bullet3/Demos/Gpu2dDemo
2009-11-17 03:03:27 +00:00
..
BasicDemo.cpp enable SIMD for Apple OSX Intel 2009-07-16 06:23:04 +00:00
BasicDemo.h + Internal improvements for collision shapes 2009-05-22 01:03:45 +00:00
btGpuDemo2dCpuFunc.cpp 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemo2dSharedCode.h 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemo2dSharedDefs.h 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemo2dSharedTypes.h 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemoDynamicsWorld.cpp 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemoDynamicsWorld.h 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemoPairCache.cpp 3 new constraints added : btGeneric6DofSpringConstraint, btUniversalConstraint, btHinge2Constraint 2009-05-21 22:10:13 +00:00
btGpuDemoPairCache.h updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont 2009-05-09 19:27:14 +00:00
CMakeLists.txt more cmake fixes 2009-11-17 03:03:27 +00:00
Jamfile fixes in Jam msvcgen -> use SSE instead of SSE2 to stay compatible with older AMD Athlon XP processors, updated build files, minor compile fixes for GPU experimental code 2009-05-09 21:25:42 +00:00
main.cpp updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont 2009-05-09 19:27:14 +00:00
Makefile.am updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont 2009-05-09 19:27:14 +00:00
oecakeLoader.cpp updated test1.oec with a few static objects 2009-05-12 22:28:45 +00:00
oecakeLoader.h updated demos -> ALT + mouse uses Maya-style controls, replaced BMF_Fonts by GLDebugFont 2009-05-09 19:27:14 +00:00