mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-05 01:50:05 +00:00
513 lines
18 KiB
CMake
513 lines
18 KiB
CMake
cmake_minimum_required(VERSION 2.4.3)
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set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
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cmake_policy(SET CMP0017 NEW)
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#this line has to appear before 'PROJECT' in order to be able to disable incremental linking
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SET(MSVC_INCREMENTAL_DEFAULT ON)
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PROJECT(BULLET_PHYSICS)
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FILE (STRINGS "VERSION" BULLET_VERSION)
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IF(COMMAND cmake_policy)
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cmake_policy(SET CMP0003 NEW)
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if(POLICY CMP0042)
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# Enable MACOSX_RPATH by default.
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cmake_policy(SET CMP0042 NEW)
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endif(POLICY CMP0042)
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ENDIF(COMMAND cmake_policy)
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IF (NOT CMAKE_BUILD_TYPE)
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# SET(CMAKE_BUILD_TYPE "Debug")
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SET(CMAKE_BUILD_TYPE "Release")
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ENDIF (NOT CMAKE_BUILD_TYPE)
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SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
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#MESSAGE("CMAKE_CXX_FLAGS_DEBUG="+${CMAKE_CXX_FLAGS_DEBUG})
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OPTION(USE_DOUBLE_PRECISION "Use double precision" OFF)
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SET(CLAMP_VELOCITIES "0" CACHE STRING "Clamp rigid bodies' velocity to this value, if larger than zero. Useful to prevent floating point errors or in general runaway velocities in complex scenarios")
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OPTION(USE_GRAPHICAL_BENCHMARK "Use Graphical Benchmark" ON)
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OPTION(BUILD_SHARED_LIBS "Use shared libraries" OFF)
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OPTION(USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD "Use btSoftMultiBodyDynamicsWorld" ON)
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OPTION(USE_OPENVR "Use OpenVR for virtual reality" OFF)
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OPTION(ENABLE_VHACD "Use VHACD in BulletRobotics and pybullet" ON)
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OPTION(BULLET2_MULTITHREADING "Build Bullet 2 libraries with mutex locking around certain operations (required for multi-threading)" OFF)
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IF (BULLET2_MULTITHREADING)
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OPTION(BULLET2_USE_OPEN_MP_MULTITHREADING "Build Bullet 2 with support for multi-threading with OpenMP (requires a compiler with OpenMP support)" OFF)
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OPTION(BULLET2_USE_TBB_MULTITHREADING "Build Bullet 2 with support for multi-threading with Intel Threading Building Blocks (requires the TBB library to be already installed)" OFF)
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IF (MSVC)
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OPTION(BULLET2_USE_PPL_MULTITHREADING "Build Bullet 2 with support for multi-threading with Microsoft Parallel Patterns Library (requires MSVC compiler)" OFF)
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ENDIF (MSVC)
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ENDIF (BULLET2_MULTITHREADING)
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IF(NOT WIN32)
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SET(DL ${CMAKE_DL_LIBS})
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IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
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MESSAGE("Linux")
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SET(OSDEF -D_LINUX)
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ELSE(CMAKE_SYSTEM_NAME MATCHES "Linux")
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IF(APPLE)
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MESSAGE("Apple")
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SET(OSDEF -D_DARWIN)
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ELSE(APPLE)
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MESSAGE("BSD?")
