..
constraint
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
doc
added install.bat used for the Windows release, and updated docs to add instruction videos and link to the forums for support.
2008-09-12 21:22:30 +00:00
icons
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
2009-05-06 19:55:05 +00:00
mvl
fixed rotation and translation issues for mesh and hull collision shapes
2008-09-22 18:07:39 +00:00
scenes
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
scripts
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
box_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
box_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
bt_box_shape.h
fixed the compilation errors due to GIMPACT directory move
2008-10-13 17:26:31 +00:00
bt_collision_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
bt_convex_hull_shape.h
add obsolete 'getPoints' to be backwards compatible (breaks MayaPlugin)
2008-11-12 16:53:06 +00:00
bt_mesh_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
bt_plane_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
bt_rigid_body.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
bt_solver.cpp
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
bt_solver.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
bt_sphere_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
bullet.nsi
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
2009-05-06 19:55:05 +00:00
BulletDynamica.6_module
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
2009-05-06 19:55:05 +00:00
BulletMayaPlugin.mll
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
BulletMayaPlugin.sln
+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
2009-05-06 19:55:05 +00:00
BulletMayaPlugin.vcproj
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
colladaExport.cpp
added COLLADA Physics export. import will follow soon.
2008-09-19 07:14:48 +00:00
colladaExport.h
added COLLADA Physics export. import will follow soon.
2008-09-19 07:14:48 +00:00
collision_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
collision_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
collisionShapeNode.cpp
2008-09-20 10:25:30 +00:00
collisionShapeNode.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
convex_hull_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
convex_hull_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
drawUtils.cpp
fixed the compilation errors due to GIMPACT directory move
2008-10-13 17:26:31 +00:00
drawUtils.h
2008-09-17 11:54:59 +00:00
dRigidBodyArrayCmd.cpp
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dRigidBodyArrayCmd.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dRigidBodyCmd.cpp
Added constraint framework, and the nail contraint
2008-10-20 10:43:18 +00:00
dRigidBodyCmd.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dSolverCmd.cpp
fixed the bug were the first object created was translated back to the
2008-09-24 12:40:15 +00:00
dSolverCmd.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
dSolverNode.cpp
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
dSolverNode.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
install.bat
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
Jamfile
2008-09-02 09:44:59 +00:00
Makefile
Added constraint framework, and the nail contraint
2008-10-20 10:43:18 +00:00
Makefile.mac
updated MayaPlugin Makefile.mac for Mac OSX. Usage: make -f Makefile.mac install
2009-07-22 19:08:43 +00:00
mathUtils.h
Added constraint framework, and the nail contraint
2008-10-20 10:43:18 +00:00
mayaUtils.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
mesh_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
mesh_shape.h
Various nail constraint improvements
2009-12-25 00:22:20 +00:00
pdbIO.cpp
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
pdbIO.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
plane_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
plane_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
pluginMain.cpp
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
README
Added MSVC 2005 project and solution. Removed glutInit/GLUT dependency. Fixed minor bug (return of non-existing variable c)
2008-09-04 22:35:08 +00:00
rigid_body_impl.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
rigid_body.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
rigidBodyArrayNode.cpp
disable help text by default in AllBulletDemos (text slows down many graphics cards)
2009-02-06 03:20:43 +00:00
rigidBodyArrayNode.h
disable help text by default in AllBulletDemos (text slows down many graphics cards)
2009-02-06 03:20:43 +00:00
rigidBodyNode.cpp
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
rigidBodyNode.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
shared_ptr.h
fixed rotation and translation issues for mesh and hull collision shapes
2008-09-22 18:07:39 +00:00
solver_impl.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
solver.cpp
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
solver.h
Crash bug when "mesh" applied twice fixed
2010-01-23 03:15:43 +00:00
sphere_shape_impl.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00
sphere_shape.h
First MayaPlugin, still need to fix the makefiles and get unique ids for
2008-08-25 15:11:33 +00:00