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https://github.com/bulletphysics/bullet3
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42 lines
1.0 KiB
C
42 lines
1.0 KiB
C
#ifndef B3_PLUGIN_API_H
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#define B3_PLUGIN_API_H
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#ifdef _WIN32
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#define B3_SHARED_API __declspec(dllexport)
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#elif defined (__GNUC__)
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#define B3_SHARED_API __attribute__((visibility("default")))
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#else
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#define B3_SHARED_API
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#endif
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#if defined(_WIN32)
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#define B3_API_ENTRY
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#define B3_API_CALL __cdecl
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#define B3_CALLBACK __cdecl
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#else
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#define B3_API_ENTRY
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#define B3_API_CALL
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#define B3_CALLBACK
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Plugin API */
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typedef B3_API_ENTRY int (B3_API_CALL * PFN_INIT)(struct b3PluginContext* context);
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typedef B3_API_ENTRY void (B3_API_CALL * PFN_EXIT)(struct b3PluginContext* context);
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typedef B3_API_ENTRY int (B3_API_CALL * PFN_EXECUTE)(struct b3PluginContext* context, const struct b3PluginArguments* arguments);
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typedef B3_API_ENTRY int (B3_API_CALL * PFN_TICK)(struct b3PluginContext* context);
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typedef B3_API_ENTRY struct UrdfRenderingInterface* (B3_API_CALL * PFN_GET_RENDER_INTERFACE)(struct b3PluginContext* context);
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#ifdef __cplusplus
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}
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#endif
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#endif //B3_PLUGIN_API_H
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