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SET(OSDEF -D_BSD)
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ENDIF(APPLE)
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ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
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ENDIF(NOT WIN32)
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OPTION(USE_MSVC_INCREMENTAL_LINKING "Use MSVC Incremental Linking" OFF)
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#statically linking VC++ isn't supported for WindowsPhone/WindowsStore
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IF (CMAKE_SYSTEM_NAME STREQUAL WindowsPhone OR CMAKE_SYSTEM_NAME STREQUAL WindowsStore)
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OPTION(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC Runtime Library DLL (/MD or /MDd)" ON)
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ELSE ()
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OPTION(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC Runtime Library DLL (/MD or /MDd)" OFF)
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ENDIF (CMAKE_SYSTEM_NAME STREQUAL WindowsPhone OR CMAKE_SYSTEM_NAME STREQUAL WindowsStore)
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OPTION(USE_MSVC_RELEASE_RUNTIME_ALWAYS "Use MSVC Release Runtime Library even in Debug" OFF)
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#SET(CMAKE_EXE_LINKER_FLAGS_INIT "/STACK:10000000 /INCREMENTAL:NO")
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#SET(CMAKE_EXE_LINKER_FLAGS "/STACK:10000000 /INCREMENTAL:NO")
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#MESSAGE("MSVC_INCREMENTAL_YES_FLAG"+${MSVC_INCREMENTAL_YES_FLAG})
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IF(MSVC)
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IF (NOT USE_MSVC_INCREMENTAL_LINKING)
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#MESSAGE("MSVC_INCREMENTAL_DEFAULT"+${MSVC_INCREMENTAL_DEFAULT})
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SET( MSVC_INCREMENTAL_YES_FLAG "/INCREMENTAL:NO")
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STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags "${CMAKE_EXE_LINKER_FLAGS_DEBUG}")
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SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "/INCREMENTAL:NO ${replacementFlags}" )
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MESSAGE("CMAKE_EXE_LINKER_FLAGS_DEBUG=${CMAKE_EXE_LINKER_FLAGS_DEBUG}")
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STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags2 "${CMAKE_EXE_LINKER_FLAGS}")
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SET(CMAKE_EXE_LINKER_FLAGS ${replacementFlag2})
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STRING(REPLACE "INCREMENTAL:YES" "" replacementFlags3 "${CMAKE_EXTRA_LINK_FLAGS}")
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SET(CMAKE_EXTRA_LINK_FLAGS ${replacementFlag3})
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STRING(REPLACE "INCREMENTAL:YES" "INCREMENTAL:NO" replacementFlags3 "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}")
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SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO ${replacementFlags3})
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SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/INCREMENTAL:NO ${replacementFlags3}" )
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ENDIF (NOT USE_MSVC_INCREMENTAL_LINKING)
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IF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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#We statically link to reduce dependencies
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FOREACH(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO )
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IF(${flag_var} MATCHES "/MD")
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STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "/MD")
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IF(${flag_var} MATCHES "/MDd")
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STRING(REGEX REPLACE "/MDd" "/MTd" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "/MDd")
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ENDFOREACH(flag_var)
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ENDIF (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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IF (USE_MSVC_RELEASE_RUNTIME_ALWAYS)
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FOREACH(flag_var CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO )
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IF(${flag_var} MATCHES "/MDd")
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STRING(REGEX REPLACE "/MDd" "/MD" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "/MDd")
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IF(${flag_var} MATCHES "/MTd")
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STRING(REGEX REPLACE "/MTd" "/MT" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "/MTd")
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# Need to remove _DEBUG too otherwise things like _ITERATOR_DEBUG_LEVEL mismatch
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IF(${flag_var} MATCHES "-D_DEBUG")
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STRING(REGEX REPLACE "-D_DEBUG" "" ${flag_var} "${${flag_var}}")
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ENDIF(${flag_var} MATCHES "-D_DEBUG")
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ENDFOREACH(flag_var)
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ENDIF (USE_MSVC_RELEASE_RUNTIME_ALWAYS)
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IF (CMAKE_CL_64)
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ADD_DEFINITIONS(-D_WIN64)
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ELSE()
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OPTION(USE_MSVC_SSE "Use MSVC /arch:sse option" OFF)
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option(USE_MSVC_SSE2 "Compile your program with SSE2 instructions" ON)
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IF (USE_MSVC_SSE)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:SSE")
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ENDIF()
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IF (USE_MSVC_SSE2)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /arch:SSE2")
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ENDIF()
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ENDIF()
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option(USE_MSVC_AVX "Compile your program with AVX instructions" OFF)
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IF(USE_MSVC_AVX)
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add_definitions(/arch:AVX)
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ENDIF()
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OPTION(USE_MSVC_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON)
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IF (USE_MSVC_FAST_FLOATINGPOINT)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:fast")
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ENDIF()
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OPTION(USE_MSVC_STRING_POOLING "Use MSVC /GF string pooling option" ON)
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IF (USE_MSVC_STRING_POOLING)
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SET(CMAKE_C_FLAGS "/GF ${CMAKE_C_FLAGS}")
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SET(CMAKE_CXX_FLAGS "/GF ${CMAKE_CXX_FLAGS}")
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ENDIF()
