bullet3/examples/SharedMemory/plugins
erwincoumans ed49edc1af PyBullet change API (since it was broken): pybullet_changeVisualShape with textureUniqueId ==-1 will clear the texture
b3InitUpdateVisualShape doesn't take textureUniqueId by default. new API b3UpdateVisualShapeTexture to change texture (-1 will clear texture)
PyBullet/BulletRobotics: allow to reset the textureUniqueId to -1, to clear a texture
PyBullet/BulletRobotics: save all texture handles
2018-10-20 15:56:56 -07:00
..
collisionFilterPlugin Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
eglPlugin enable planar reflection in MinitaurGymEnv 2018-10-14 15:10:19 -07:00
fileIOPlugin allow empty filename in CNS fileIO 2018-10-20 14:16:31 -07:00
grpcPlugin Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
pdControlPlugin Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
testPlugin Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
tinyRendererPlugin PyBullet change API (since it was broken): pybullet_changeVisualShape with textureUniqueId ==-1 will clear the texture 2018-10-20 15:56:56 -07:00
vrSyncPlugin First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface. 2018-10-08 21:27:08 -07:00
b3PluginAPI.h First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface. 2018-10-08 21:27:08 -07:00
b3PluginCollisionInterface.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
b3PluginContext.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
b3PluginFileIOInterface.h First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface. 2018-10-08 21:27:08 -07:00