bullet3/btgui/OpenGLWindow
2014-08-21 15:54:50 -07:00
..
GlewWindows add option for newer Linux demos to dynamically load X11, glX and OpenGL 1 functions 2014-07-11 14:25:32 -07:00
optionalX11/X11 premake4 build: allow to dynamically load X11 if X11 system headers/library is missing 2014-08-18 21:43:08 -07:00
Shaders add upAxis option for Y or Z up 2014-07-27 10:29:10 -07:00
b3gWindowInterface.h Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc) 2014-06-24 10:14:06 -07:00
CMakeLists.txt fix more warnings in BulletCollision, and fix CMakeLists for Linux 2014-08-21 15:54:50 -07:00
GLInstanceGraphicsShape.h bt->b3 2013-04-17 17:52:51 -07:00
GLInstanceRendererInternalData.h bt->b3 2013-04-17 17:52:51 -07:00
GLInstancingRenderer.cpp add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
GLInstancingRenderer.h add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
GLPrimInternalData.h add another btgui test 2013-03-13 00:22:35 -07:00
GLPrimitiveRenderer.cpp avoid allocations in renderer (messes up AMD buggy OpenGL driver) 2014-04-09 21:23:22 -07:00
GLPrimitiveRenderer.h fixed many memory leaks 2013-06-30 23:19:14 -07:00
GLRenderToTexture.cpp experiments with params in AllBullet2Demos (quick hack for testing, will clean this up soon) 2014-07-08 16:42:57 -07:00
GLRenderToTexture.h more X11/Linux debug-graphics fixes 2014-06-30 16:03:36 -07:00
GwenOpenGL3CoreRenderer.h add improved btGeneric6DofSpring2Constraint, thanks to Puhr Gabor and Tamas Umenhoffer! 2014-08-20 16:28:16 -07:00
LoadShader.cpp improve Linux OpenGL 3.x context creation handling, don't crash if the shadowmap shader fails 2014-06-24 15:43:04 -07:00
LoadShader.h add another btgui test 2013-03-13 00:22:35 -07:00
MacOpenGLWindow.h add modifier support for Mac 2013-07-18 17:29:27 -07:00
MacOpenGLWindow.mm fix Mac build 2014-07-03 22:30:50 -07:00
OpenGLInclude.h fix mac build 2014-08-20 17:24:12 -07:00
premake4.lua premake4 build: allow to dynamically load X11 if X11 system headers/library is missing 2014-08-18 21:43:08 -07:00
ShapeData.h remove OpenGL/glu.h from gl3 headers (warning), replace some OpenGL definitions ARB/non-ARB 2014-07-27 11:19:11 -07:00
SimpleOpenGL3App.cpp add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
SimpleOpenGL3App.h add Obj and STL import demo, work on URDF import 2014-08-03 13:45:05 -07:00
TwFonts.cpp add another btgui test 2013-03-13 00:22:35 -07:00
TwFonts.h add another btgui test 2013-03-13 00:22:35 -07:00
Win32InternalWindowData.h bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
Win32OpenGLWindow.cpp move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments 2014-02-11 10:33:00 -08:00
Win32OpenGLWindow.h bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
Win32Window.cpp add preliminary glut replacement test for Bullet 2.x demos 2014-07-03 16:42:50 -07:00
Win32Window.h bt -> b3 and BT -> B3 rename for content and filenames 2013-04-28 23:11:10 -07:00
X11OpenGLWindow.cpp remove some warnings 2014-08-21 13:32:32 -07:00
X11OpenGLWindow.h tweak demo a bit and add 'exit' to X11 window 2013-05-23 10:23:08 -07:00