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OPTION(USE_MSVC_FUNCTION_LEVEL_LINKING "Use MSVC /Gy function level linking option" ON)
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IF(USE_MSVC_FUNCTION_LEVEL_LINKING)
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SET(CMAKE_C_FLAGS "/Gy ${CMAKE_C_FLAGS}")
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SET(CMAKE_CXX_FLAGS "/Gy ${CMAKE_CXX_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /OPT:REF")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /OPT:REF")
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ENDIF(USE_MSVC_FUNCTION_LEVEL_LINKING)
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OPTION(USE_MSVC_EXEPTIONS "Use MSVC C++ exceptions option" OFF)
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OPTION(USE_MSVC_COMDAT_FOLDING "Use MSVC /OPT:ICF COMDAT folding option" ON)
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IF(USE_MSVC_COMDAT_FOLDING)
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /OPT:ICF")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /OPT:ICF")
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ENDIF()
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OPTION(USE_MSVC_DISABLE_RTTI "Use MSVC /GR- disabled RTTI flags option" ON)
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IF(USE_MSVC_DISABLE_RTTI)
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STRING(REGEX REPLACE "/GR" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS}) # Disable RTTI
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SET(CMAKE_C_FLAGS "/GR- ${CMAKE_C_FLAGS}")
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SET(CMAKE_CXX_FLAGS "/GR- ${CMAKE_CXX_FLAGS}")
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ENDIF(USE_MSVC_DISABLE_RTTI)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4244 /wd4267")
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ENDIF(MSVC)
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IF (WIN32)
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OPTION(INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES "Create MSVC projectfiles that can be distributed" OFF)
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IF (INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
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SET (LIBRARY_OUTPUT_PATH ${BULLET_PHYSICS_SOURCE_DIR}/lib CACHE PATH "Single output directory for building all libraries.")
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${BULLET_PHYSICS_SOURCE_DIR})
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SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${BULLET_PHYSICS_SOURCE_DIR})
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ELSE()
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SET (LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE PATH "Single output directory for building all libraries.")
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ENDIF()
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OPTION(INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES "Create MSVC projectfiles with relative paths" OFF)
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OPTION(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES "Add MSVC postfix for executable names (_Debug)" OFF)
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SET(CMAKE_DEBUG_POSTFIX "_Debug" CACHE STRING "Adds a postfix for debug-built libraries.")
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SET(CMAKE_MINSIZEREL_POSTFIX "_MinsizeRel" CACHE STRING "Adds a postfix for MinsizeRelease-built libraries.")
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SET(CMAKE_RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo" CACHE STRING "Adds a postfix for ReleaseWithDebug-built libraries.")
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IF (INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES)
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SET(CMAKE_SUPPRESS_REGENERATION 1)
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SET(CMAKE_USE_RELATIVE_PATHS 1)
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ENDIF(INTERNAL_CREATE_MSVC_RELATIVE_PATH_PROJECTFILES)
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ENDIF (WIN32)
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OPTION(BUILD_CPU_DEMOS "Build original Bullet CPU examples" ON)
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OPTION(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES "Internal update serialization structures" OFF)
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IF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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ADD_DEFINITIONS( -DBT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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ENDIF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
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IF (CLAMP_VELOCITIES)
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ADD_DEFINITIONS( -DBT_CLAMP_VELOCITY_TO=${CLAMP_VELOCITIES})
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ENDIF (CLAMP_VELOCITIES)
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IF (USE_DOUBLE_PRECISION)
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ADD_DEFINITIONS( -DBT_USE_DOUBLE_PRECISION)
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SET( BULLET_DOUBLE_DEF "-DBT_USE_DOUBLE_PRECISION")
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ENDIF (USE_DOUBLE_PRECISION)
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IF (NOT USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
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ADD_DEFINITIONS(-DSKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
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ENDIF ()
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IF(USE_GRAPHICAL_BENCHMARK)
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ADD_DEFINITIONS( -DUSE_GRAPHICAL_BENCHMARK)
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ENDIF (USE_GRAPHICAL_BENCHMARK)
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IF(BULLET2_MULTITHREADING)
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ADD_DEFINITIONS( -DBT_THREADSAFE=1 )
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IF (NOT MSVC)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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ENDIF (NOT MSVC)
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IF (NOT WIN32)
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FIND_PACKAGE(Threads)
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LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} )
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ENDIF (NOT WIN32)
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ENDIF (BULLET2_MULTITHREADING)
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IF (BULLET2_USE_OPEN_MP_MULTITHREADING)
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ADD_DEFINITIONS("-DBT_USE_OPENMP=1")
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IF (MSVC)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /openmp")
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ELSE (MSVC)
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# GCC, Clang
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
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ENDIF (MSVC)
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ENDIF (BULLET2_USE_OPEN_MP_MULTITHREADING)
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IF (BULLET2_USE_TBB_MULTITHREADING)
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SET (BULLET2_TBB_INCLUDE_DIR "not found" CACHE PATH "Directory for Intel TBB includes.")
