mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-13 21:30:09 +00:00
16 lines
440 B
C
16 lines
440 B
C
//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
|
|
static const char* linesVertexShader= \
|
|
"#version 150 \n"
|
|
"uniform mat4 ModelViewMatrix;\n"
|
|
"uniform mat4 ProjectionMatrix;\n"
|
|
"uniform vec4 colour;\n"
|
|
"in vec4 position;\n"
|
|
"out vec4 colourV;\n"
|
|
"void main (void)\n"
|
|
"{\n"
|
|
" colourV = colour;\n"
|
|
" gl_Position = ProjectionMatrix * ModelViewMatrix * position;\n"
|
|
" \n"
|
|
"}\n"
|
|
;
|