bullet3/Demos3/GpuDemos/softbody/GpuSoftBodyDemoInternalData.h
2013-05-06 18:35:34 -07:00

35 lines
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C++

#ifndef GPU_SOFTBODY_INTERNAL_DATA_H
#define GPU_SOFTBODY_INTERNAL_DATA_H
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
#include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h"
#include "Bullet3Common/b3Vector3.h"
struct GpuSoftBodyDemoInternalData
{
cl_kernel m_copyTransformsToVBOKernel;
b3OpenCLArray<b3Vector4>* m_instancePosOrnColor;
class b3GpuRigidBodyPipeline* m_rigidBodyPipeline;
class b3GpuNarrowPhase* m_np;
class b3GpuSapBroadphase* m_bp;
int m_clothShapeIndex;
float* m_clothVertices;
GpuSoftBodyDemoInternalData()
:m_instancePosOrnColor(0),
m_copyTransformsToVBOKernel(0), m_rigidBodyPipeline(0),
m_np(0),
m_bp(0),
m_clothShapeIndex(-1),
m_clothVertices(0)
{
}
};
#endif//GPU_SOFTBODY_INTERNAL_DATA_H