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SET (BULLET2_TBB_LIB_DIR "not found" CACHE PATH "Directory for Intel TBB libraries.")
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find_library(TBB_LIBRARY tbb PATHS ${BULLET2_TBB_LIB_DIR})
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find_library(TBBMALLOC_LIBRARY tbbmalloc PATHS ${BULLET2_TBB_LIB_DIR})
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ADD_DEFINITIONS("-DBT_USE_TBB=1")
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INCLUDE_DIRECTORIES( ${BULLET2_TBB_INCLUDE_DIR} )
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LINK_LIBRARIES( ${TBB_LIBRARY} ${TBBMALLOC_LIBRARY} )
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ENDIF (BULLET2_USE_TBB_MULTITHREADING)
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IF (BULLET2_USE_PPL_MULTITHREADING)
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ADD_DEFINITIONS("-DBT_USE_PPL=1")
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ENDIF (BULLET2_USE_PPL_MULTITHREADING)
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IF (WIN32)
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OPTION(USE_GLUT "Use Glut" ON)
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ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
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ADD_DEFINITIONS( -D_CRT_SECURE_NO_DEPRECATE )
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ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
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IF (USE_GLUT AND MSVC)
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string (REPLACE "/D_WINDOWS" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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remove_definitions(-D_WINDOWS )
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ENDIF()
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ELSE(WIN32)
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OPTION(USE_GLUT "Use Glut" ON)
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ENDIF(WIN32)
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IF(COMMAND cmake_policy)
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cmake_policy(SET CMP0003 NEW)
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ENDIF(COMMAND cmake_policy)
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# This is the shortcut to finding GLU, GLUT and OpenGL if they are properly installed on your system
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# This should be the case.
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FIND_PACKAGE(OpenGL)
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IF (OPENGL_FOUND)
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MESSAGE("OPENGL FOUND")
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MESSAGE(${OPENGL_LIBRARIES})
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ELSE (OPENGL_FOUND)
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MESSAGE("OPENGL NOT FOUND")
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SET(OPENGL_gl_LIBRARY opengl32)
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SET(OPENGL_glu_LIBRARY glu32)
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ENDIF (OPENGL_FOUND)
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#FIND_PACKAGE(GLU)
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IF (APPLE)
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FIND_LIBRARY(COCOA_LIBRARY Cocoa)
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ENDIF()
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OPTION(BUILD_BULLET3 "Set when you want to build Bullet 3" ON)
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# Optional Python configuration
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# Will not probe environment for Python configuration (which can abort the
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# build process) unless you explicitly turn on BUILD_PYBULLET.
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OPTION(BUILD_PYBULLET "Set when you want to build pybullet (Python bindings for Bullet)" OFF)
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IF(BUILD_PYBULLET)
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SET(PYTHON_VERSION_PYBULLET "" CACHE STRING "Python version pybullet will use.")
