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Shaders
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add a textured sphere8.obj test with obj loader
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2015-08-05 19:03:27 -07:00 |
CMakeLists.txt
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more cmake support for examples
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2015-04-16 22:14:27 -07:00 |
fontstash.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
fontstash.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLInstanceGraphicsShape.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLInstanceRendererInternalData.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
GLInstancingRenderer.cpp
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WIP example for real-time collision detection features of Bullet
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2015-10-18 14:01:25 -07:00 |
GLInstancingRenderer.h
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WIP example for real-time collision detection features of Bullet
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2015-10-18 14:01:25 -07:00 |
GLPrimInternalData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLPrimitiveRenderer.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
GLPrimitiveRenderer.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLRenderToTexture.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
GLRenderToTexture.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GwenOpenGL3CoreRenderer.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
LoadShader.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
LoadShader.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
MacOpenGLWindow.h
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fix retina API
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2015-08-07 16:21:33 -07:00 |
MacOpenGLWindow.mm
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fix for Mac OSX El Captain 10.11, OpenGL Window was blue, until first resize.
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2015-10-21 21:30:44 -07:00 |
OpenGL2Include.h
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fixes for Linux
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2015-04-16 16:58:42 -07:00 |
opengl_fontstashcallbacks.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
opengl_fontstashcallbacks.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
OpenGLInclude.h
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
OpenSans.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
OpenSans.ttf
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
premake4.lua
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
ShapeData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
SimpleCamera.cpp
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fix some warnings, disable gimpact by default in world importer,
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2015-07-27 13:28:47 -07:00 |
SimpleCamera.h
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fix double-precision compile problem
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2015-04-29 13:21:26 -07:00 |
SimpleOpenGL2App.cpp
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improve usability of ExampleBrowser
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2015-08-04 18:24:30 -07:00 |
SimpleOpenGL2App.h
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update tutorial for SIGGRAPH course
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2015-08-10 14:30:00 -07:00 |
SimpleOpenGL2Renderer.cpp
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WIP example for real-time collision detection features of Bullet
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2015-10-18 14:01:25 -07:00 |
SimpleOpenGL2Renderer.h
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WIP example for real-time collision detection features of Bullet
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2015-10-18 14:01:25 -07:00 |
SimpleOpenGL3App.cpp
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update tutorial for SIGGRAPH course
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2015-08-10 14:30:00 -07:00 |
SimpleOpenGL3App.h
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update tutorial for SIGGRAPH course
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2015-08-10 14:30:00 -07:00 |
stb_image_write.h
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use multibody by default when using FILE/Open URDF (instead of maximal coordinate rigid body+typed constraints)
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2015-08-06 00:35:03 -07:00 |
stb_truetype.h
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update stb_truetype.h to latest from
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2015-07-23 23:17:58 -07:00 |
TwFonts.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
TwFonts.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Win32InternalWindowData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Win32OpenGLWindow.cpp
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add starting point for btGeneric6DofSpring2ConstraintData import, not all parameters are deserialized though
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2015-05-01 16:27:09 -07:00 |
Win32OpenGLWindow.h
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fix retina API
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2015-08-07 16:21:33 -07:00 |
Win32Window.cpp
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more example browser tweaks, mostly related to (debug) rendering
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2015-05-02 11:40:06 -07:00 |
Win32Window.h
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more cmake support for examples
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2015-04-16 22:14:27 -07:00 |
X11OpenGLWindow.cpp
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fix an OpenGL performance issue running on some Linux machines
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2015-06-03 17:18:56 -07:00 |
X11OpenGLWindow.h
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fix retina API
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2015-08-07 16:21:33 -07:00 |