bullet3/Bullet/BroadphaseCollision
ejcoumans 400376289c
2006-09-06 00:38:12 +00:00
..
AxisSweep3.cpp added initial support for per-triangle material properties in a non-convex mesh. needs testing. 2006-08-10 08:18:05 +00:00
AxisSweep3.h fixed collision bug involving meshes/compounds: always keep point with deepest penetration 2006-09-04 18:54:36 +00:00
BroadphaseInterface.h Refactoring for parallel processing of islands, collision detection and constraint solving. 2006-06-30 00:41:09 +00:00
BroadphaseProxy.cpp moved files around 2006-05-25 19:18:29 +00:00
BroadphaseProxy.h 2006-09-06 00:38:12 +00:00
CollisionAlgorithm.cpp moved files around 2006-05-25 19:18:29 +00:00
CollisionAlgorithm.h moved files around 2006-05-25 19:18:29 +00:00
Dispatcher.cpp moved files around 2006-05-25 19:18:29 +00:00
Dispatcher.h refactoring of TriangleMeshShape, introduced ConcaveShape, which allows for StaticPlaneShape and future landscape/heightfield shape 2006-07-03 22:41:19 +00:00
OverlappingPairCache.cpp fixed memoryleak, 2006-09-04 21:28:32 +00:00
OverlappingPairCache.h Refactoring for parallel processing of islands, collision detection and constraint solving. 2006-06-30 00:41:09 +00:00
SimpleBroadphase.cpp added initial support for per-triangle material properties in a non-convex mesh. needs testing. 2006-08-10 08:18:05 +00:00
SimpleBroadphase.h Refactoring: 2006-06-29 20:57:47 +00:00