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SET(Python_ADDITIONAL_VERSIONS 3 3.6 3.5 3.4 3.3 3.2 3.1 3.0 2.7 2.7.12 2.7.10 2.7.3 )
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SET_PROPERTY(CACHE PYTHON_VERSION_PYBULLET PROPERTY STRINGS ${Python_ADDITIONAL_VERSIONS})
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SET(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/build3/cmake ${CMAKE_MODULE_PATH})
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OPTION(EXACT_PYTHON_VERSION "Require Python and match PYTHON_VERSION_PYBULLET exactly, e.g. 2.7.12" OFF)
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IF(EXACT_PYTHON_VERSION)
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set(EXACT_PYTHON_VERSION_FLAG EXACT REQUIRED)
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ENDIF(EXACT_PYTHON_VERSION)
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# first find the python interpreter
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FIND_PACKAGE(PythonInterp ${PYTHON_VERSION_PYBULLET} ${EXACT_PYTHON_VERSION_FLAG})
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# python library should exactly match that of the interpreter
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# the following can result in fatal error if you don't have the right python configuration
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FIND_PACKAGE(PythonLibs ${PYTHON_VERSION_STRING} EXACT)
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ENDIF(BUILD_PYBULLET)
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OPTION(BUILD_ENET "Set when you want to build apps with enet UDP networking support" ON)
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OPTION(BUILD_CLSOCKET "Set when you want to build apps with enet TCP networking support" ON)
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IF(BUILD_PYBULLET)
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FIND_PACKAGE(PythonLibs)
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OPTION(BUILD_PYBULLET_NUMPY "Set when you want to build pybullet with NumPy support" OFF)
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OPTION(BUILD_PYBULLET_ENET "Set when you want to build pybullet with enet UDP networking support" ON)
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OPTION(BUILD_PYBULLET_CLSOCKET "Set when you want to build pybullet with enet TCP networking support" ON)
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OPTION(BUILD_PYBULLET_MAC_USE_PYTHON_FRAMEWORK "Set when you want to use the Python Framework on Mac" OFF)
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IF(BUILD_PYBULLET_NUMPY)
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#include(FindNumPy)
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FIND_PACKAGE(NumPy)
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if (PYTHON_NUMPY_FOUND)
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message("NumPy found")
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add_definitions(-DPYBULLET_USE_NUMPY)
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else()
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message("NumPy not found")
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endif()
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ENDIF()
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IF(WIN32)
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SET(BUILD_SHARED_LIBS OFF CACHE BOOL "Shared Libs" FORCE)
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ELSE(WIN32)
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SET(BUILD_SHARED_LIBS ON CACHE BOOL "Shared Libs" FORCE)
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ENDIF(WIN32)
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IF(APPLE)
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OPTION(BUILD_PYBULLET_MAC_USE_PYTHON_FRAMEWORK "Set when you want to use the Python Framework on Mac" ON)
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IF(NOT BUILD_PYBULLET_MAC_USE_PYTHON_FRAMEWORK)
|
|
add_definitions(-DB3_NO_PYTHON_FRAMEWORK)
|
|
ENDIF(NOT BUILD_PYBULLET_MAC_USE_PYTHON_FRAMEWORK)
|
|
OPTION(BUILD_PYBULLET_SHOW_PY_VERSION "Set when you want to show the PY_MAJOR_VERSION and PY_MAJOR_VERSION using #pragme message." OFF)
|
|
IF(BUILD_PYBULLET_SHOW_PY_VERSION)
|
|
