bullet3/examples/SharedMemory
Erwin Coumans 0df8887990 improve pybullet performance of loadURDF/SDF/MJCF and 'createCollisionShape'/'createMultiBody' for GUI/VR/SHARED_MEMORY,
use p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,0) before loading and
p.configureDebugVisualizer(p.COV_ENABLE_RENDERING,1) afterwards
2017-07-14 23:12:16 +01:00
..
tcp add missing files to projects 2017-05-04 18:04:32 -07:00
udp add missing files to projects 2017-05-04 18:04:32 -07:00
BodyJointInfoUtility.h revert to m_jointFriction (from m_jointFriction1) 2017-03-27 10:16:55 -07:00
CMakeLists.txt Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API 2017-05-30 19:54:55 -07:00
IKTrajectoryHelper.cpp minor fix. 2017-02-03 12:46:49 -08:00
IKTrajectoryHelper.h Modify damped least square IK formulation. Test setting joint damping coefficients for IK. 2017-01-31 22:58:37 -08:00
InProcessMemory.cpp Allow InProcessExampleBrowser to use a malloc allocated memory block, instead of system shared memory. 2016-03-10 14:36:46 -08:00
InProcessMemory.h Allow InProcessExampleBrowser to use a malloc allocated memory block, instead of system shared memory. 2016-03-10 14:36:46 -08:00
main.cpp Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API 2017-05-30 19:54:55 -07:00
PhysicsClient.cpp sync repo 2015-11-11 12:44:26 -08:00
PhysicsClient.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsClientC_API.cpp implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
PhysicsClientC_API.h implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
PhysicsClientExample.cpp prepare to train racecar using ZED camera pixels (CNN+DQN) 2017-06-13 16:04:50 -07:00
PhysicsClientExample.h make one of the cubes in two_cubes.sdf static (immovable) using the <static> tag in SDF 2016-06-03 19:03:56 -07:00
PhysicsClientSharedMemory2_C_API.cpp remove some memory leaks in example code. 2017-01-10 14:57:16 -08:00
PhysicsClientSharedMemory2_C_API.h work-in-progress 2016-11-04 13:15:10 -07:00
PhysicsClientSharedMemory2.cpp remove some memory leaks in example code. 2017-01-10 14:57:16 -08:00
PhysicsClientSharedMemory2.h work-in-progress 2016-11-04 13:15:10 -07:00
PhysicsClientSharedMemory_C_API.cpp work-in-progress 2016-11-04 13:15:10 -07:00
PhysicsClientSharedMemory_C_API.h work-in-progress 2016-11-04 13:15:10 -07:00
PhysicsClientSharedMemory.cpp implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
PhysicsClientSharedMemory.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsClientTCP_C_API.cpp shmem preliminary TCP implementation (not working yet) 2017-02-20 16:46:25 -08:00
PhysicsClientTCP_C_API.h shmem preliminary TCP implementation (not working yet) 2017-02-20 16:46:25 -08:00
PhysicsClientTCP.cpp Add a btIDEbugDraw::clearLines, helps multi-threaded rendering of lines (while updating those lines in a dynamics world in a different thread) 2017-05-16 12:19:03 -07:00
PhysicsClientTCP.h Add a btIDEbugDraw::clearLines, helps multi-threaded rendering of lines (while updating those lines in a dynamics world in a different thread) 2017-05-16 12:19:03 -07:00
PhysicsClientUDP_C_API.cpp UDP networking improvements and experiments (send CMD_STEP_FORWARD_SIMULATION as 4 bytes command, status 8 bytes, instead of enormous command/status packages. 2017-01-28 22:14:45 -08:00
PhysicsClientUDP_C_API.h work-in-progress 2016-11-04 13:15:10 -07:00
PhysicsClientUDP.cpp Add a btIDEbugDraw::clearLines, helps multi-threaded rendering of lines (while updating those lines in a dynamics world in a different thread) 2017-05-16 12:19:03 -07:00
PhysicsClientUDP.h Add a btIDEbugDraw::clearLines, helps multi-threaded rendering of lines (while updating those lines in a dynamics world in a different thread) 2017-05-16 12:19:03 -07:00
PhysicsCommandProcessorInterface.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsDirect.cpp implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
PhysicsDirect.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsDirectC_API.cpp fix many warnings 2017-01-15 22:26:11 -08:00
