bullet3/Extras
erwin.coumans 3e2529fcb5 Minor constraint refactoring, to allow SPU-side processing for PLAYSTATION 3 (added non-virtual methods)
Also comment-out some code for __SPU__ to reduce code size
Added btContactConstraint (only used on PS3 SPU right now, better to use btPersistentManifold directly for contact constraints)
Improved readblend utility library (see also usage in http://gamekit.googlecode.com with Irrlicht)

Fix for btConvexConvexAlgorithm, potential division by zero
Thanks linzner http://code.google.com/p/bullet/issues/detail?id=260
2009-08-05 22:14:46 +00:00
..
AllBulletDemosOSX updated XCode projectfile for AllBulletDemosOSX 2009-02-18 20:14:54 +00:00
BulletColladaConverter Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters. 2009-03-03 16:18:23 +00:00
CDTestFramework fix build on systems without CUDA, 2009-02-06 06:26:44 +00:00
COLLADA_DOM Add 1D and 2D support for Bullet: using rigidbody->angularFactor(const btVector3& factor) and body->setLinearFactor(const btVector3& linearFactor); 2009-03-08 04:14:17 +00:00
ConvexDecomposition apply patch for convex decomposition performance improvements, thanks to Tuan Kuranes: 2009-02-28 00:21:30 +00:00
CSharpWrapper Added basic example Bullet C-Sharp wrapping the Bullet C-API. 2009-03-10 00:12:24 +00:00
CUDA Gpu3D demo added 2009-05-22 02:41:22 +00:00
EPA replaced btSimdMinMax.h by btMinMax.h in a few remaining places 2007-10-19 20:48:06 +00:00
ExtraSolid35 Fix interface for comparison/integration files in alternative EPA solvers. 2007-02-21 21:00:16 +00:00
freeglut add freeglut (work in progress) 2007-12-14 01:46:49 +00:00
GIMPACTUtils updated CMake support: remove Lib prefix, to facilitate Apple Framework support, add App prefix for demos 2008-11-06 06:54:35 +00:00
glui Added specialKeyboardUp handler to GLUI (why was it missing?) 2008-11-13 07:33:25 +00:00
iff fix automake/make build for AllBulletDemos (ConstraintDemo was added), and remove unused folder from Jamfile 2009-02-20 17:40:23 +00:00
khx2dae add patch for Havok 5.5 to add COLLADA Physics conversion 2008-08-01 05:15:50 +00:00
LibXML Add backface culling and option to keep unflipped hit normal in case a ray hits a back-facing triangle. 2009-02-28 01:25:23 +00:00
MayaPlugin updated MayaPlugin Makefile.mac for Mac OSX. Usage: make -f Makefile.mac install 2009-07-22 19:08:43 +00:00
obsolete moved a few Extras projects into Extras/obsolete. 2008-11-17 21:05:22 +00:00
quickstep Replace all hardcoded 1e30(f) by BT_LARGE_FLOAT, defined in btScalar.h as 1e18(f) so that its square still fits in FLT_MAX 2009-05-23 02:15:54 +00:00
readblend Minor constraint refactoring, to allow SPU-side processing for PLAYSTATION 3 (added non-virtual methods) 2009-08-05 22:14:46 +00:00
simdmathlibrary patch to allow building of SPU version 2007-08-21 03:41:42 +00:00
software_cache/cache removed unused files, accidently copied wrong license header in them. 2008-11-18 01:39:00 +00:00
sph Make is easier to compile Bullet/Extras/sph: 2009-06-10 22:44:27 +00:00
vectormathlibrary removed bloated reference docs, will add them in a separate package 2008-11-10 22:26:16 +00:00
CMakeLists.txt added build files for iff library (binary Interchange File Format) 2008-10-27 00:22:35 +00:00
Jamfile added build files for iff library (binary Interchange File Format) 2008-10-27 00:22:35 +00:00
Makefile.am even more build system changes. 2008-10-11 06:11:26 +00:00