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GwenGUISupport
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iOS platform and Android don't have __thread local storage, so avoid multi-threaded profiler on those (only on _WIN32, __linux__ and __APPLE__ and not TARGET_OS_IPHONE
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2017-01-08 12:49:04 -08:00 |
CMakeLists.txt
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First step towards a MuJoCo MJCF importer for Bullet. It can load the humanoid.xml, ant.xml and some other OpenAI GYM asset files. Not all fields are converted, so it is work-in-progress. This is useful for Reinforcement Learning experiments, and would also help integration with DeepMind Lab.
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2016-12-30 18:32:57 -08:00 |
CollisionShape2TriangleMesh.cpp
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Update CollisionShape2TriangleMesh.cpp
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2016-06-14 07:53:15 -07:00 |
CollisionShape2TriangleMesh.h
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
EmptyBrowser.h
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rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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2015-04-29 13:33:26 -07:00 |
EmptyExample.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
ExampleBrowserInterface.h
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rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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2015-04-29 13:33:26 -07:00 |
ExampleEntries.cpp
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First step towards a MuJoCo MJCF importer for Bullet. It can load the humanoid.xml, ant.xml and some other OpenAI GYM asset files. Not all fields are converted, so it is work-in-progress. This is useful for Reinforcement Learning experiments, and would also help integration with DeepMind Lab.
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2016-12-30 18:32:57 -08:00 |
ExampleEntries.h
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
GL_ShapeDrawer.cpp
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
GL_ShapeDrawer.h
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
InProcessExampleBrowser.cpp
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iOS platform and Android don't have __thread local storage, so avoid multi-threaded profiler on those (only on _WIN32, __linux__ and __APPLE__ and not TARGET_OS_IPHONE
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2017-01-08 12:49:04 -08:00 |
InProcessExampleBrowser.h
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run GUI on main thread for Mac OSX/__APPLE__, due to OS limitation
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2016-04-14 08:51:20 -07:00 |
main.cpp
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pybullet, more robust multi-server connections
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2016-12-28 21:51:54 -08:00 |
OpenGLExampleBrowser.cpp
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iOS platform and Android don't have __thread local storage, so avoid multi-threaded profiler on those (only on _WIN32, __linux__ and __APPLE__ and not TARGET_OS_IPHONE
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2017-01-08 12:49:04 -08:00 |
OpenGLExampleBrowser.h
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Removed many memoryleaks in Example Browser, reducing some technical debt.
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2016-07-16 00:55:56 -07:00 |
OpenGLGuiHelper.cpp
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
OpenGLGuiHelper.h
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add user debug line/text features in pybullet + shared memory API:
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2016-11-14 07:39:34 -08:00 |
premake4.lua
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move CommonRigidBodyMTBase out of interfaces, into MultiThreadedDemo.
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2016-11-07 12:08:02 -08:00 |