bullet3/examples/Importers
erwincoumans ddf304ca78 PyBullet: expose internal edge utility, to adjust edge normals to prevent object penetrating along triangle edges of concave triangle meshes
(due to local convex-triangle collisions causing opposite contact normals, use the pre-computed edge normal)
PyBullet: expose experimental continuous collision detection for maximal coordinate rigid bodies, to prevent tunneling.
2018-02-16 19:44:33 -08:00
..
ImportBsp Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
ImportBullet Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
ImportColladaDemo Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
ImportMeshUtility PyBullet: free cached textures 2018-01-15 08:36:08 -08:00
ImportMJCFDemo PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin. 2018-01-17 12:48:48 -08:00
ImportObjDemo premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin 2017-10-25 10:00:45 -07:00
ImportSDFDemo premake build system fixes 2018-01-09 12:23:25 -08:00
ImportSTLDemo Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll. 2017-06-01 15:30:37 -07:00
ImportURDFDemo PyBullet: expose internal edge utility, to adjust edge normals to prevent object penetrating along triangle edges of concave triangle meshes 2018-02-16 19:44:33 -08:00