add_definitions(-DB3_DUMP_PYTHON_VERSION)
|
|
ENDIF()
|
|
|
|
ENDIF(APPLE)
|
|
|
|
ENDIF(BUILD_PYBULLET)
|
|
|
|
IF(NOT WIN32 AND NOT APPLE)
|
|
OPTION(BUILD_EGL "Build OpenGL/EGL" ON)
|
|
IF(BUILD_EGL)
|
|
ADD_DEFINITIONS(-DBT_USE_EGL)
|
|
ENDIF(BUILD_EGL)
|
|
ENDIF()
|
|
|
|
IF(BUILD_BULLET3)
|
|
IF(APPLE)
|
|
MESSAGE("Mac OSX Version is ${_CURRENT_OSX_VERSION}")
|
|
IF(_CURRENT_OSX_VERSION VERSION_LESS 10.9)
|
|
MESSAGE("Mac OSX below 10.9 has no OpenGL 3 support so please disable the BUILD_OPENGL3_DEMOS option")
|
|
#unset(BUILD_OPENGL3_DEMOS CACHE)
|
|
|
|
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" OFF)
|
|
ELSE()
|
|
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build the OpenGL3+ demos" ON)
|
|
ENDIF()
|
|
ELSE()
|
|
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build Bullet 3 OpenGL3+ demos" ON)
|
|
ENDIF()
|
|
ELSE(BUILD_BULLET3)
|
|
unset(BUILD_OPENGL3_DEMOS CACHE)
|
|
OPTION(BUILD_OPENGL3_DEMOS "Set when you want to build Bullet 3 OpenGL3+ demos" OFF)
|
|
ENDIF(BUILD_BULLET3)
|
|
IF(BUILD_OPENGL3_DEMOS)
|
|
IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/Demos3 AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/Demos3)
|
|
SUBDIRS(Demos3)
|
|
ENDIF()
|
|
ELSE()
|
|
ADD_DEFINITIONS(-DNO_OPENGL3)
|
|
ENDIF(BUILD_OPENGL3_DEMOS)
|
|
|
|
OPTION(BUILD_BULLET2_DEMOS "Set when you want to build the Bullet 2 demos" ON)
|
|
IF(BUILD_BULLET2_DEMOS)
|
|
|
|
IF(EXISTS ${BULLET_PHYSICS_SOURCE_DIR}/examples AND IS_DIRECTORY ${BULLET_PHYSICS_SOURCE_DIR}/examples)
|
|
SUBDIRS(examples)
|
|
ENDIF()
|
|
|
|
ENDIF(BUILD_BULLET2_DEMOS)
|
|
|
|
|
|
|
|
OPTION(BUILD_EXTRAS "Set when you want to build the extras" ON)
|
|
IF(BUILD_EXTRAS)
|
|
SUBDIRS(Extras)
|
|
ENDIF(BUILD_EXTRAS)
|
|
|
|
|
|
|
|
SUBDIRS(src)
|
|
|
|
IF("${CMAKE_GENERATOR}" MATCHES "Unix Makefiles")
|
|
OPTION(INSTALL_LIBS "Set when you want to install libraries" ON)
|
|
ELSE()
|
|
IF(APPLE AND FRAMEWORK)
|
|
OPTION(INSTALL_LIBS "Set when you want to install libraries" ON)
|
|
ELSE()
|
|
#by default, don't enable the 'INSTALL' option for Xcode and MSVC projectfiles
|
|
OPTION(INSTALL_LIBS "Set when you want to install libraries" OFF)
|
|
ENDIF()
|
|
ENDIF()
|
|
|
|
|
|
IF(INSTALL_LIBS)
|
|
#INSTALL of other files requires CMake 2.6
|
|
IF(BUILD_EXTRAS)
|
|
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
|
OPTION(INSTALL_EXTRA_LIBS "Set when you want extra libraries installed" ON)
|
|
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
|
ENDIF(BUILD_EXTRAS)
|
|
|
|
SET (LIB_SUFFIX "" CACHE STRING "Define suffix of directory name (32/64)" )
|
|
SET (LIB_DESTINATION "lib${LIB_SUFFIX}" CACHE STRING "Library directory name")
|
|
## the following are directories where stuff will be installed to
|
|
SET(INCLUDE_INSTALL_DIR "include/bullet/" CACHE PATH "The subdirectory to the header prefix")
|
|
SET(PKGCONFIG_INSTALL_PREFIX "lib${LIB_SUFFIX}/pkgconfig/" CACHE STRING "Base directory for pkgconfig files")
|
|
IF(NOT MSVC)
|
|
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/bullet.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/bullet.pc @ONLY)
|
|
INSTALL(
|
|
FILES
|
|
${CMAKE_CURRENT_BINARY_DIR}/bullet.pc
|
|
DESTINATION
|
|
${PKGCONFIG_INSTALL_PREFIX})
|
|
ENDIF(NOT MSVC)
|
|
ENDIF()
|
|
|
|
|
|
OPTION(BUILD_UNIT_TESTS "Build Unit Tests" ON)
|
|
|
|
IF (BUILD_UNIT_TESTS)
|
|
ENABLE_TESTING()
|
|
SUBDIRS(test)
|
|
ENDIF()
|
|
|
|
set (BULLET_CONFIG_CMAKE_PATH lib${LIB_SUFFIX}/cmake/bullet )
|
|
list (APPEND BULLET_DEFINITIONS ${BULLET_DOUBLE_DEF})
|
|
list (APPEND BULLET_LIBRARIES LinearMath)
|
|
list (APPEND BULLET_LIBRARIES Bullet3Common)
|
|
list (APPEND BULLET_LIBRARIES BulletInverseDynamics)
|
|
list (APPEND BULLET_LIBRARIES BulletCollision)
|
|
list (APPEND BULLET_LIBRARIES BulletDynamics)
|
|
list (APPEND BULLET_LIBRARIES BulletSoftBody)
|
|
set (BULLET_USE_FILE ${BULLET_CONFIG_CMAKE_PATH}/UseBullet.cmake)
|
|
configure_file ( ${CMAKE_CURRENT_SOURCE_DIR}/BulletConfig.cmake.in
|
|
${CMAKE_CURRENT_BINARY_DIR}/BulletConfig.cmake
|
|
@ONLY ESCAPE_QUOTES
|
|
)
|
|
OPTION(INSTALL_CMAKE_FILES "Install generated CMake files" ON)
|
|
|
|
IF (INSTALL_CMAKE_FILES)
|
|
install ( FILES ${CMAKE_CURRENT_SOURCE_DIR}/UseBullet.cmake
|
|
${CMAKE_CURRENT_BINARY_DIR}/BulletConfig.cmake
|
|
DESTINATION ${BULLET_CONFIG_CMAKE_PATH}
|
|
)
|
|
ENDIF (INSTALL_CMAKE_FILES)
|