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SpuIntegrationTask
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Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
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2007-06-13 01:04:43 +00:00 |
SpuNarrowPhaseCollisionTask
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- added 'init' function for DoubleBuffer, in case constructor is not called.
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2007-08-15 04:16:25 +00:00 |
SpuSampleTask
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Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
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2007-06-13 01:04:43 +00:00 |
SpuSolverTask
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added parallel constraint solver (for CELL Spu and multi-core, work in progress)
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2007-08-12 17:39:15 +00:00 |
btThreadSupportInterface.cpp
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Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
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2007-07-09 03:21:33 +00:00 |
btThreadSupportInterface.h
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Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
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2007-07-09 03:21:33 +00:00 |
Jamfile
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updated version
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2007-06-13 04:41:24 +00:00 |
PlatformDefinitions.h
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removed some obsolete include files
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2007-06-16 02:46:49 +00:00 |
SpuCollisionTaskProcess.cpp
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Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
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2007-07-09 03:21:33 +00:00 |
SpuCollisionTaskProcess.h
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Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
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2007-07-09 03:21:33 +00:00 |
SpuContactManifoldCollisionAlgorithm.cpp
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updated multithreaded version for concave trimeshes
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2007-06-13 22:25:37 +00:00 |
SpuContactManifoldCollisionAlgorithm.h
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updated multithreaded version for concave trimeshes
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2007-06-13 22:25:37 +00:00 |
SpuDoubleBuffer.h
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- added 'init' function for DoubleBuffer, in case constructor is not called.
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2007-08-15 04:16:25 +00:00 |
SpuFakeDma.cpp
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More work on multi-threaded version, fixed alignment issues in DMA.
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2007-06-16 02:06:24 +00:00 |
SpuFakeDma.h
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removed some obsolete include files
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2007-06-16 02:46:49 +00:00 |
SpuGatheringCollisionDispatcher.cpp
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don't create an empty algorithm when not searching, thanks Marten SvanFeldt for pointing this out
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2007-08-15 15:33:56 +00:00 |
SpuGatheringCollisionDispatcher.h
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Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc.
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2007-07-09 03:21:33 +00:00 |
SpuLibspe2Support.cpp
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some changes towards libspe2 support
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2007-08-13 04:27:36 +00:00 |
SpuLibspe2Support.h
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some changes towards libspe2 support
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2007-08-13 04:27:36 +00:00 |
SpuParallelSolver.cpp
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added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors)
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2007-08-12 17:27:33 +00:00 |
SpuParallelSolver.h
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added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors)
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2007-08-12 17:27:33 +00:00 |
SpuSampleTaskProcess.cpp
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2007-07-09 05:35:20 +00:00 |
SpuSampleTaskProcess.h
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2007-07-09 05:35:20 +00:00 |
SpuSync.h
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added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors)
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2007-08-12 17:27:33 +00:00 |
Win32ThreadSupport.cpp
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fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time)
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2007-08-12 17:37:36 +00:00 |
Win32ThreadSupport.h
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fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time)
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2007-08-12 17:37:36 +00:00 |