bullet3/Extras/BulletMultiThreaded
2007-08-15 15:33:56 +00:00
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SpuIntegrationTask Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads. 2007-06-13 01:04:43 +00:00
SpuNarrowPhaseCollisionTask - added 'init' function for DoubleBuffer, in case constructor is not called. 2007-08-15 04:16:25 +00:00
SpuSampleTask Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads. 2007-06-13 01:04:43 +00:00
SpuSolverTask added parallel constraint solver (for CELL Spu and multi-core, work in progress) 2007-08-12 17:39:15 +00:00
btThreadSupportInterface.cpp Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc. 2007-07-09 03:21:33 +00:00
btThreadSupportInterface.h Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc. 2007-07-09 03:21:33 +00:00
Jamfile updated version 2007-06-13 04:41:24 +00:00
PlatformDefinitions.h removed some obsolete include files 2007-06-16 02:46:49 +00:00
SpuCollisionTaskProcess.cpp Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc. 2007-07-09 03:21:33 +00:00
SpuCollisionTaskProcess.h Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc. 2007-07-09 03:21:33 +00:00
SpuContactManifoldCollisionAlgorithm.cpp updated multithreaded version for concave trimeshes 2007-06-13 22:25:37 +00:00
SpuContactManifoldCollisionAlgorithm.h updated multithreaded version for concave trimeshes 2007-06-13 22:25:37 +00:00
SpuDoubleBuffer.h - added 'init' function for DoubleBuffer, in case constructor is not called. 2007-08-15 04:16:25 +00:00
SpuFakeDma.cpp More work on multi-threaded version, fixed alignment issues in DMA. 2007-06-16 02:06:24 +00:00
SpuFakeDma.h removed some obsolete include files 2007-06-16 02:46:49 +00:00
SpuGatheringCollisionDispatcher.cpp don't create an empty algorithm when not searching, thanks Marten SvanFeldt for pointing this out 2007-08-15 15:33:56 +00:00
SpuGatheringCollisionDispatcher.h Changed BulletMultiThreaded Thread Support to be passed in, rather then global 'Win32ThreadSupport'/'Libspe2ThreadSupport' etc. 2007-07-09 03:21:33 +00:00
SpuLibspe2Support.cpp some changes towards libspe2 support 2007-08-13 04:27:36 +00:00
SpuLibspe2Support.h some changes towards libspe2 support 2007-08-13 04:27:36 +00:00
SpuParallelSolver.cpp added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors) 2007-08-12 17:27:33 +00:00
SpuParallelSolver.h added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors) 2007-08-12 17:27:33 +00:00
SpuSampleTaskProcess.cpp 2007-07-09 05:35:20 +00:00
SpuSampleTaskProcess.h 2007-07-09 05:35:20 +00:00
SpuSync.h added parallel solver (work in progress) and made modifications to demo/constraints to allow for getting the type without using virtual functions (needed on CELL SPU processors) 2007-08-12 17:27:33 +00:00
Win32ThreadSupport.cpp fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time) 2007-08-12 17:37:36 +00:00
Win32ThreadSupport.h fixed Win32 Threaded, by waiting for multiple objects (it was re-using the same task all the time) 2007-08-12 17:37:36 +00:00