bullet3/data
erwin coumans 2793a174c6 added fracture scene .bullet file (doesn't work well yet)
added tetrahedral mesh test scene
expose b3Config as member variable for demos.
move a 'glFlush' out of the innerloop (render performance)
SSE -> SSE2 in premake
fix crash in broadphase (when no aabb's exist)
2013-07-30 12:37:16 -07:00
..
bullet_logo.png prepare for GPU cloth/softbody 2013-05-06 18:35:34 -07:00
cube.mtl extend Wavefront obj loader to recognize objects (for compound shape creation) 2013-04-12 10:25:11 -07:00
cube.obj extend Wavefront obj loader to recognize objects (for compound shape creation) 2013-04-12 10:25:11 -07:00
leoTest1.obj added Leo wavefront file 2013-03-22 16:24:09 -07:00
plane100.obj add support for BVH acceleration for concave trianglemesh collision against convex hulls 2013-03-20 23:37:34 -07:00
plane.mtl add test .obj files in data folder 2013-03-18 20:44:26 -07:00
plane.obj add test .obj files in data folder 2013-03-18 20:44:26 -07:00
samurai_monastry.mtl added Samurai Monastry wavefront .obj 2013-03-23 23:00:50 -07:00
samurai_monastry.obj added Samurai Monastry wavefront .obj 2013-03-23 23:00:50 -07:00
sponza_closed.obj add test .obj files in data folder 2013-03-18 20:44:26 -07:00
sponza.mtl add test .obj files in data folder 2013-03-18 20:44:26 -07:00
teddy2_VHACD_CHs.obj fix convex-plane for > 4 vertices 2013-04-10 00:03:02 -07:00
teddy.obj add test .obj files in data folder 2013-03-18 20:44:26 -07:00
testFile.bullet added fracture scene .bullet file (doesn't work well yet) 2013-07-30 12:37:16 -07:00