bullet3/Extras/MayaPlugin/scripts
rponom e459145b91 Crash bug when "mesh" applied twice fixed
Constraints reworked - all of them could now work with one or two bodies

Modification of constraint frames and initial positions of rigid bodies
now allowed at start frame only

Plugin version is set to 2.76
2010-01-23 03:15:43 +00:00
..
AEdCollisionShapeTemplate.mel First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
AEdHingeConstraintTemplate.mel Crash bug when "mesh" applied twice fixed 2010-01-23 03:15:43 +00:00
AEdNailConstraintTemplate.mel Crash bug when "mesh" applied twice fixed 2010-01-23 03:15:43 +00:00
AEdRigidBodyArrayTemplate.mel First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
AEdRigidBodyTemplate.mel First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
AEdSixdofConstraintTemplate.mel Crash bug when "mesh" applied twice fixed 2010-01-23 03:15:43 +00:00
AEdSliderConstraintTemplate.mel Crash bug when "mesh" applied twice fixed 2010-01-23 03:15:43 +00:00
AEdSolverTemplate.mel First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dynamica.mel First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dynamicaUI.mel Crash bug when "mesh" applied twice fixed 2010-01-23 03:15:43 +00:00