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GwenGUISupport
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example browser: fix 'clamp-to-integer' on GUI-sliders
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2017-06-04 17:34:21 -07:00 |
CMakeLists.txt
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add new example for btCompoundShape
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2017-10-03 01:38:20 +05:30 |
CollisionShape2TriangleMesh.cpp
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fix 'safeNormalize' (probably should remove it)
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2017-01-30 18:12:09 -08:00 |
CollisionShape2TriangleMesh.h
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
EmptyBrowser.h
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rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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2015-04-29 13:33:26 -07:00 |
EmptyExample.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
ExampleBrowserInterface.h
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rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming
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2015-04-29 13:33:26 -07:00 |
ExampleEntries.cpp
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add new example for btCompoundShape
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2017-10-03 01:38:20 +05:30 |
ExampleEntries.h
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Remove unused ROS urdf (was replaced by Bullet UrdfParser.
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2016-05-12 23:03:12 -07:00 |
GL_ShapeDrawer.cpp
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
GL_ShapeDrawer.h
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allow obsolete OpenGL2 drawer to render with z-up axis.
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2016-11-12 11:59:40 -08:00 |
InProcessExampleBrowser.cpp
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unlock thread at exitPhysics
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2017-10-10 11:10:42 -07:00 |
InProcessExampleBrowser.h
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bump up pybullet setup.py version, make B3_NO_PYTHON_FRAMEWORK default on Mac
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2017-08-18 08:53:46 -07:00 |
main.cpp
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fix signal handling in ExampleBrowser on linux/mac on termination
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2017-10-05 12:59:58 -07:00 |
OpenGLExampleBrowser.cpp
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Allow to configure Y=up, default is Z=up, using pybullet.configureDebugVisualizer(COV_ENABLE_Y_AXIS_UP,0/1)
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2017-10-05 09:02:33 -07:00 |
OpenGLExampleBrowser.h
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VR video recording, use command-line --mp4=videoname.mp4
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2017-02-16 14:19:09 -08:00 |
OpenGLGuiHelper.cpp
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allow changeVisualShape (rgbaColor, specularColor and texture) for maximal coordinates rigid body (btRigidBody)
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2017-10-08 11:34:42 -07:00 |
OpenGLGuiHelper.h
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implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added)
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2017-06-30 19:11:43 -07:00 |
premake4.lua
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premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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2017-10-25 10:00:45 -07:00 |