PhysicsDirectC_API.h add physics server loopback (both client and server in the same process, using shared memory) 2015-11-22 20:50:32 -08:00
PhysicsLoopBack.cpp allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsLoopBack.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsLoopBackC_API.cpp fix many warnings 2017-01-15 22:26:11 -08:00
PhysicsLoopBackC_API.h consistent *API.* in examples/SharedMemory 2015-11-23 08:00:42 -08:00
PhysicsServer.cpp add physics server loopback (both client and server in the same process, using shared memory) 2015-11-22 20:50:32 -08:00
PhysicsServer.h print better error warning, in case the physics client/server version mismatch. 2017-05-28 17:05:18 -07:00
PhysicsServerCommandProcessor.cpp implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
PhysicsServerCommandProcessor.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsServerExample.cpp implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
PhysicsServerExample.h Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API 2017-05-30 19:54:55 -07:00
PhysicsServerExampleBullet2.cpp Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API 2017-05-30 19:54:55 -07:00
PhysicsServerExampleBullet2.h Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API 2017-05-30 19:54:55 -07:00
PhysicsServerSharedMemory.cpp allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PhysicsServerSharedMemory.h allow to disable/enable default keyboard shortcuts ('w', 'd' 's' etc) and default mouse picking 2017-06-17 13:29:14 -07:00
PosixSharedMemory.cpp avoid creating shared memory segments with same key multiple times 2017-01-06 09:55:22 -08:00
PosixSharedMemory.h make OSX/Unix version of PosixSharedMemory work 2015-07-14 16:23:01 -07:00
premake4.lua Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API 2017-05-30 19:54:55 -07:00
RobotControlExample.cpp remove duplicate definitions of SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE 2016-09-11 08:40:58 +01:00
RobotControlExample.h add a robot joint sensor example, reading joint reaction forces/torques using the shared memory API 2015-08-24 15:26:29 -07:00
SharedMemoryBlock.h Replace large timeout (1024*1024*1024) using real-time clock timeout (10 seconds default) 2017-02-22 09:33:30 -08:00
SharedMemoryCommandProcessor.cpp print better error warning, in case the physics client/server version mismatch. 2017-05-28 17:05:18 -07:00
SharedMemoryCommandProcessor.h Add a btIDEbugDraw::clearLines, helps multi-threaded rendering of lines (while updating those lines in a dynamics world in a different thread) 2017-05-16 12:19:03 -07:00
SharedMemoryCommands.h implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) 2017-06-30 19:11:43 -07:00
SharedMemoryCommon.h add command-line argument for example browser and shared memory app, --shared_memory_key=<int> 2015-08-07 00:13:26 -07:00
SharedMemoryInProcessPhysicsC_API.cpp improve pybullet performance of loadURDF/SDF/MJCF and 'createCollisionShape'/'createMultiBody' for GUI/VR/SHARED_MEMORY, 2017-07-14 23:12:16 +01:00
SharedMemoryInProcessPhysicsC_API.h avoid some 'invisible' warning/error (C++/C mix) 2017-05-14 12:00:28 -07:00
SharedMemoryInterface.h minor refactoring 2015-07-23 11:51:25 -07:00
SharedMemoryPublic.h improve pybullet performance of loadURDF/SDF/MJCF and 'createCollisionShape'/'createMultiBody' for GUI/VR/SHARED_MEMORY, 2017-07-14 23:12:16 +01:00
TinyRendererVisualShapeConverter.cpp fixes in pybullet.loadTexture, changeVisualShape replacing texture. 2017-06-30 13:35:07 -07:00
TinyRendererVisualShapeConverter.h work on pybullet/C-API createMultiBody (still preliminary, only sphere/box collision shapes, no links/hierarchies yet, soon) 2017-06-04 22:04:16 -07:00
Win32SharedMemory.cpp fix _WIN32 lacking #include <inttypes.h> 2017-01-06 10:19:19 -08:00
Win32SharedMemory.h Refactor of PhysicsClient/PhysicsServer, to separate from the example browser code. 2015-07-14 15:30:17 -07:00