40:20 +00:00
kuka_with_gripper.sdf don't use empty frame for pose in sdf files 2021-08-30 19:40:20 +00:00
kuka_world.sdf don't use empty frame for pose in sdf files 2021-08-30 19:40:20 +00:00
license.txt data: add license files (mostly copied from the URDF files) 2018-08-09 15:50:39 -07:00
model2.sdf don't use empty frame for pose in sdf files 2021-08-30 19:40:20 +00:00
model_for_sdf.urdf test load kuka arm sdf 2016-05-11 13:43:50 -07:00
model_free_base.urdf Update pybullet autogenerated C# bindings, with very basic example script that runs inside Unity 3D 2017-09-29 07:47:31 -07:00
model_vr_limits.urdf add kuka iiwa with different limits (experiment with inverse kinematics null space) 2016-10-09 21:16:01 -07:00
model.sdf don't use empty frame for pose in sdf files 2021-08-30 19:40:20 +00:00
model.urdf Implemented specular reflective lighting for OpenGL 3.x, everything looks shiny (will add APIs to make it less shiny ;-) 2017-05-31 20:32:45 -07:00