bullet3/examples/pybullet/gym/pybullet_envs/bullet/cartpole_bullet.py

169 lines
5.6 KiB
Python

"""
Classic cart-pole system implemented by Rich Sutton et al.
Copied from https://webdocs.cs.ualberta.ca/~sutton/book/code/pole.c
"""
import os, inspect
currentdir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))
parentdir = os.path.dirname(os.path.dirname(currentdir))
os.sys.path.insert(0, parentdir)
import logging
import math
import gym
from gym import spaces
from gym.utils import seeding
import numpy as np
import time
import subprocess
import pybullet as p2
import pybullet_data
import pybullet_utils.bullet_client as bc
from pkg_resources import parse_version
logger = logging.getLogger(__name__)
class CartPoleBulletEnv(gym.Env):
metadata = {'render.modes': ['human', 'rgb_array'], 'video.frames_per_second': 50}
def __init__(self, renders=False, discrete_actions=True):
# start the bullet physics server
self._renders = renders
self._discrete_actions = discrete_actions
self._render_height = 200
self._render_width = 320
self._physics_client_id = -1
self.theta_threshold_radians = 12 * 2 * math.pi / 360
self.x_threshold = 0.4 #2.4
high = np.array([
self.x_threshold * 2,
np.finfo(np.float32).max, self.theta_threshold_radians * 2,
np.finfo(np.float32).max
])
self.force_mag = 10
if self._discrete_actions:
self.action_space = spaces.Discrete(2)
else:
action_dim = 1
action_high = np.array([self.force_mag] * action_dim)
self.action_space = spaces.Box(-action_high, action_high)
self.observation_space = spaces.Box(-high, high, dtype=np.float32)
self.seed()
# self.reset()
self.viewer = None
self._configure()
def _configure(self, display=None):
self.display = display
def seed(self, seed=None):
self.np_random, seed = seeding.np_random(seed)
return [seed]
def step(self, action):
p = self._p
if self._discrete_actions:
force = self.force_mag if action == 1 else -self.force_mag
else:
force = action[0]
p.setJointMotorControl2(self.cartpole, 0, p.TORQUE_CONTROL, force=force)
p.stepSimulation()
self.state = p.getJointState(self.cartpole, 1)[0:2] + p.getJointState(self.cartpole, 0)[0:2]
theta, theta_dot, x, x_dot = self.state
done = x < -self.x_threshold \
or x > self.x_threshold \
or theta < -self.theta_threshold_radians \
or theta > self.theta_threshold_radians
done = bool(done)
reward = 1.0
#print("state=",self.state)
return np.array(self.state), reward, done, {}
def reset(self):
# print("-----------reset simulation---------------")
if self._physics_client_id < 0:
if self._renders:
self._p = bc.BulletClient(connection_mode=p2.GUI)
else:
self._p = bc.BulletClient()
self._physics_client_id = self._p._client
p = self._p
p.resetSimulation()
self.cartpole = p.loadURDF(os.path.join(pybullet_data.getDataPath(), "cartpole.urdf"),
[0, 0, 0])
p.changeDynamics(self.cartpole, -1, linearDamping=0, angularDamping=0)
p.changeDynamics(self.cartpole, 0, linearDamping=0, angularDamping=0)
p.changeDynamics(self.cartpole, 1, linearDamping=0, angularDamping=0)
self.timeStep = 0.02
p.setJointMotorControl2(self.cartpole, 1, p.VELOCITY_CONTROL, force=0)
p.setJointMotorControl2(self.cartpole, 0, p.VELOCITY_CONTROL, force=0)
p.setGravity(0, 0, -9.8)
p.setTimeStep(self.timeStep)
p.setRealTimeSimulation(0)
p = self._p
randstate = self.np_random.uniform(low=-0.05, high=0.05, size=(4,))
p.resetJointState(self.cartpole, 1, randstate[0], randstate[1])
p.resetJointState(self.cartpole, 0, randstate[2], randstate[3])
#print("randstate=",randstate)
self.state = p.getJointState(self.cartpole, 1)[0:2] + p.getJointState(self.cartpole, 0)[0:2]
#print("self.state=", self.state)
return np.array(self.state)
def render(self, mode='human', close=False):
if mode == "human":
self._renders = True
if mode != "rgb_array":
return np.array([])
base_pos=[0,0,0]
self._cam_dist = 2
self._cam_pitch = 0.3
self._cam_yaw = 0
if (self._physics_client_id>=0):
view_matrix = self._p.computeViewMatrixFromYawPitchRoll(
cameraTargetPosition=base_pos,
distance=self._cam_dist,
yaw=self._cam_yaw,
pitch=self._cam_pitch,
roll=0,
upAxisIndex=2)
proj_matrix = self._p.computeProjectionMatrixFOV(fov=60,
aspect=float(self._render_width) /
self._render_height,
nearVal=0.1,
farVal=100.0)
(_, _, px, _, _) = self._p.getCameraImage(
width=self._render_width,
height=self._render_height,
renderer=self._p.ER_BULLET_HARDWARE_OPENGL,
viewMatrix=view_matrix,
projectionMatrix=proj_matrix)
else:
px = np.array([[[255,255,255,255]]*self._render_width]*self._render_height, dtype=np.uint8)
rgb_array = np.array(px, dtype=np.uint8)
rgb_array = np.reshape(np.array(px), (self._render_height, self._render_width, -1))
rgb_array = rgb_array[:, :, :3]
return rgb_array
def configure(self, args):
pass
def close(self):
if self._physics_client_id >= 0:
self._p.disconnect()
self._physics_client_id = -1
class CartPoleContinuousBulletEnv(CartPoleBulletEnv):
metadata = {'render.modes': ['human', 'rgb_array'], 'video.frames_per_second': 50}
def __init__(self, renders=False):
# start the bullet physics server
CartPoleBulletEnv.__init__(self, renders, discrete_actions=False)