bullet3/Demos/OpenCLClothDemo/Intel/premake4.lua

68 lines
1.2 KiB
Lua

hasCL = findOpenCL_Intel()
if (hasCL) then
project "AppOpenCLClothDemo_Intel"
defines { "USE_INTEL_OPENCL","CL_PLATFORM_INTEL"}
initOpenCL_Intel()
language "C++"
kind "ConsoleApp"
targetdir "../../.."
libdirs {"../../../Glut"}
links {
"LinearMath",
"BulletCollision",
"BulletDynamics",
"BulletSoftBody",
"BulletSoftBodySolvers_OpenCL_Intel",
"opengl32"
}
configuration { "Windows" }
defines { "GLEW_STATIC"}
configuration "x64"
links {
"glut64",
"glew64s"
}
configuration "x32"
links {
"glut32",
"glew32s"
}
configuration{}
includedirs {
"../../../src",
"../../../Glut",
"../../SharedOpenCL",
"../../OpenGL"
}
files {
"../cl_cloth_demo.cpp",
"../../SharedOpenCL/btOpenCLUtils.cpp",
"../../SharedOpenCL/btOpenCLUtils.h",
"../../SharedOpenCL/btOpenCLInclude.h",
"../../OpenGL/GLDebugDrawer.cpp",
"../../OpenGL/stb_image.cpp",
"../../OpenGL/stb_image.h",
"../gl_win.cpp",
"../clstuff.cpp",
"../clstuff.h",
"../gl_win.h",
"../cloth.h"
}
end