mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-11 01:40:10 +00:00
58 lines
2.4 KiB
C++
58 lines
2.4 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include "SpuContactManifoldCollisionAlgorithm.h"
|
|
#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
|
|
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
|
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
|
|
|
|
|
|
SpuContactManifoldCollisionAlgorithm::SpuContactManifoldCollisionAlgorithm()
|
|
:m_manifoldPtr(0)
|
|
{
|
|
|
|
}
|
|
|
|
|
|
void SpuContactManifoldCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
|
|
{
|
|
btAssert(0);
|
|
}
|
|
|
|
btScalar SpuContactManifoldCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
|
|
{
|
|
btAssert(0);
|
|
return 1.f;
|
|
}
|
|
|
|
#ifndef __SPU__
|
|
SpuContactManifoldCollisionAlgorithm::SpuContactManifoldCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1)
|
|
:btCollisionAlgorithm(ci)
|
|
{
|
|
m_manifoldPtr = m_dispatcher->getNewManifold(body0,body1);
|
|
m_shapeType0 = body0->getCollisionShape()->getShapeType();
|
|
m_shapeType1 = body1->getCollisionShape()->getShapeType();
|
|
m_collisionMargin0 = body0->getCollisionShape()->getMargin();
|
|
m_collisionMargin1 = body1->getCollisionShape()->getMargin();
|
|
|
|
}
|
|
#endif //__SPU__
|
|
|
|
|
|
SpuContactManifoldCollisionAlgorithm::~SpuContactManifoldCollisionAlgorithm()
|
|
{
|
|
if (m_manifoldPtr)
|
|
m_dispatcher->releaseManifold(m_manifoldPtr);
|
|
} |