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GlewWindows
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add option for newer Linux demos to dynamically load X11, glX and OpenGL 1 functions
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2014-07-11 14:25:32 -07:00 |
optionalX11/X11
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premake4 build: allow to dynamically load X11 if X11 system headers/library is missing
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2014-08-18 21:43:08 -07:00 |
Shaders
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add upAxis option for Y or Z up
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2014-07-27 10:29:10 -07:00 |
b3gWindowInterface.h
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Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
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2014-06-24 10:14:06 -07:00 |
CMakeLists.txt
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fix more warnings in BulletCollision, and fix CMakeLists for Linux
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2014-08-21 15:54:50 -07:00 |
GLInstanceGraphicsShape.h
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bt->b3
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2013-04-17 17:52:51 -07:00 |
GLInstanceRendererInternalData.h
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bt->b3
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2013-04-17 17:52:51 -07:00 |
GLInstancingRenderer.cpp
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add Obj and STL import demo, work on URDF import
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2014-08-03 13:45:05 -07:00 |
GLInstancingRenderer.h
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add Obj and STL import demo, work on URDF import
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2014-08-03 13:45:05 -07:00 |
GLPrimInternalData.h
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
GLPrimitiveRenderer.cpp
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avoid allocations in renderer (messes up AMD buggy OpenGL driver)
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2014-04-09 21:23:22 -07:00 |
GLPrimitiveRenderer.h
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fixed many memory leaks
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2013-06-30 23:19:14 -07:00 |
GLRenderToTexture.cpp
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experiments with params in AllBullet2Demos (quick hack for testing, will clean this up soon)
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2014-07-08 16:42:57 -07:00 |
GLRenderToTexture.h
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more X11/Linux debug-graphics fixes
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2014-06-30 16:03:36 -07:00 |
GwenOpenGL3CoreRenderer.h
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add improved btGeneric6DofSpring2Constraint, thanks to Puhr Gabor and Tamas Umenhoffer!
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2014-08-20 16:28:16 -07:00 |
LoadShader.cpp
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improve Linux OpenGL 3.x context creation handling, don't crash if the shadowmap shader fails
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2014-06-24 15:43:04 -07:00 |
LoadShader.h
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
MacOpenGLWindow.h
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add modifier support for Mac
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2013-07-18 17:29:27 -07:00 |
MacOpenGLWindow.mm
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fix Mac build
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2014-07-03 22:30:50 -07:00 |
OpenGLInclude.h
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fix mac build
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2014-08-20 17:24:12 -07:00 |
premake4.lua
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premake4 build: allow to dynamically load X11 if X11 system headers/library is missing
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2014-08-18 21:43:08 -07:00 |
ShapeData.h
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remove OpenGL/glu.h from gl3 headers (warning), replace some OpenGL definitions ARB/non-ARB
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2014-07-27 11:19:11 -07:00 |
SimpleOpenGL3App.cpp
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add Obj and STL import demo, work on URDF import
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2014-08-03 13:45:05 -07:00 |
SimpleOpenGL3App.h
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add Obj and STL import demo, work on URDF import
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2014-08-03 13:45:05 -07:00 |
TwFonts.cpp
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
TwFonts.h
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add another btgui test
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2013-03-13 00:22:35 -07:00 |
Win32InternalWindowData.h
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
Win32OpenGLWindow.cpp
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move OpenCL initialization for the unit tests in a shared header file, and support some basic command-line arguments
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2014-02-11 10:33:00 -08:00 |
Win32OpenGLWindow.h
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
Win32Window.cpp
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add preliminary glut replacement test for Bullet 2.x demos
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2014-07-03 16:42:50 -07:00 |
Win32Window.h
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bt -> b3 and BT -> B3 rename for content and filenames
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2013-04-28 23:11:10 -07:00 |
X11OpenGLWindow.cpp
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remove some warnings
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2014-08-21 13:32:32 -07:00 |
X11OpenGLWindow.h
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tweak demo a bit and add 'exit' to X11 window
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2013-05-23 10:23:08 -07:00 |