bullet3/examples/Utils/b3Clock.h
erwin coumans 3bdcf23a05 Add sleep to avoid 100% busy CPU loop in PhysicsServerExample
Added btClock::usleep
Fix broken TinyRenderer example code.
2016-08-13 12:21:18 -07:00

41 lines
987 B
C++

#ifndef B3_CLOCK_H
#define B3_CLOCK_H
///The b3Clock is a portable basic clock that measures accurate time in seconds, use for profiling.
class b3Clock
{
public:
b3Clock();
b3Clock(const b3Clock& other);
b3Clock& operator=(const b3Clock& other);
~b3Clock();
/// Resets the initial reference time.
void reset();
/// Returns the time in ms since the last call to reset or since
/// the b3Clock was created.
unsigned long int getTimeMilliseconds();
/// Returns the time in us since the last call to reset or since
/// the Clock was created.
unsigned long long int getTimeMicroseconds();
/// Returns the time in seconds since the last call to reset or since
/// the Clock was created.
double getTimeInSeconds();
///Sleep for 'microSeconds', to yield to other threads and not waste 100% CPU cycles.
///Note that some operating systems may sleep a longer time.
static void usleep(int microSeconds);
private:
struct b3ClockData* m_data;
};
#endif //B3_CLOCK_H