.. |
Shaders
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add a textured sphere8.obj test with obj loader
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2015-08-05 19:03:27 -07:00 |
CMakeLists.txt
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add 'dl' target libs in cmake
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2016-05-03 21:48:28 -07:00 |
fontstash.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
fontstash.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLInstanceGraphicsShape.h
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fix some memory leaks in ImportURDF / PhysicsServerCommandProcessor
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2016-04-11 16:42:02 -07:00 |
GLInstanceRendererInternalData.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
GLInstancingRenderer.cpp
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preparation to receive camera image data from physics server
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2016-05-31 10:23:04 -07:00 |
GLInstancingRenderer.h
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add function to CommonRenderInterface to update/activate a texture
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2016-04-20 12:55:21 -07:00 |
GLPrimInternalData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLPrimitiveRenderer.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
GLPrimitiveRenderer.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLRenderToTexture.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
GLRenderToTexture.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GwenOpenGL3CoreRenderer.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
LoadShader.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
LoadShader.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
MacOpenGLWindow.h
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fixes in Mac resizing example browser (if window size exceeds capability)
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2016-05-03 23:46:29 -07:00 |
MacOpenGLWindow.mm
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add .stl file support in 'File/Open' of example browser.
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2016-06-07 12:57:46 -07:00 |
OpenGL2Include.h
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fixes for Linux
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2015-04-16 16:58:42 -07:00 |
opengl_fontstashcallbacks.cpp
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add function to CommonRenderInterface to update/activate a texture
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2016-04-20 12:55:21 -07:00 |
opengl_fontstashcallbacks.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
OpenGLInclude.h
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
OpenSans.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
OpenSans.ttf
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
premake4.lua
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
ShapeData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
SimpleCamera.cpp
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prepare support for VR
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2016-05-19 09:19:36 -07:00 |
SimpleCamera.h
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prepare support for VR
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2016-05-19 09:19:36 -07:00 |
SimpleOpenGL2App.cpp
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improve usability of ExampleBrowser
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2015-08-04 18:24:30 -07:00 |
SimpleOpenGL2App.h
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work-in-progress tinyrenderer -> shared memory API synthetic camera image
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2016-05-17 23:57:19 -07:00 |
SimpleOpenGL2Renderer.cpp
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WIP example for real-time collision detection features of Bullet
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2015-10-18 14:01:25 -07:00 |
SimpleOpenGL2Renderer.h
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add missing stubs for the obsolete SimpleOpenGL2Renderer
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2016-04-21 14:10:45 -07:00 |
SimpleOpenGL3App.cpp
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initial hookup of TinyRenderer to shared memory interface
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2016-06-01 17:47:41 -07:00 |
SimpleOpenGL3App.h
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preparation to receive camera image data from physics server
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2016-05-31 10:23:04 -07:00 |
stb_image_write.h
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use multibody by default when using FILE/Open URDF (instead of maximal coordinate rigid body+typed constraints)
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2015-08-06 00:35:03 -07:00 |
stb_truetype.h
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update stb_truetype.h to latest from
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2015-07-23 23:17:58 -07:00 |
TwFonts.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
TwFonts.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Win32InternalWindowData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Win32OpenGLWindow.cpp
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windows fixes
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2016-05-04 00:16:53 -07:00 |
Win32OpenGLWindow.h
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windows fixes
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2016-05-04 00:16:53 -07:00 |
Win32Window.cpp
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preparation to receive camera image data from physics server
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2016-05-31 10:23:04 -07:00 |
Win32Window.h
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more cmake support for examples
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2015-04-16 22:14:27 -07:00 |
X11OpenGLWindow.cpp
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
X11OpenGLWindow.h
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linux fixes
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2016-05-04 00:17:39 -07:00 |