bullet3/btgui/OpenGLWindow/GLInstanceRendererInternalData.h
erwin coumans 626f0cf1e3 bt->b3
2013-04-17 17:52:51 -07:00

21 lines
562 B
C

#ifndef GL_INSTANCE_RENDERER_INTERNAL_DATA_H
#define GL_INSTANCE_RENDERER_INTERNAL_DATA_H
#include "OpenGLInclude.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
struct GLInstanceRendererInternalData
{
b3AlignedObjectArray<GLfloat> m_instance_positions_ptr;
b3AlignedObjectArray<GLfloat> m_instance_quaternion_ptr;
b3AlignedObjectArray<GLfloat> m_instance_colors_ptr;
b3AlignedObjectArray<GLfloat> m_instance_scale_ptr;
int m_vboSize;
GLuint m_vbo;
int m_totalNumInstances;
};
#endif //GL_INSTANCE_RENDERER_INTERNAL_DATA_H