mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-11 01:40:10 +00:00
599579803e
Added CMake support for BulletMultiThreaded.
85 lines
3.0 KiB
C++
85 lines
3.0 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include "LinearMath/btScalar.h"
|
|
#include "PlatformDefinitions.h"
|
|
|
|
|
|
#ifndef SEQUENTIAL_THREAD_SUPPORT_H
|
|
#define SEQUENTIAL_THREAD_SUPPORT_H
|
|
|
|
#include "LinearMath/btAlignedObjectArray.h"
|
|
|
|
#include "btThreadSupportInterface.h"
|
|
|
|
typedef void (*SequentialThreadFunc)(void* userPtr,void* lsMemory);
|
|
typedef void* (*SequentiallsMemorySetupFunc)();
|
|
|
|
|
|
|
|
///SequentialThreadSupport is a portable non-parallel implementation of the btThreadSupportInterface
|
|
class SequentialThreadSupport : public btThreadSupportInterface
|
|
{
|
|
public:
|
|
struct btSpuStatus
|
|
{
|
|
uint32_t m_taskId;
|
|
uint32_t m_commandId;
|
|
uint32_t m_status;
|
|
|
|
SequentialThreadFunc m_userThreadFunc;
|
|
|
|
void* m_userPtr; //for taskDesc etc
|
|
void* m_lsMemory; //initialized using SequentiallsMemorySetupFunc
|
|
};
|
|
private:
|
|
btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
|
|
btAlignedObjectArray<void*> m_completeHandles;
|
|
public:
|
|
struct SequentialThreadConstructionInfo
|
|
{
|
|
SequentialThreadConstructionInfo (char* uniqueName,
|
|
SequentialThreadFunc userThreadFunc,
|
|
SequentiallsMemorySetupFunc lsMemoryFunc
|
|
)
|
|
:m_uniqueName(uniqueName),
|
|
m_userThreadFunc(userThreadFunc),
|
|
m_lsMemoryFunc(lsMemoryFunc)
|
|
{
|
|
|
|
}
|
|
|
|
char* m_uniqueName;
|
|
SequentialThreadFunc m_userThreadFunc;
|
|
SequentiallsMemorySetupFunc m_lsMemoryFunc;
|
|
};
|
|
|
|
SequentialThreadSupport(SequentialThreadConstructionInfo& threadConstructionInfo);
|
|
virtual ~SequentialThreadSupport();
|
|
void startThreads(SequentialThreadConstructionInfo& threadInfo);
|
|
///send messages to SPUs
|
|
virtual void sendRequest(uint32_t uiCommand, uint32_t uiArgument0, uint32_t uiArgument1);
|
|
///check for messages from SPUs
|
|
virtual void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
|
|
///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
|
|
virtual void startSPU();
|
|
///tell the task scheduler we are done with the SPU tasks
|
|
virtual void stopSPU();
|
|
|
|
};
|
|
|
|
#endif //SEQUENTIAL_THREAD_SUPPORT_H
|
|
|