mirror of
https://github.com/bulletphysics/bullet3
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9708392322
add UDP network connection for physics client <-> server. also set spinning friction in rolling friction demo (otherwise objects may keep on spinning forever) |
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.. | ||
b3PosixThreadSupport.cpp | ||
b3PosixThreadSupport.h | ||
b3ThreadSupportInterface.cpp | ||
b3ThreadSupportInterface.h | ||
b3Win32ThreadSupport.cpp | ||
b3Win32ThreadSupport.h | ||
main.cpp | ||
MultiThreadingExample.cpp | ||
MultiThreadingExample.h | ||
premake4.lua |