mirror of
https://github.com/bulletphysics/bullet3
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163 lines
4.6 KiB
C++
163 lines
4.6 KiB
C++
/**
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* Copyright (C) 2001 NaN Technologies B.V.
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*
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* Implementation of the API of the OpenGL bitmap font library.
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*/
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#include "BMF_Api.h"
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#include "BMF_BitmapFont.h"
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#if BMF_INCLUDE_HELV10
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extern BMF_FontData BMF_font_helv10;
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static BMF_BitmapFont bmfHelv10(&BMF_font_helv10);
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#endif // BMF_INCLUDE_HELV10
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#if BMF_INCLUDE_HELV12
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extern BMF_FontData BMF_font_helv12;
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static BMF_BitmapFont bmfHelv12(&BMF_font_helv12);
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#endif // BMF_INCLUDE_HELV12
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#if BMF_INCLUDE_HELVB8
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extern BMF_FontData BMF_font_helvb8;
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static BMF_BitmapFont bmfHelvb8(&BMF_font_helvb8);
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#endif // BMF_INCLUDE_HELVB8
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#if BMF_INCLUDE_HELVB10
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extern BMF_FontData BMF_font_helvb10;
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static BMF_BitmapFont bmfHelvb10(&BMF_font_helvb10);
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#endif // BMF_INCLUDE_HELVB10
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#if BMF_INCLUDE_HELVB12
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extern BMF_FontData BMF_font_helvb12;
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static BMF_BitmapFont bmfHelvb12(&BMF_font_helvb12);
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#endif // BMF_INCLUDE_HELVB12
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#if BMF_INCLUDE_HELVB14
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extern BMF_FontData BMF_font_helvb14;
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static BMF_BitmapFont bmfHelvb14(&BMF_font_helvb14);
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#endif // BMF_INCLUDE_HELVB14
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#if BMF_INCLUDE_SCR12
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extern BMF_FontData BMF_font_scr12;
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static BMF_BitmapFont bmfScreen12(&BMF_font_scr12);
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#endif // BMF_INCLUDE_SCR12
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#if BMF_INCLUDE_SCR14
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extern BMF_FontData BMF_font_scr14;
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static BMF_BitmapFont bmfScreen14(&BMF_font_scr14);
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#endif // BMF_INCLUDE_SCR14
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#if BMF_INCLUDE_SCR15
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extern BMF_FontData BMF_font_scr15;
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static BMF_BitmapFont bmfScreen15(&BMF_font_scr15);
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#endif // BMF_INCLUDE_SCR15
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BMF_Font* BMF_GetFont(BMF_FontType font)
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{
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switch (font)
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{
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#if BMF_INCLUDE_HELV10
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case BMF_kHelvetica10: return (BMF_Font*) &bmfHelv10;
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#endif // BMF_INCLUDE_HELV10
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#if BMF_INCLUDE_HELV12
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case BMF_kHelvetica12: return (BMF_Font*) &bmfHelv12;
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#endif // BMF_INCLUDE_HELV12
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#if BMF_INCLUDE_HELVB8
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case BMF_kHelveticaBold8: return (BMF_Font*) &bmfHelvb8;
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#endif // BMF_INCLUDE_HELVB8
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#if BMF_INCLUDE_HELVB10
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case BMF_kHelveticaBold10: return (BMF_Font*) &bmfHelvb10;
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#endif // BMF_INCLUDE_HELVB10
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#if BMF_INCLUDE_HELVB12
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case BMF_kHelveticaBold12: return (BMF_Font*) &bmfHelvb12;
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#endif // BMF_INCLUDE_HELVB12
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#if BMF_INCLUDE_HELVB14
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case BMF_kHelveticaBold14: return (BMF_Font*) &bmfHelvb14;
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#endif // BMF_INCLUDE_HELVB12
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#if BMF_INCLUDE_SCR12
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case BMF_kScreen12: return (BMF_Font*) &bmfScreen12;
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#endif // BMF_INCLUDE_SCR12
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#if BMF_INCLUDE_SCR14
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case BMF_kScreen14: return (BMF_Font*) &bmfScreen14;
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#endif // BMF_INCLUDE_SCR14
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#if BMF_INCLUDE_SCR15
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case BMF_kScreen15: return (BMF_Font*) &bmfScreen15;
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#endif // BMF_INCLUDE_SCR15
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default:
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break;
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}
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return 0;
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}
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int BMF_DrawCharacter(BMF_Font* font, char c)
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{
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char str[2] = {c, '\0'};
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return BMF_DrawString(font, str);
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}
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int BMF_DrawString(BMF_Font* font, const char* str)
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{
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if (!font) return 0;
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((BMF_BitmapFont*)font)->DrawString(str);
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return 1;
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}
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int BMF_GetCharacterWidth(BMF_Font* font, char c)
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{
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char str[2] = {c, '\0'};
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return BMF_GetStringWidth(font, str);
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}
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int BMF_GetStringWidth(BMF_Font* font, char* str)
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{
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if (!font) return 0;
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return ((BMF_BitmapFont*)font)->GetStringWidth(str);
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}
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void BMF_GetBoundingBox(BMF_Font* font, int *xmin_r, int *ymin_r, int *xmax_r, int *ymax_r)
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{
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if (!font) return;
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((BMF_BitmapFont*)font)->GetBoundingBox(*xmin_r, *ymin_r, *xmax_r, *ymax_r);
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}
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int BMF_GetFontTexture(BMF_Font* font) {
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if (!font) return -1;
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return ((BMF_BitmapFont*)font)->GetTexture();
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}
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void BMF_DrawStringTexture(BMF_Font* font, char *string, float x, float y, float z) {
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if (!font) return;
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((BMF_BitmapFont*)font)->DrawStringTexture(string, x, y, z);
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}
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