mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 06:00:12 +00:00
ed49edc1af
b3InitUpdateVisualShape doesn't take textureUniqueId by default. new API b3UpdateVisualShapeTexture to change texture (-1 will clear texture) PyBullet/BulletRobotics: allow to reset the textureUniqueId to -1, to clear a texture PyBullet/BulletRobotics: save all texture handles |
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collisionFilterPlugin | ||
eglPlugin | ||
fileIOPlugin | ||
grpcPlugin | ||
pdControlPlugin | ||
testPlugin | ||
tinyRendererPlugin | ||
vrSyncPlugin | ||
b3PluginAPI.h | ||
b3PluginCollisionInterface.h | ||
b3PluginContext.h | ||
b3PluginFileIOInterface.h |