bullet3/src/BulletDynamics
erwincoumans eb97e06280 fix minitaur.urdf: move lower-leg inertia to center, add missing collision for one of the motors, add contact parameters for friction_anchor, spinning friction, compliance (stiffness/damping)
fix in indexing for maximal coordinates (unused by default, still experimental, requires many iterations for Minitaur due to extreme mass-ratio, hence use of reduces/generalized coordinates)
modify quadruped.py to test maximal coordinates
wrap angular servo (positional) target within [-PI,PI] in btGeneric6DofSpring2Constraint
add 'j' key to show body frames in wireframe/debug mode
2017-09-02 01:05:42 -07:00
..
Character Avoid using unitialized values. 2017-03-14 22:10:15 +01:00
ConstraintSolver fix minitaur.urdf: move lower-leg inertia to center, add missing collision for one of the motors, add contact parameters for friction_anchor, spinning friction, compliance (stiffness/damping) 2017-09-02 01:05:42 -07:00
Dynamics work on pybullet/C-API createMultiBody (still preliminary, only sphere/box collision shapes, no links/hierarchies yet, soon) 2017-06-04 22:04:16 -07:00
Featherstone allow auxilary link to be used for gear btMultiBodyGearConstraint. 2017-06-23 20:24:04 -07:00
MLCPSolvers allow to terminate btSolveProjectedGaussSeidel MLCP solver based on a least squares residual threshold (m_leastSquaresResidualThreshold) 2016-12-16 14:30:12 -08:00
Vehicle add default constructor 2017-03-23 14:17:13 +03:00
CMakeLists.txt implement 'mimic' joint constraint or 'gear' constraint for btMultiBody, add example in pybullet/examples/mimicJointConstraint.py 2017-06-07 16:22:02 -07:00
premake4.lua premake: use *.cpp insteadl of **.cpp 2014-09-05 11:22:25 -07:00