minor comments
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README
13
README
@ -150,10 +150,8 @@ not an x86, change -DFLAC__CPU_IA32 to -DFLAC__CPU_UNKNOWN.
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Building with MSVC
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===============================================================================
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@@@@ write instructions for FLAC.dsw and *.dsp, need %NASW% set to
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@@@@ full path to nasmw.exe, location of ogg static libs and headers
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There are two ways to build with MSVC:
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@@@@Prerequisite: Ogg headers/libs
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1. Project Files
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Prerequisite: you must have nasm installed, and have the environment
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@ -163,8 +161,9 @@ There are two ways to build with MSVC:
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To build everything, run Developer Studio, do File|Open Workspace,
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and open FLAC.dsw. Switch to the 'Files' tab, select 'all files'
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from the tree, do right-mouse-button and 'Set as active project'.
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@@@@Debug/Release@@@@ Then do Project|Build. The libraries will
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be built as both libs@@@@ and DLLs.
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The default build mode will probably be Debug; to change to release
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do Build|Set Active Configuration and select 'all - Win32 Release'.
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Then do Project|Build. The libraries will be built as both .libs and DLLs.
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2. nmake
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Prerequisite: you must have nasm installed and nasmw.exe must be in
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@ -187,8 +186,8 @@ There are two ways to build with MSVC:
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Everything will end up in the 'obj' directory. DLLs and .exe files
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are all that are needed and can be copied to an installation area an
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added to the PATH. The plugins have to be copied to their appropriate
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place in the player area. For Winamp2 this is <winamp2-dir>\Plugins@@@@
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and for Winamp3 this is @@@@.
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place in the player area. For Winamp2 this is <winamp2-dir>\Plugins
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and for Winamp3 this is <winamp3-dir>\Wacs.
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===============================================================================
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