mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
201 lines
3.1 KiB
C++
201 lines
3.1 KiB
C++
/*
|
|
GWEN
|
|
Copyright (c) 2010 Facepunch Studios
|
|
See license in Gwen.h
|
|
*/
|
|
|
|
#pragma once
|
|
#ifdef _MSC_VER
|
|
#pragma warning( disable : 4244 )
|
|
#pragma warning( disable : 4251 )
|
|
#endif
|
|
#ifndef GWEN_STRUCTURES_H
|
|
#define GWEN_STRUCTURES_H
|
|
|
|
#include "Gwen/Exports.h"
|
|
#include <string>
|
|
|
|
namespace Gwen
|
|
{
|
|
namespace Controls
|
|
{
|
|
class Base;
|
|
class Canvas;
|
|
}
|
|
|
|
namespace CursorType
|
|
{
|
|
static const unsigned char Normal = 0;
|
|
static const unsigned char Beam = 1;
|
|
static const unsigned char SizeNS = 2;
|
|
static const unsigned char SizeWE = 3;
|
|
static const unsigned char SizeNWSE = 4;
|
|
static const unsigned char SizeNESW = 5;
|
|
static const unsigned char SizeAll = 6;
|
|
static const unsigned char No = 7;
|
|
static const unsigned char Wait = 8;
|
|
static const unsigned char Finger = 9;
|
|
|
|
static const unsigned char Count = 10;
|
|
}
|
|
|
|
typedef std::wstring UnicodeString;
|
|
typedef std::string String;
|
|
typedef wchar_t UnicodeChar; // Portability??
|
|
|
|
struct GWEN_EXPORT Margin
|
|
{
|
|
Margin( int left = 0, int top = 0, int right = 0, int bottom = 0 )
|
|
{
|
|
this->top = top;
|
|
this->bottom = bottom;
|
|
this->left = left;
|
|
this->right = right;
|
|
}
|
|
|
|
int top, bottom, left, right;
|
|
};
|
|
|
|
|
|
typedef Margin Padding;
|
|
|
|
|
|
struct GWEN_EXPORT Rect
|
|
{
|
|
Rect( int x = 0, int y = 0, int w = 0, int h = 0 )
|
|
{
|
|
this->x = x;
|
|
this->y = y;
|
|
this->w = w;
|
|
this->h = h;
|
|
}
|
|
|
|
int x, y, w, h;
|
|
};
|
|
|
|
|
|
struct GWEN_EXPORT Point
|
|
{
|
|
Point(int x = 0, int y = 0)
|
|
{
|
|
this->x = x;
|
|
this->y = y;
|
|
}
|
|
|
|
int x, y;
|
|
};
|
|
|
|
struct GWEN_EXPORT HSV
|
|
{
|
|
float h;
|
|
float s;
|
|
float v;
|
|
};
|
|
|
|
|
|
struct GWEN_EXPORT Color
|
|
{
|
|
Color( unsigned char r = 255, unsigned char g = 255, unsigned char b = 255, unsigned char a = 255 )
|
|
{
|
|
this->r = r;
|
|
this->g = g;
|
|
this->b = b;
|
|
this->a = a;
|
|
}
|
|
|
|
void operator = ( Color c )
|
|
{
|
|
this->r = c.r;
|
|
this->g = c.g;
|
|
this->b = c.b;
|
|
this->a = c.a;
|
|
}
|
|
|
|
void operator += ( Color c )
|
|
{
|
|
this->r += c.r;
|
|
this->g += c.g;
|
|
this->b += c.b;
|
|
this->a += c.a;
|
|
}
|
|
|
|
void operator -= ( Color c )
|
|
{
|
|
this->r -= c.r;
|
|
this->g -= c.g;
|
|
this->b -= c.b;
|
|
this->a -= c.a;
|
|
}
|
|
|
|
void operator *= ( float f )
|
|
{
|
|
this->r *= f;
|
|
this->g *= f;
|
|
this->b *= f;
|
|
this->a *= f;
|
|
}
|
|
|
|
Color operator *( float f )
|
|
{
|
|
return Color(
|
|
(float)this->r*f,
|
|
(float)this->g*f,
|
|
(float)this->b*f,
|
|
(float)this->a*f
|
|
);
|
|
}
|
|
|
|
Color operator - ( Color c )
|
|
{
|
|
return Color(
|
|
this->r - c.r,
|
|
this->g - c.g,
|
|
this->b - c.b,
|
|
this->a - c.a
|
|
);
|
|
}
|
|
|
|
Color operator + ( Color c )
|
|
{
|
|
return Color(
|
|
this->r + c.r,
|
|
this->g + c.g,
|
|
this->b + c.b,
|
|
this->a + c.a
|
|
);
|
|
}
|
|
|
|
bool operator ==( const Color& c ) const
|
|
{
|
|
return c.r==r && c.g==g && c.b==b && c.a==a;
|
|
}
|
|
|
|
|
|
unsigned char r, g, b, a;
|
|
};
|
|
|
|
|
|
namespace DragAndDrop
|
|
{
|
|
struct GWEN_EXPORT Package
|
|
{
|
|
Package()
|
|
{
|
|
userdata = NULL;
|
|
draggable = false;
|
|
drawcontrol = NULL;
|
|
holdoffset = Gwen::Point( 0, 0 );
|
|
}
|
|
|
|
String name;
|
|
void* userdata;
|
|
bool draggable;
|
|
|
|
Gwen::Controls::Base* drawcontrol;
|
|
Gwen::Point holdoffset;
|
|
};
|
|
}
|
|
|
|
}
|
|
#endif
|