bullet3/Demos/OpenGL
2006-09-20 00:49:33 +00:00
..
BMF_Api.cpp moved files around 2006-05-25 19:18:29 +00:00
BMF_Api.h moved files around 2006-05-25 19:18:29 +00:00
BMF_BitmapFont.cpp moved files around 2006-05-25 19:18:29 +00:00
BMF_BitmapFont.h moved files around 2006-05-25 19:18:29 +00:00
BMF_font_helv10.cpp moved files around 2006-05-25 19:18:29 +00:00
BMF_FontData.h moved files around 2006-05-25 19:18:29 +00:00
BMF_Fonts.h moved files around 2006-05-25 19:18:29 +00:00
BMF_Settings.h moved files around 2006-05-25 19:18:29 +00:00
CMakeLists.txt updated demos includes 2006-09-11 06:10:40 +00:00
DebugCastResult.h fixed libxml for MacOS X 2006-07-10 07:15:40 +00:00
DemoApplication.cpp improved performance, and allowed custom friction and contact solver models. See CcdPhysicsDemo #define USER_DEFINED_FRICTION_MODEL 2006-09-20 00:49:33 +00:00
DemoApplication.h first step in refactoring/cleaning up demos 2006-09-11 05:31:22 +00:00
GL_ShapeDrawer.cpp first step in refactoring/cleaning up demos 2006-09-11 05:31:22 +00:00
GL_ShapeDrawer.h moved files around 2006-05-25 19:18:29 +00:00
GL_Simplex1to4.cpp 'Think Different': enabled some demos to compile for OS X -i386 2006-07-10 05:25:06 +00:00
GL_Simplex1to4.h moved files around 2006-05-25 19:18:29 +00:00
GLDebugDrawer.cpp more compounds work, the basics work. now some stackless tree-tree traversal is needed to speedup compound versus compound. 2006-07-24 23:06:59 +00:00
GLDebugDrawer.h moved files around 2006-05-25 19:18:29 +00:00
GlutStuff.cpp first step in refactoring/cleaning up demos 2006-09-11 05:31:22 +00:00
GlutStuff.h first step in refactoring/cleaning up demos 2006-09-11 05:31:22 +00:00
Jamfile updated demos includes 2006-09-11 06:10:40 +00:00
RenderTexture.cpp moved files around 2006-05-25 19:18:29 +00:00
RenderTexture.h moved files around 2006-05-25 19:18:29 +00:00